TreeNode.cs :  » Game » SokoSolve-Sokoban » SokoSolve » Common » Structures » C# / CSharp Open Source

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C# / CSharp Open Source » Game » SokoSolve Sokoban 
SokoSolve Sokoban » SokoSolve » Common » Structures » TreeNode.cs
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using SokoSolve.Common;

namespace SokoSolve.Common.Structures{

  /// <summary>
  /// Allow the data payload to have a referrence with its structure
  /// </summary>
  /// <typeparam name="T"></typeparam>
  public interface ITreeNodeBackReference<T>
  {
    /// <summary>
    /// Allow the data payload to have a referrence with its structure
    /// </summary>
    TreeNode<T> TreeNode { get; set; }
  }

  /// <summary>
  /// Member node for a Tree
  /// </summary>
  /// <typeparam name="T">Node's data</typeparam>
  public class TreeNode<T> : ITreeNode<T>, IDirectedNode<T>, INode<T> 
  {
    private TreeNode<T> parent;
    private ManagedCollection<TreeNode<T>> children;
    private T data;
    private Tree<T> tree;
      private int depth;


        /// <summary>
        /// Default constructor, a leaf node (cannot be root)
        /// </summary>
        /// <param name="root">Controlling Tree</param>
        public TreeNode(Tree<T> root)
        {
            this.tree = root;
        }

    /// <summary>
    /// Default constructor, a leaf node (cannot be root)
    /// </summary>
    /// <param name="parent"></param>
    public TreeNode(TreeNode<T> parent)
    {
            if (parent == null) throw new ArgumentNullException("parent");
      this.parent = parent;
      this.tree = parent.tree;
        depth = GetDepth();
    }

    /// <summary>
    /// Strong Constructor
    /// </summary>
    /// <param name="parent"></param>
    /// <param name="data"></param>
    public TreeNode(TreeNode<T> parent, T data) : this (parent)
    {  
          Data = data;   
    }


        /// <summary>
        /// Strong Constructor
        /// </summary>
        /// <param name="parent"></param>
        /// <param name="data"></param>
        public TreeNode(TreeNode<T> parent, ITreeNodeBackReference<T> backREF) : this(parent)
        {
            this.data = (T)backREF;
            backREF.TreeNode = this;
        }

    /// <summary>
    /// Data Payload
    /// </summary>
    public T Data
    {
      get { return data; }
      set
      {
        data = value;
        ITreeNodeBackReference<T> back = data as ITreeNodeBackReference<T>;
        if (back != null)
        {
          back.TreeNode = this;
        }
      }
    }

    /// <summary>
    /// Member structure
    /// </summary>
    public Tree<T> Tree
    {
      get { return tree; }
      set { tree = value; }
    }

    /// <summary>
    /// Parent Node
    /// </summary>
    public TreeNode<T> Parent
    {
      get { return parent; }
    }

    /// <summary>
    /// Children Nodes
    /// </summary>
    public IList<TreeNode<T>> Children
    {
      get { return (IList<TreeNode<T>>)children; }
    }

        /// <summary>
        /// Children Data (immutable)
        /// </summary>
        public T[] ChildrenData
        {
            get
            {
                if (!HasChildren) return null;

                T[] ret = new T[Children.Count];

                int cc = 0;
                foreach (TreeNode<T> node in Children)
                {
                    ret[cc++] = node.Data;
                }

                return ret;
            }
        }

    /// <summary>
    /// Add a new child payload to the tree
    /// </summary>
    /// <param name="child"></param>
    public TreeNode<T> Add(T child)
    {
            // Lazy initlisation of children to save space
            if (children == null) children  = tree.ManagedCollectionFactory(ChildrenNotifications);

            // Add the node
      TreeNode<T> node = new TreeNode<T>(this, child);
      children.Add(node);
      return node;
    }

        /// <summary>
        /// Add a new child payload to the tree
        /// </summary>
        /// <param name="child"></param>
        public TreeNode<T> Add(ITreeNodeBackReference<T> child)
        {
            // Lazy initlisation of children to save space
            if (children == null) children = tree.ManagedCollectionFactory(ChildrenNotifications);

            // Add the node
            TreeNode<T> node = new TreeNode<T>(this, child);
            children.Add(node);
            return node;
        }

      
        /// <summary>
        /// Add a new child payload to the tree
        /// </summary>
        /// <param name="child"></param>
        public TreeNode<T> Add(TreeNode<T> child)
        {
            // Lazy initlisation of children to save space
            if (children == null) children = tree.ManagedCollectionFactory(ChildrenNotifications);

            // Add the node
            children.Add(child);
            return child;
        }

    /// <summary>
    /// Helper Method. This this the root node (parent == null)
    /// </summary>
    public bool IsRoot
    {
      get
      {
        return parent == null;
      }
    }

    /// <summary>
    /// Helper Method. Does this node have any children
    /// </summary>
    public bool IsLeaf
    {
      get
      {
        return !HasChildren;
      }
    }

    /// <summary>
    /// Helper Method. Does this node have children
    /// </summary>
    public bool HasChildren
    {
      get
      {
        return children != null && children.Count > 0;
      }
    }

    /// <summary>
    /// Recursive depth. The number if step to the root node
    /// </summary>
    public int Depth
    {
      get
      {
          return depth;
      }
    }

        protected internal int GetDepth()
        {
            if (parent == null) return 0;
      return parent.Depth + 1;
        }

    /// <summary>
    /// Simular to depth, get all nodes from this node to the top node
    /// </summary>
    /// <returns></returns>
    public List<TreeNode<T>> GetPathToRoot()
    {
      List<TreeNode<T>> results = new List<TreeNode<T>>();
      results.Add(this);

      if (!IsRoot)
      {
        results.AddRange(parent.GetPathToRoot());
      }

      return results;
    }

    /// <summary>
    /// Find the first node to match the predicate
    /// </summary>
    /// <param name="predicate">predicate match function</param>
    /// <param name="searchDepth">Depth 0 (this), 1 (all children), int.MaxValue (recurse)</param>
    /// <returns>Node</returns>
    public TreeNode<T> Find(Predicate<TreeNode<T>> predicate, int searchDepth)
    {
      return FindInternal(predicate, searchDepth, 0, new List<TreeNode<T>>());
    }

    /// <summary>
    /// Find all nodes to match the predicate
    /// </summary>
    /// <param name="predicate">predicate match function</param>
    /// <param name="searchDepth">Depth 0 (this), 1 (all children), int.MaxValue (recurse), -1 parent, int.MinValue (recurse to root)</param>
    /// <returns>Node list</returns>
    public List<TreeNode<T>> FindAll(Predicate<TreeNode<T>> predicate, int searchDepth)
    {
      return FindAllInternal(predicate, searchDepth, 0, new List<TreeNode<T>>());
    }

    private List<TreeNode<T>> FindAllInternal(Predicate<TreeNode<T>> predicate, int searchDepth, int currentDepth, List<TreeNode<T>> results)
    {
      // Current
      if (predicate(this))  results.Add(this); 

      if (searchDepth != 0)
      {
        if (searchDepth > 0)
        {
          if (searchDepth > currentDepth)
          {
            // Children
            foreach (TreeNode<T> kid in children)
            {
              List<TreeNode<T>> recurse = kid.FindAllInternal(predicate, searchDepth, currentDepth++, results);
              if (recurse != null) results.AddRange(recurse);
            }
          }
          
        }
        else
        {
          if (searchDepth < currentDepth)
          {
            // Parents
            List<TreeNode<T>> recurse = parent.FindAllInternal(predicate, searchDepth, currentDepth--, results);
            if (recurse != null) results.AddRange(recurse);
          }
        }
      }

      return results;
    }

    /// <summary>
    /// Apply an action for each node recursive, includingTHIS
    /// </summary>
    /// <param name="predicate">predicate match function</param>
    /// <param name="searchDepth">Depth 0 (this), 1 (all children), int.MaxValue (recurse), -1 parent, int.MinValue (recurse to root)</param>
    /// <returns>Node list</returns>
    public void ForEach(Action<TreeNode<T>> action, int searchDepth)
    {
      ForEachInternal(action, searchDepth, 0, false);
    }

        /// <summary>
        /// Apply an action for each node recursive, includingTHIS but applying this to children (recursive) before the current node
        /// </summary>
        /// <param name="predicate">predicate match function</param>
        /// <param name="searchDepth">Depth 0 (this), 1 (all children), int.MaxValue (recurse), -1 parent, int.MinValue (recurse to root)</param>
        /// <returns>Node list</returns>
        public void ForEachDepthFirst(Action<TreeNode<T>> action, int searchDepth)
        {
            ForEachInternal(action, searchDepth, 0, true);
        }

    private void ForEachInternal(Action<TreeNode<T>> action, int searchDepth, int currentDepth, bool depthFirst)
    {
            if (!depthFirst)
            {
                // Current
                action(this);    
            }

      if (searchDepth != 0)
      {
        if(searchDepth > 0)
        {
          if(searchDepth > currentDepth)
          {
                        if (HasChildren)
                        {
                            // Children
                            foreach (TreeNode<T> kid in children)
                            {
                                kid.ForEachInternal(action, searchDepth, currentDepth++, depthFirst);
                            }
                        }
          }
        }
        else
        {
          if(searchDepth < currentDepth)
          {
            // Parents
            parent.ForEachInternal(action, searchDepth, currentDepth--, depthFirst);
          }
        }
      }

            if (depthFirst)
            {
                // Current
                action(this);
            }
    }


    private TreeNode<T> FindInternal(Predicate<TreeNode<T>> predicate, int searchDepth, int currentDepth, List<TreeNode<T>> results)
    {
      // Current
      if (predicate(this)) return this;

      if (searchDepth != 0)
      {
        if (searchDepth > 0)
        {
          if (searchDepth > currentDepth)
          {
                        if (HasChildren)
                        {
                            // Children
                            foreach (TreeNode<T> kid in children)
                            {
                                TreeNode<T> recurse = kid.FindInternal(predicate, searchDepth, currentDepth++, results);
                                if (recurse != null) return recurse;
                            }
                        }
          }

        }
        else
        {
          if (searchDepth < currentDepth)
          {
            // Parents
            TreeNode<T> recurse = parent.FindInternal(predicate, searchDepth, currentDepth--, results);
            if (recurse != null) return recurse;
          }
        }
      }

      return null;
    }

        /// <summary>
        /// Does this node have <paramref name="childData"/> as an IMEDIATE child.
        /// </summary>
        /// <param name="childData">domain class T</param>
        /// <returns>true if exists</returns>
        public bool HasChild(T childData)
        {
            return GetChild(childData) != null;
        }


        /// <summary>
        /// Find a child by data value as an IMEDIATE child.
        /// </summary>
        /// <param name="childData">domain class T</param>
        /// <returns>null if not found</returns>
        public TreeNode<T> GetChild(T childData)
        {
            if (children == null) return null;
            foreach (TreeNode<T> child in children)
            {
                if (object.Equals(child.Data, childData)) return child;
            }
            return null;
        }

        /// <summary>
        /// Return a flattened tree collection, of all subitems including this item
        /// </summary>
        /// <returns></returns>
        public List<T> ToList()
        {
            List<T> res = new List<T>();

            // Add this;
            res.Add(data);

            if (HasChildren)
            {
                foreach (TreeNode<T> child in children)
                {
                    res.AddRange(child.ToList());
                }
            }

            return res;
        }

        /// <summary>
        /// Return the number of children nodes
        /// </summary>
      public int Count
      {
            get
            {
                if (children == null) return 0;
                return children.Count;
            }
      }

        /// <summary>
        /// Get the total (recursive) number of children
        /// </summary>
      public int TotalChildCount
      {
          get
          {
                if (children == null) return 0;
              int count = children.Count;
              foreach (TreeNode<T> node in children)
              {
                  count += node.TotalChildCount;
              }
              return count;
          }
      }

        /// <summary>
        /// Get the total (recursive) number of children
        /// </summary>
        public int TotalDepth
        {
            get
            {
                if (!HasChildren) return Depth;
                int maxDepth = Depth;

                foreach (TreeNode<T> node in children)
                {
                    int childDepth = node.TotalDepth;
                    if (childDepth > maxDepth) maxDepth = childDepth;
                }
                return maxDepth;
            }
        }

        /// <summary>
        /// Find a child by data value as an IMEDIATE child.
        /// </summary>
        /// <param name="childData">domain class T</param>
        /// <returns>null if not found</returns>
        public void RemoveChild(T childData)
        {
            RemoveChild(GetChild(childData));
        }

        /// <summary>
        /// Find a child by data value as an IMEDIATE child.
        /// </summary>
        /// <param name="childNode">node</param>
        /// <returns>null if not found</returns>
        public void RemoveChild(TreeNode<T> childNode)
        {
            if (childNode == null) throw new ArgumentNullException("childNode");
            Children.Remove(childNode);
        }

        /// <summary>
        /// Removed all children
        /// </summary>
        public void Clear()
        {
            if (children != null) children.Clear();
        }

    #region ITreeNode<T> Members

    /// <summary>
    /// Data payload
    /// </summary>
    T ITreeNode<T>.Data
    {
      get { return data; }
      set { data = value; }
    }

    /// <summary>
    /// Parent Node
    /// </summary>
    /// <remarks>Have added 'Node' suffix to this name so that the implmenation can implement a type-strong self-referrence</remarks>
    ITreeNode<T> ITreeNode<T>.ParentNode
    {
      get { return parent; }
    }

    /// <summary>
    /// List of children nodes
    /// </summary>
    ICollection<ITreeNode<T>> ITreeNode<T>.ChildrenNodes
    {
      get { return (ICollection<ITreeNode<T>>)children; }
    }

    /// <summary>
    /// Tree to which this node belongs
    /// </summary>
    ITree<T> ITreeNode<T>.Tree
    {
      get { return tree; }
    }

    /// <summary>
    /// Outward (from this to another) nodes
    /// </summary>
    ICollection<IDirectedNode<T>> IDirectedNode<T>.OutwardNodes
    {
      get { throw new NotImplementedException(); }
    }

    /// <summary>
    /// Inward nodes (from another to this) 
    /// </summary>
    ICollection<IDirectedNode<T>> IDirectedNode<T>.InwardNodes
    {
      get { throw new NotImplementedException(); }
    }

    #region IDirectedNode<T> Members

    /// <summary>
    /// The directed graph to which this belongs
    /// </summary>
    IDirectedGraph<T> IDirectedNode<T>.Graph
    {
      get { throw new NotImplementedException(); }
    }

    #endregion

    /// <summary>
    /// Links (undirected from/to this node)
    /// </summary>
    ICollection<INode<T>> INode<T>.LinkNodes
    {
      get { throw new NotImplementedException(); }
    }

    #region INode<T> Members

    /// <summary>
    /// The network/graph to which this node belongs
    /// </summary>
    IGraph<T> INode<T>.Graph
    {
      get { throw new NotImplementedException(); }
    }

    #endregion

    #endregion
    
    private bool ChildrenNotifications(TreeNode<T> node, int index, Notification notification)
    {
      return true;
    }

        /// <summary>
        /// Are two nodes siblings
        /// </summary>
        /// <param name="node"></param>
        /// <returns></returns>
      public bool IsSibling(TreeNode<T> node)
      {
          if (IsRoot) return false;
            return parent.children.Contains(node);
      }
  }
}
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