using System;
using System.Drawing;
using System.Collections;
using RealmForge;
using RealmForge.Collections;
namespace MightAndMagic.UI{
/// <summary>
/// Summary description for Screen.
/// </summary>
[SerializedClass("screen", "id")]
public class Screen
{
[Serialized("id", true)]
public string ID = string.Empty;
[Serialized("art", true)]
public string BackgroundImage = string.Empty;
[Serialized("position")]
public Point Position = Point.Empty;
[Serialized("size")]
public Size Size = Size.Empty;
[Serialized("buttonHandler", true)]
public string ButtonHandler = string.Empty;
[Serialized("buttonGroups", false)]
public ArrayList ButtonGroups = new ArrayList();
public Screen()
{
}
}
}
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