using System;
using System.Collections;
using RealmForge;
using RealmForge.Definitions.Infos;
using RealmForge.Definitions;
using RealmForge.SceneObjects;
namespace RealmForge.Definitions.Templates{
/// <summary>
/// A Template for Entity scene objects
/// </summary>
[SerializedClass("entity","id")]
public class AxiomEntityTemplate : EntityTemplate
{
#region Constructors
public AxiomEntityTemplate()
{
}
#endregion
#region Method
public override ISceneObject CreateInstance(string id) {
return new AxiomEntity(id,mesh);
}
#endregion
}
}
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