#region LICENSE
/*
* $RCSfile$
* Copyright (C) 2004 D. R. E. Moonfire (d.moonfire@mfgames.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#endregion LICENSE
using System;
using System.Runtime.Serialization;
using SdlDotNet.Core;
namespace SdlDotNet.Graphics.Sprites{
/// <summary>
/// Exception for Sprite
/// </summary>
[Serializable()]
public class SpriteException : SdlException
{
#region Constructors
/// <summary>
/// Constructor
/// </summary>
public SpriteException()
{
}
/// <summary>
/// Generate exception with given message
/// </summary>
/// <param name="message">Exception message</param>
public SpriteException(string message)
: base(message)
{
}
/// <summary>
///
/// </summary>
/// <param name="exception"></param>
/// <param name="message"></param>
public SpriteException(string message, Exception exception)
: base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected SpriteException(SerializationInfo info, StreamingContext context)
: base(info, context)
{
}
#endregion
}
}
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