CommandInstance.cs :  » Game » SokoSolve-Sokoban » SokoSolve » UI » Section » C# / CSharp Open Source

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C# / CSharp Open Source » Game » SokoSolve Sokoban 
SokoSolve Sokoban » SokoSolve » UI » Section » CommandInstance.cs
using System;
using System.Collections.Generic;
using System.Text;

namespace SokoSolve.UI.Section{
  public class CommandInstance<T> 
  {
    private Command<T> command;
    private List<T> context;
      private ExecutionStatus status;
      private object param;

    public CommandInstance(Command<T> command, List<T> context)
    {
      this.context = context;
      this.command = command;
        this.status = ExecutionStatus.Waiting;
    }

    public List<T> Context
    {
      get { return context; }
      set { context = value; }
    }

    public Command<T> Command
    {
      get { return command; }
    }

      public ExecutionStatus Status
      {
          get { return status; }
          set { status = value; }
      }

        /// <summary>
        /// Untyped parameter to allow simple extension and state enrichment (particilarly for call-backs)
        /// </summary>
      public object Param
      {
          get { return param; }
          set { param = value; }
      }

      /// <summary>
        /// Is there a selection contect fo this command (ie does this command apply to any items)
        /// </summary>
      public bool hasSelection
      {
          get
          {
              return (context != null && context.Count > 0);
          }
      }
  }
}
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