using System;
using System.Drawing;
using RealmForge;
using RealmForge.Definitions;
using RealmForge.SceneObjects;
namespace RealmForge.Definitions.Templates{
/// <summary>
/// A Template for Billboard scene objects for the Axiom Render Engine
/// </summary>
[SerializedClass("sprite","id")]
public class AxiomSpriteTemplate : SpriteTemplate {
#region Constructors
public AxiomSpriteTemplate() {
}
#endregion
#region Methods
public override ISceneObject CreateInstance(string id) {
return new AxiomSprite(id,(Axiom.Core.SceneManager)RF.Scene.UnderlyingObject);
}
#endregion
}
}
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