using System;
using System.Collections;
using System.Collections.Specialized;
using RealmForge;
using RealmForge.Scripting;
using RealmForge.Collections;
namespace MightAndMagic.UI{
/// <summary>
/// Summary description for ScreenConfig.
/// </summary>
[SerializedClass("doc")]
public class ScreenConfig
{
[Serialized("file",true)]
public string FileName = "mmt_interface.xml";
[Serialized("screens", false, "id")]
public Hashtable Screens = new Hashtable();
//[Serialized("buttonHandler", true)]
//public string ButtonHandler = string.Empty;
public ScreenConfig()
{
}
#region Methods
public override string ToString()
{
//eg. "Loading MasterModule DemoGame" or "Loading Media Pack Media
return string.Format(" '{0}'",FileName);
}
#endregion
}
}
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