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C# / CSharp Open Source » Game » RealmForge 
RealmForge » CrayzEdsGui » Base » Widgets » Thumb.cs
#region LGPL License

/*************************************************************************
    Crazy Eddie's GUI System (http://crayzedsgui.sourceforge.net)
    Copyright (C)2004 Paul D Turner (crayzed@users.sourceforge.net)
  
  C# Port developed by Chris McGuirk (leedgitar@latenitegames.com)
  Compatible with the Axiom 3D Engine (http://axiomengine.sf.net)

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*************************************************************************/

#endregion LGPL License

using System;

namespace CrayzEdsGui.Base.Widgets{

  /// <summary>
  /// Range class used for setting the range of the THumb control
  /// </summary>
  public struct Range
  {
    // minimum value
    public float min;
    // maximum value
    public float max;

    public Range( float minimum, float maximum )
    {
      min = minimum;
      max = maximum;
    }

    /// <summary>
    /// Parses the string representation of a Range, and returns the corresponding Range value.
    /// </summary>
    /// <param name="value">String to parse</param>
    /// <returns>Range specified by the string.</returns>
    public static Range Parse( string value )
    {
      string[] parameters = value.Split( new char[] { ' ', ':' } );
      Range range = new Range();

      for( int i = 0; i < parameters.Length; i++ )
      {
        if( 0 == parameters[i].CompareTo( "min" ) )
        {
          range.min = float.Parse( parameters[++i] );
        }
        else if( 0 == parameters[i].CompareTo( "max" ) )
        {
          range.max = float.Parse( parameters[++i] );
        }
      }
      return range;
    }

    /// <summary>
    /// Returns the string representation of the Range value.
    /// </summary>
    /// <returns>A string representing the range.</returns>
    public override string ToString()
    {
      return string.Format( "min:{0} max:{1}", min, max );
    }
  }

  /// <summary>
  ///    Base class for Thumb widget.
  /// </summary>
  /// <remarks>
  ///    The thumb widget is used to compose other widgets (like sliders and scroll bars).  You would
  ///    not normally need to use this widget directly unless you are making a new widget of some type.
  /// </remarks>
  public abstract class Thumb : PushButton {
    #region Fields

    /// <summary>
    ///    true if events are to be sent real-time, else just when thumb is released.
    /// </summary>
    protected bool hotTrack;
    /// <summary>
    ///    true if thumb is movable vertically.
    /// </summary>
    protected bool vertFree;
    /// <summary>
    ///    true if thumb is movable horizontally.
    /// </summary>
    protected bool horzFree;

    /// <summary>
    ///    Vertical minimum range.
    /// </summary>
    protected float vertMin;
    /// <summary>
    ///    Vertical maximum range.
    /// </summary>
    protected float vertMax;
    /// <summary>
    ///    Horizontal minimum range.
    /// </summary>
    protected float horzMin;
    /// <summary>
    ///    Horizontal maximum range.
    /// </summary>
    protected float horzMax;

    /// <summary>
    ///    true if thumb is being dragged.
    /// </summary>
    protected bool isBeingDragged;
    /// <summary>
    ///    Point where we are being dragged at.
    /// </summary>
    protected Point dragPoint;

    #endregion Fields

    #region Constructor

    /// <summary>
    ///    Constructor.
    /// </summary>
    /// <param name="type"></param>
    /// <param name="name"></param>
    public Thumb(string name) : base(name) {
      hotTrack = true;
      horzMax = 1.0f;
      vertMax = 1.0f;
    }

    #endregion Constructor

    #region Properties

    /// <summary>
    ///    Get/Set whether hot-tracking is enabled or not.
    /// </summary>
    /// <value>true if hot-tracking is enabled.  false if hot-tracking is disabled.</value>
    [WidgetProperty( "HotTracked" )]
    public bool HotTrack
    {
      get {
        return hotTrack;
      }
      set { 
        hotTrack = value;
      }
    }

    /// <summary>
    /// Get/Set the vertical range
    /// </summary>
    /// <value>Range</value>
    [WidgetProperty( "VertRange" )]
    public Range VerticalRange
    {
      get
      {
        return new Range( vertMin, vertMax );
      }
      set
      {
        SetVerticalRange( value.min, value.max );
      }
    }

    /// <summary>
    /// Get/Set the horizontal range
    /// </summary>
    /// <value>Range</value>
    [WidgetProperty( "HorzRange" )]
    public Range HorizontalRange
    {
      get
      {
        return new Range( horzMin, horzMax );
      }
      set
      {
        SetHorizontalRange( value.min, value.max );
      }
    }

    /// <summary>
    ///    Get/Set whether the thumb is movable on the horizontal axis.
    /// </summary>
    /// <value>
    ///    true if the thumb is movable along the horizontal axis.
    ///    false if the thumb is fixed on the horizontal axis.
    ///  </value>
    [WidgetProperty( "HorzFree" )]
    public bool Horizontal
    {
      get {
        return horzFree;
      }
      set {
        horzFree = value;
      }
    }

    /// <summary>
    ///    Get/Set whether the thumb is movable on the vertical axis.
    /// </summary>
    /// <value>
    ///    true if the thumb is movable along the vertical axis.
    ///    false if the thumb is fixed on the vertical axis.
    ///  </value>
    [WidgetProperty( "VertFree" )]
    public bool Vertical
    {
      get {
        return vertFree;
      }
      set {
        vertFree = value;
      }
    }

    #endregion Properties

    #region Methods

    /// <summary>
    ///    Set the movement range of the thumb for the horizontal axis.
    /// </summary>
    /// <remarks>
    ///    The values specified here are relative to the parent window for the thumb, and are specified in whichever
    ///    metrics mode is active for the widget.
    /// </remarks>
    /// <param name="min">The minimum setting for the thumb on the horizontal axis.</param>
    /// <param name="max">The maximum setting for the thumb on the horizontal axis.</param>
    public void SetHorizontalRange(float min, float max) {
      // ensure min <= max, swap if not.
      if (min > max) {
        float tmp = min;
        max = min;
        min = tmp;
      }

      horzMax = max;
      horzMin = min;

      // validate current position.
      float currentPos = X;

      if (currentPos < min) {
        X = min;
      }
      else if (currentPos > max) {
        X = max;
      }
    }

    /// <summary>
    ///    Set the movement range of the thumb for the vertical axis.
    /// </summary>
    /// <remarks>
    ///    The values specified here are relative to the parent window for the thumb, and are specified in whichever
    ///    metrics mode is active for the widget.
    /// </remarks>
    /// <param name="min">The minimum setting for the thumb on the vertical axis.</param>
    /// <param name="max">The maximum setting for the thumb on the vertical axis.</param>
    public void SetVerticalRange(float min, float max) {
      // ensure min <= max, swap if not.
      if (min > max) {
        float tmp = min;
        max = min;
        min = tmp;
      }

      vertMax = max;
      vertMin = min;

      // validate current position.
      float currentPos = Y;

      if (currentPos < min) {
        Y = min;
      }
      else if (currentPos > max) {
        Y = max;
      }
    }

    #endregion Methods

    #region Events

    #region Event Declarations

    /// <summary>
    ///    The position of the thumb widget has changed.
    /// </summary>
    public event WindowEventHandler PositionChanged;

    #endregion Event Declarations

    #region Trigger Methods

    /// <summary>
    ///    Triggers an event when the position of the thumb widget has changed.
    /// </summary>
    /// <param name="e">Event arguments.</param>
    protected internal void OnPositionChanged(WindowEventArgs e) {
      if(PositionChanged != null) {
        PositionChanged(this, e);
      }
    }

    #endregion Trigger Methods

    #region Overridden Trigger Methods

    /// <summary>
    ///    Track mouse movement for dragging behavior.
    /// </summary>
    /// <param name="e">Event args.</param>
    protected internal override void OnMouseMove(MouseEventArgs e) {
      // default processing
      base.OnMouseMove (e);

      // only react if we are being dragged
      if (isBeingDragged) {
        Point delta;
        float hmin, hmax, vmin, vmax;

        // get some values as absolute pixel offsets
        if (this.MetricsMode == MetricsMode.Relative) {
          delta = RelativeToAbsolute(ScreenToWindow(e.Position));

          hmax = RelativeToAbsoluteXImpl(parent, horzMax);
          hmin = RelativeToAbsoluteXImpl(parent, horzMin);
          vmax = RelativeToAbsoluteYImpl(parent, vertMax);
          vmin = RelativeToAbsoluteYImpl(parent, vertMin);
        }
        else {
          delta = ScreenToWindow(e.Position);

          hmin = horzMin;
          hmax = horzMax;
          vmin = vertMin;
          vmax = vertMax;
        }

        // calculate amount of movement in pixels
        delta -= dragPoint;

        //
        // Calculate new (pixel) position for thumb
        //
        Point newPos = absArea.Position;

        if (horzFree) {
          newPos.x += delta.x;

          // limit value to within currently set range
          newPos.x = (newPos.x < hmin) ? hmin : (newPos.x > hmax) ? hmax : newPos.x;
        }

        if (vertFree) {
          newPos.y += delta.y;

          // limit new position to within currently set range
          newPos.y = (newPos.y < vmin) ? vmin : (newPos.y > vmax) ? vmax : newPos.y;
        }

        // update thumb position if needed
        if (newPos != absArea.Position) {
          if (this.MetricsMode == MetricsMode.Relative) {
            newPos = AbsoluteToRelativeImpl(parent, newPos);
          }

          Position = newPos;

          // send notification as required
          if (hotTrack) {
            OnPositionChanged(new WindowEventArgs(this));
          }
        }
      }

      e.Handled = true;
    }

    /// <summary>
    ///    Track mouse down for dragging behavior.
    /// </summary>
    /// <param name="e">Event args.</param>
    protected internal override void OnMouseButtonDown(MouseEventArgs e) {
      // default processing
      base.OnMouseButtonDown (e);

      if (e.Button == MouseButton.Left) {
        // initialise the dragging state
        isBeingDragged = true;
        dragPoint = ScreenToWindow(e.Position);

        if (this.MetricsMode == MetricsMode.Relative) {
          dragPoint = RelativeToAbsolute(dragPoint);
        }

        e.Handled = true;
      }
    }

    /// <summary>
    ///    Track capture lost to cancel dragging (if currently dragging).
    /// </summary>
    /// <param name="e">Event args.</param>
    protected internal override void OnCaptureLost(GuiEventArgs e) {
      // default processing
      base.OnCaptureLost (e);

      // we are no longer dragging no that the thumb is released
      isBeingDragged = false;

      // send notification whenever thumb is released
      OnPositionChanged(new WindowEventArgs(this));
    }


    #endregion Overridden Trigger Methods

    #endregion Events
  }
}
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