using System;
using System.Collections.Generic;
using System.Text;
namespace SokoSolve.Core.UI{
public enum ResourceID
{
// Static Images for SokobanMap Simple
StaticTileVoid = 1,
StaticTileWall = 2,
StaticTileFloor = 3,
StaticTileFloorCrate = 4,
StaticTileFloorGoal = 5,
StaticTileFloorGoalCrate = 6,
StaticTileFloorPlayer = 7,
StaticTileFloorGoalPlayer = 8,
// Game Tiles
GameTileVoid = 100,
GameTileWall = 101,
GameTileFloor = 102,
GameTileGoal = 103,
GameTileCrate = 104,
GameTilePlayer = 105,
// Game Buttons
GameButtonBackGround = 150,
GameButtonUndo = 151,
GameButtonRestart = 152,
GameButtonExit = 153,
GameButtonUp = 154,
GameButtonDown = 155,
GameButtonLeft = 156,
GameButtonRight = 157,
GameButtonMouseOverBrush = 158,
GameButtonBookmark1 = 161,
GameButtonBookmark2 = 162,
GameButtonBookmark3 = 163,
GameButtonBookmark4 = 164,
GameButtonBookmark5 = 165,
GameButtonHome = 166,
GameButtonCancel = 167,
GameButtonSave = 168,
GameButtonHelp = 169,
// Game SFX
GameSoundPushGoal = 500,
GameSoundUndo = 500,
GameSoundRestart = 501,
GameSoundWin = 502,
GameSoundWelcome = 504,
GameSoundInvalid= 503,
// Game Misc
GameMiscFontDefault = 200,
GameMiscFontDefaultBrush = 201,
GameMiscFontDefaultBrushShaddow = 202,
GameMiscStringInvalidMove = 300,
GameMiscStringCrateGoal = 301,
}
}
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