Skin.cs :  » Game » SDL » SdlDotNetExamples » Isotope » C# / CSharp Open Source

Home
C# / CSharp Open Source
1.2.6.4 mono .net core
2.2.6.4 mono core
3.Aspect Oriented Frameworks
4.Bloggers
5.Build Systems
6.Business Application
7.Charting Reporting Tools
8.Chat Servers
9.Code Coverage Tools
10.Content Management Systems CMS
11.CRM ERP
12.Database
13.Development
14.Email
15.Forum
16.Game
17.GIS
18.GUI
19.IDEs
20.Installers Generators
21.Inversion of Control Dependency Injection
22.Issue Tracking
23.Logging Tools
24.Message
25.Mobile
26.Network Clients
27.Network Servers
28.Office
29.PDF
30.Persistence Frameworks
31.Portals
32.Profilers
33.Project Management
34.RSS RDF
35.Rule Engines
36.Script
37.Search Engines
38.Sound Audio
39.Source Control
40.SQL Clients
41.Template Engines
42.Testing
43.UML
44.Web Frameworks
45.Web Service
46.Web Testing
47.Wiki Engines
48.Windows Presentation Foundation
49.Workflows
50.XML Parsers
C# / C Sharp
C# / C Sharp by API
C# / CSharp Tutorial
C# / CSharp Open Source » Game » SDL 
SDL » SdlDotNetExamples » Isotope » Skin.cs
#region LICENSE
/* 
 * (c) 2005 Simon Gillespie
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#endregion LICENSE


//skins module: for defining complex images to draw for an object type and object state

/* Defines the animated images to draw for an object type and object state. */

using System.Collections;
using System.Drawing;

using SdlDotNet.Graphics;

namespace SdlDotNetExamples.Isotope{
    // skin: translates an objects state into an image

    public class Skin
    {
        /*The base skin class used to represent an object type on the screen.

           images: The images used to display an object type: list of image
           name: name of the object type: string
           get_image(obj) : returns the image to display based on the state of the object */
        private ArrayList images;

        public ArrayList Images
        {
            get { return images; }
        }
        private string name;

        public string Name
        {
            get { return name; }
            set { name = value; }
        }

        public Skin(ArrayList images, string name)
        {
            this.images = images;
            this.name = name;
        }

        //default behaviour returns image 0 from the images
        public virtual Surface GetImage(Object3d obj)
        {
            /*Returns the image to display based on the state of an object 

               obj: The individual object: Object3d class or subclass
            */
            return ((Surface)images[0]);
        }
    }
}
www.java2v.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.