#region LICENSE
// Copyright 2005 David Hudson (jendave@yahoo.com)
// This file is part of SimpleGame.
//
// SimpleGame is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// SimpleGame is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with SimpleGame; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#endregion LICENSE
using System;
namespace SdlDotNetExamples.SimpleGame{
/// <summary>
/// Summary description for Class1.
/// </summary>
public static class Names
{
static string windowCaption = "SDL.NET - Simple Game";
//static string logFile = "SimpleGame.log";
//static string logFile2 = "SimpleGame2.log";
//static string logFile3 = "SimpleGame3.log";
static string startingSimpleGame = "Starting SimpleGame.";
static string quittingSimpleGame = "Quitting SimpleGame.";
static int startingSector;
/// <summary>
///
/// </summary>
public static string WindowCaption
{
get
{
return windowCaption;
}
}
///// <summary>
/////
///// </summary>
//public static string LogFile
//{
// get
// {
// return logFile;
// }
//}
/// <summary>
///
/// </summary>
public static string StartingSimpleGame
{
get
{
return startingSimpleGame;
}
}
/// <summary>
///
/// </summary>
public static string QuittingSimpleGame
{
get
{
return quittingSimpleGame;
}
}
/// <summary>
///
/// </summary>
public static int StartingSector
{
get
{
return startingSector;
}
set
{
startingSector = value;
}
}
///// <summary>
/////
///// </summary>
//public static string LogFile2
//{
// get
// {
// return logFile2;
// }
//}
///// <summary>
/////
///// </summary>
//public static string LogFile3
//{
// get
// {
// return logFile3;
// }
//}
}
}
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