using System;
using System.Collections.Generic;
using System.Text;
namespace SokoSolve.Core.UI{
/// <summary>
/// DTO-style class to capture game settings
/// </summary>
public class GameSettings
{
public bool StartFullScreen
{
get { return startFullScreen; }
set { startFullScreen = value; }
}
public int VolumeMusic
{
get { return volumeMusic; }
set { volumeMusic = value; }
}
public int VolumeSound
{
get { return volumeSound; }
set { volumeSound = value; }
}
public string MusicDirectory
{
get { return musicDirectory; }
set { musicDirectory = value; }
}
private string musicDirectory;
private bool startFullScreen;
private int volumeMusic;
private int volumeSound;
}
}
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