using System;
using System.Drawing;
using System.Collections;
using System.Collections.Specialized;
using RealmForge;
using RealmForge.Collections;
namespace MightAndMagic.UI{
/// <summary>
/// Summary description for Parameter.
/// </summary>
[SerializedClass("parameter", "name")]
public class Parameter
{
[Serialized("name")]
public string Name = string.Empty;
[Serialized("value", false)]
public string Value = string.Empty;
public Parameter()
{
}
}
}
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