using System;
using System.Collections.Generic;
using System.Text;
using SokoSolve.Common.Math;
using SokoSolve.Core.UI;
namespace SokoSolve.Core.UI.Nodes{
public class NodeStaticCell : NodeCell
{
public NodeStaticCell(GameUI myGameUI, Cell myCell, VectorInt myPuzzleLocation, int myDepth)
: base(myGameUI, myCell, myPuzzleLocation, myDepth)
{
}
}
}
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