TreeViewAdv.Properties.cs :  » GUI » TreeViewAdv » Aga » Controls » Tree » C# / CSharp Open Source

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C# / CSharp Open Source » GUI » TreeViewAdv 
TreeViewAdv » Aga » Controls » Tree » TreeViewAdv.Properties.cs
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Windows.Forms;

using Aga.Controls.Tree.NodeControls;

namespace Aga.Controls.Tree{
  public partial class TreeViewAdv
  {
    private Cursor _innerCursor = null;

    public override Cursor Cursor
    {
      get
      {
                if (_innerCursor != null)
                    return _innerCursor;
                else
          return base.Cursor;
      }
      set
      {
        base.Cursor = value;
      }
    }

    #region Internal Properties

    private IRowLayout _rowLayout;

    private bool _dragMode;
    private bool DragMode
    {
      get { return _dragMode; }
      set
      {
        _dragMode = value;
        if (!value)
        {
          StopDragTimer();
          if (_dragBitmap != null)
            _dragBitmap.Dispose();
          _dragBitmap = null;
        }
        else
          StartDragTimer();
      }
    }

    internal int ColumnHeaderHeight
    {
      get
      {
        if (UseColumns)
          return _columnHeaderHeight;
        else
          return 0;
      }
    }

    /// <summary>
    /// returns all nodes, which parent is expanded
    /// </summary>
    private IEnumerable<TreeNodeAdv> VisibleNodes
    {
      get
      {
        TreeNodeAdv node = Root;
        while (node != null)
        {
          node = node.NextVisibleNode;
          if (node != null)
            yield return node;
        }
      }
    }

    private bool _suspendSelectionEvent;
    internal bool SuspendSelectionEvent
    {
      get { return _suspendSelectionEvent; }
      set
      {
        if (value != _suspendSelectionEvent)
        {
          _suspendSelectionEvent = value;
          if (!_suspendSelectionEvent && _fireSelectionEvent)
            OnSelectionChanged();
        }
      }
    }

    private List<TreeNodeAdv> _rowMap;
    internal List<TreeNodeAdv> RowMap
    {
      get { return _rowMap; }
    }

    private TreeNodeAdv _selectionStart;
    internal TreeNodeAdv SelectionStart
    {
      get { return _selectionStart; }
      set { _selectionStart = value; }
    }

    private InputState _input;
    internal InputState Input
    {
      get { return _input; }
      set
      {
        _input = value;
      }
    }

    private bool _itemDragMode;
    internal bool ItemDragMode
    {
      get { return _itemDragMode; }
      set { _itemDragMode = value; }
    }

    private Point _itemDragStart;
    internal Point ItemDragStart
    {
      get { return _itemDragStart; }
      set { _itemDragStart = value; }
    }


    /// <summary>
    /// Number of rows fits to the current page
    /// </summary>
    internal int CurrentPageSize
    {
      get
      {
        return _rowLayout.CurrentPageSize;
      }
    }

    /// <summary>
    /// Number of all visible nodes (which parent is expanded)
    /// </summary>
    internal int RowCount
    {
      get
      {
        return RowMap.Count;
      }
    }

    private int _contentWidth = 0;
    private int ContentWidth
    {
      get
      {
        return _contentWidth;
      }
    }

    private int _firstVisibleRow;
    internal int FirstVisibleRow
    {
      get { return _firstVisibleRow; }
      set
      {
        HideEditor();
        _firstVisibleRow = value;
        UpdateView();
      }
    }

    private int _offsetX;
    public int OffsetX
    {
      get { return _offsetX; }
      private set
      {
        HideEditor();
        _offsetX = value;
        UpdateView();
      }
    }

    public override Rectangle DisplayRectangle
    {
      get
      {
        Rectangle r = ClientRectangle;
        //r.Y += ColumnHeaderHeight;
        //r.Height -= ColumnHeaderHeight;
        int w = _vScrollBar.Visible ? _vScrollBar.Width : 0;
        int h = _hScrollBar.Visible ? _hScrollBar.Height : 0;
        return new Rectangle(r.X, r.Y, r.Width - w, r.Height - h);
      }
    }

    private List<TreeNodeAdv> _selection;
    internal List<TreeNodeAdv> Selection
    {
      get { return _selection; }
    }

    #endregion

    #region Public Properties

    #region DesignTime

    private bool _shiftFirstNode;
    [DefaultValue(false), Category("Behavior")]
    public bool ShiftFirstNode
    {
      get { return _shiftFirstNode; }
      set { _shiftFirstNode = value; }
    }

    private bool _displayDraggingNodes;
    [DefaultValue(false), Category("Behavior")]
    public bool DisplayDraggingNodes
    {
      get { return _displayDraggingNodes; }
      set { _displayDraggingNodes = value; }
    }

    private bool _fullRowSelect;
    [DefaultValue(false), Category("Behavior")]
    public bool FullRowSelect
    {
      get { return _fullRowSelect; }
      set
      {
        _fullRowSelect = value;
        UpdateView();
      }
    }

    private bool _useColumns;
    [DefaultValue(false), Category("Behavior")]
    public bool UseColumns
    {
      get { return _useColumns; }
      set
      {
        _useColumns = value;
        FullUpdate();
      }
    }

    private bool _allowColumnReorder;
    [DefaultValue(false), Category("Behavior")]
    public bool AllowColumnReorder
    {
      get { return _allowColumnReorder; }
      set { _allowColumnReorder = value; }
    }

    private bool _showLines = true;
    [DefaultValue(true), Category("Behavior")]
    public bool ShowLines
    {
      get { return _showLines; }
      set
      {
        _showLines = value;
        UpdateView();
      }
    }

    private bool _showPlusMinus = true;
    [DefaultValue(true), Category("Behavior")]
    public bool ShowPlusMinus
    {
      get { return _showPlusMinus; }
      set
      {
        _showPlusMinus = value;
        FullUpdate();
      }
    }

    private bool _showNodeToolTips = false;
    [DefaultValue(false), Category("Behavior")]
    public bool ShowNodeToolTips
    {
      get { return _showNodeToolTips; }
      set { _showNodeToolTips = value; }
    }

    [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "value"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic"), DefaultValue(true), Category("Behavior"), Obsolete("No longer used")]
    public bool KeepNodesExpanded
    {
      get { return true; }
      set {}
    }

    private ITreeModel _model;
        /// <Summary>
        /// The model associated with this <see cref="TreeViewAdv"/>.
        /// </Summary>
        /// <seealso cref="ITreeModel"/>
        /// <seealso cref="TreeModel"/>
        [Browsable(false)]
    public ITreeModel Model
    {
      get { return _model; }
      set
      {
        if (_model != value)
        {
          AbortBackgroundExpandingThreads();
          if (_model != null)
            UnbindModelEvents();
          _model = value;
          CreateNodes();
          FullUpdate();
          if (_model != null)
            BindModelEvents();
        }
      }
    }

        // Tahoma is the default font
        private static Font _font = new Font("Tahoma", 8.25F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(0)), false);
        /// <summary>
        /// The font to render <see cref="TreeViewAdv"/> content in.
        /// </summary>
        [Category("Appearance"), Description("The font to render TreeViewAdv content in.")]
        public override Font Font
        {
            get
            {
                return (base.Font);
            }
            set
            {
                if (value == null)
                    base.Font = _font;
                else
                {
                    if (value == DefaultFont)
                        base.Font = _font;
                    else
                        base.Font = value;
                }
            }
        }
        public override void ResetFont()
        {
            Font = null;
        }
        private bool ShouldSerializeFont()
        {
            return (!Font.Equals(_font));
        }
        // End font property

    private BorderStyle _borderStyle = BorderStyle.Fixed3D;
    [DefaultValue(BorderStyle.Fixed3D), Category("Appearance")]
    public BorderStyle BorderStyle
    {
      get
      {
        return this._borderStyle;
      }
      set
      {
        if (_borderStyle != value)
        {
          _borderStyle = value;
          base.UpdateStyles();
        }
      }
    }

    private bool _autoRowHeight = false;
    /// <summary>
    /// Set to true to expand each row's height to fit the text of it's largest column.
    /// </summary>
    [DefaultValue(false), Category("Appearance"), Description("Expand each row's height to fit the text of it's largest column.")]
    public bool AutoRowHeight
    {
      get
      {
        return _autoRowHeight;
      }
      set
      {
        _autoRowHeight = value;
        if (value)
          _rowLayout = new AutoRowHeightLayout(this, RowHeight);
        else
          _rowLayout = new FixedRowHeightLayout(this, RowHeight);
        FullUpdate();
      }
    }

        private GridLineStyle _gridLineStyle = GridLineStyle.None;
        [DefaultValue(GridLineStyle.None), Category("Appearance")]
        public GridLineStyle GridLineStyle
        {
            get
            {
                return _gridLineStyle;
            }
            set
            {
        if (value != _gridLineStyle)
        {
          _gridLineStyle = value;
          UpdateView();
          OnGridLineStyleChanged();
        }
            }
        }

    private int _rowHeight = 16;
    [DefaultValue(16), Category("Appearance")]
    public int RowHeight
    {
      get
      {
        return _rowHeight;
      }
      set
      {
        if (value <= 0)
          throw new ArgumentOutOfRangeException("value");

        _rowHeight = value;
        _rowLayout.PreferredRowHeight = value;
        FullUpdate();
      }
    }

    private TreeSelectionMode _selectionMode = TreeSelectionMode.Single;
    [DefaultValue(TreeSelectionMode.Single), Category("Behavior")]
    public TreeSelectionMode SelectionMode
    {
      get { return _selectionMode; }
      set { _selectionMode = value; }
    }

    private bool _hideSelection;
    [DefaultValue(false), Category("Behavior")]
    public bool HideSelection
    {
      get { return _hideSelection; }
      set
      {
        _hideSelection = value;
        UpdateView();
      }
    }

    private float _topEdgeSensivity = 0.3f;
    [DefaultValue(0.3f), Category("Behavior")]
    public float TopEdgeSensivity
    {
      get { return _topEdgeSensivity; }
      set
      {
        if (value < 0 || value > 1)
          throw new ArgumentOutOfRangeException();
        _topEdgeSensivity = value;
      }
    }

    private float _bottomEdgeSensivity = 0.3f;
    [DefaultValue(0.3f), Category("Behavior")]
    public float BottomEdgeSensivity
    {
      get { return _bottomEdgeSensivity; }
      set
      {
        if (value < 0 || value > 1)
          throw new ArgumentOutOfRangeException("value should be from 0 to 1");
        _bottomEdgeSensivity = value;
      }
    }

    private bool _loadOnDemand;
    [DefaultValue(false), Category("Behavior")]
    public bool LoadOnDemand
    {
      get { return _loadOnDemand; }
      set { _loadOnDemand = value; }
    }

    private bool _unloadCollapsedOnReload = false;
    [DefaultValue(false), Category("Behavior")]
    public bool UnloadCollapsedOnReload
    {
      get { return _unloadCollapsedOnReload; }
      set { _unloadCollapsedOnReload = value; }
    }

    private int _indent = 19;
    [DefaultValue(19), Category("Behavior")]
    public int Indent
    {
      get { return _indent; }
      set
      {
        _indent = value;
        UpdateView();
      }
    }

    private Color _lineColor = SystemColors.ControlDark;
    [Category("Behavior")]
    public Color LineColor
    {
      get { return _lineColor; }
      set
      {
        _lineColor = value;
        CreateLinePen();
        UpdateView();
      }
    }

    private Color _dragDropMarkColor = Color.Black;
    [Category("Behavior")]
    public Color DragDropMarkColor
    {
      get { return _dragDropMarkColor; }
      set
      {
        _dragDropMarkColor = value;
        CreateMarkPen();
      }
    }

    private float _dragDropMarkWidth = 3.0f;
    [DefaultValue(3.0f), Category("Behavior")]
    public float DragDropMarkWidth
    {
      get { return _dragDropMarkWidth; }
      set
      {
        _dragDropMarkWidth = value;
        CreateMarkPen();
      }
    }

    private bool _highlightDropPosition = true;
    [DefaultValue(true), Category("Behavior")]
    public bool HighlightDropPosition
    {
      get { return _highlightDropPosition; }
      set { _highlightDropPosition = value; }
    }

    private TreeColumnCollection _columns;
    [Category("Behavior"), DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
    public Collection<TreeColumn> Columns
    {
      get { return _columns; }
    }

    private NodeControlsCollection _controls;
    [Category("Behavior"), DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
    [Editor(typeof(NodeControlCollectionEditor), typeof(UITypeEditor))]
    public Collection<NodeControl> NodeControls
    {
      get
      {
        return _controls;
      }
    }

    private bool _asyncExpanding;
    /// <summary>
    /// When set to true, node contents will be read in background thread.
    /// </summary>
    [Category("Behavior"), DefaultValue(false), Description("Read children in a background thread when expanding.")]
    public bool AsyncExpanding
    {
      get { return _asyncExpanding; }
      set { _asyncExpanding = value; }
    }

    #endregion

    #region RunTime

    private IToolTipProvider _defaultToolTipProvider = null;
    [Browsable(false)]
    public IToolTipProvider DefaultToolTipProvider
    {
      get { return _defaultToolTipProvider; }
      set { _defaultToolTipProvider = value; }
    }

    [Browsable(false)]
    public IEnumerable<TreeNodeAdv> AllNodes
    {
      get
      {
        if (_root.Nodes.Count > 0)
        {
          TreeNodeAdv node = _root.Nodes[0];
          while (node != null)
          {
            yield return node;
            if (node.Nodes.Count > 0)
              node = node.Nodes[0];
            else if (node.NextNode != null)
              node = node.NextNode;
            else
              node = node.BottomNode;
          }
        }
      }
    }

    private DropPosition _dropPosition;
    [Browsable(false)]
    public DropPosition DropPosition
    {
      get { return _dropPosition; }
      set { _dropPosition = value; }
    }

    private TreeNodeAdv _root;
    [Browsable(false)]
    public TreeNodeAdv Root
    {
      get { return _root; }
    }

    private ReadOnlyCollection<TreeNodeAdv> _readonlySelection;
    [Browsable(false)]
    public ReadOnlyCollection<TreeNodeAdv> SelectedNodes
    {
      get
      {
        return _readonlySelection;
      }
    }

    [Browsable(false)]
    public TreeNodeAdv SelectedNode
    {
      get
      {
        if (Selection.Count > 0)
        {
          if (CurrentNode != null && CurrentNode.IsSelected)
            return CurrentNode;
          else
            return Selection[0];
        }
        else
          return null;
      }
      set
      {
        if (SelectedNode == value)
          return;

        BeginUpdate();
        try
        {
          if (value == null)
          {
            ClearSelectionInternal();
          }
          else
          {
            if (!IsMyNode(value))
              throw new ArgumentException();

            ClearSelectionInternal();
            value.IsSelected = true;
            CurrentNode = value;
            EnsureVisible(value);
          }
        }
        finally
        {
          EndUpdate();
        }
      }
    }

    private TreeNodeAdv _currentNode;
    [Browsable(false)]
    public TreeNodeAdv CurrentNode
    {
      get { return _currentNode; }
      internal set { _currentNode = value; }
    }

        [Browsable(false)]
        public int ItemCount
        {
            get { return RowMap.Count; }
        }

    /// <summary>
    /// Indicates the distance the content is scrolled to the left
    /// </summary>
    [Browsable(false)]
    public int HorizontalScrollPosition
    {
      get
      {
        if (_hScrollBar.Visible)
          return _hScrollBar.Value;
        else
          return 0;
      }
    }

    #endregion

    #endregion

  }
}
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