using System;
using System.Windows.Forms;
namespace Aga.Controls.Tree{
internal abstract class InputState
{
private TreeViewAdv _tree;
public TreeViewAdv Tree
{
get { return _tree; }
}
public InputState(TreeViewAdv tree)
{
_tree = tree;
}
public abstract void KeyDown(System.Windows.Forms.KeyEventArgs args);
public abstract void MouseDown(TreeNodeAdvMouseEventArgs args);
public abstract void MouseUp(TreeNodeAdvMouseEventArgs args);
/// <summary>
/// handle OnMouseMove event
/// </summary>
/// <param name="args"></param>
/// <returns>true if event was handled and should be dispatched</returns>
public virtual bool MouseMove(MouseEventArgs args)
{
return false;
}
public virtual void MouseDoubleClick(TreeNodeAdvMouseEventArgs args)
{
}
}
}
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