MouseButtonEventArgs.cs :  » Game » SDL » SdlDotNet » Input » C# / CSharp Open Source

Home
C# / CSharp Open Source
1.2.6.4 mono .net core
2.2.6.4 mono core
3.Aspect Oriented Frameworks
4.Bloggers
5.Build Systems
6.Business Application
7.Charting Reporting Tools
8.Chat Servers
9.Code Coverage Tools
10.Content Management Systems CMS
11.CRM ERP
12.Database
13.Development
14.Email
15.Forum
16.Game
17.GIS
18.GUI
19.IDEs
20.Installers Generators
21.Inversion of Control Dependency Injection
22.Issue Tracking
23.Logging Tools
24.Message
25.Mobile
26.Network Clients
27.Network Servers
28.Office
29.PDF
30.Persistence Frameworks
31.Portals
32.Profilers
33.Project Management
34.RSS RDF
35.Rule Engines
36.Script
37.Search Engines
38.Sound Audio
39.Source Control
40.SQL Clients
41.Template Engines
42.Testing
43.UML
44.Web Frameworks
45.Web Service
46.Web Testing
47.Wiki Engines
48.Windows Presentation Foundation
49.Workflows
50.XML Parsers
C# / C Sharp
C# / C Sharp by API
C# / CSharp Tutorial
C# / CSharp Open Source » Game » SDL 
SDL » SdlDotNet » Input » MouseButtonEventArgs.cs
#region LICENSE
/*
 * Copyright (C) 2004 - 2007 David Hudson (jendave@yahoo.com)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#endregion LICENSE

using System;
using System.Drawing;
using System.Diagnostics.CodeAnalysis;

using SdlDotNet.Core;
using Tao.Sdl;

namespace SdlDotNet.Input{
    /// <summary>
    /// Event arguments for MouseMotion Events.
    /// </summary>
    public class MouseButtonEventArgs : SdlEventArgs
    {
        #region Constructors

        /// <summary>
        /// 
        /// </summary>
        /// <param name="button">The mouse button</param>
        /// <param name="buttonPressed">True if the button is pressed, 
        /// False if it is released</param>
        /// <param name="positionX">The current X coordinate</param>
        /// <param name="positionY">The current Y coordinate</param>
        public MouseButtonEventArgs(MouseButton button, bool buttonPressed, short positionX, short positionY)
        {
            Sdl.SDL_Event evt = new Sdl.SDL_Event();
            evt.button.button = (byte)button;
            evt.button.which = 0;
            evt.button.x = positionX;
            evt.button.y = positionY;
            if (buttonPressed)
            {
                evt.button.state = (byte)ButtonKeyState.Pressed;
                evt.type = (byte)EventTypes.MouseButtonDown;
            }
            else
            {
                evt.button.state = (byte)ButtonKeyState.NotPressed;
                evt.type = (byte)EventTypes.MouseButtonUp;
            }
            this.EventStruct = evt;
        }

        internal MouseButtonEventArgs(Sdl.SDL_Event evt)
            : base(evt)
        {
        }

        #endregion

        #region Public Methods

        /// <summary>
        /// Which mouse button created the event
        /// </summary>
        public MouseButton Button
        {
            get
            {
                return (MouseButton)this.EventStruct.button.button;
            }
        }

        /// <summary>
        /// True if button is pressed
        /// </summary>
        public bool ButtonPressed
        {
            get
            {
                return (this.EventStruct.button.state == (byte)ButtonKeyState.Pressed);
            }
        }

        /// <summary>
        /// X position of mouse at time of event
        /// </summary>
        [SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", Justification = "Correct Spelling")]
        public short X
        {
            get
            {
                return this.EventStruct.button.x;
            }
        }

        /// <summary>
        /// Y position of mouse at time of event 
        /// </summary>
        [SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", Justification = "Correct Spelling")]
        public short Y
        {
            get
            {
                return this.EventStruct.button.y;
            }
        }

        /// <summary>
        /// Return Point(X, Y) of mouse
        /// </summary>
        public Point Position
        {
            get
            {
                return new Point(this.EventStruct.button.x, this.EventStruct.button.y);
            }
        }

        #endregion
    }
}
www.java2v.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.