CommandPuzzle.cs :  » Game » SokoSolve-Sokoban » SokoSolve » UI » Section » Library » C# / CSharp Open Source

Home
C# / CSharp Open Source
1.2.6.4 mono .net core
2.2.6.4 mono core
3.Aspect Oriented Frameworks
4.Bloggers
5.Build Systems
6.Business Application
7.Charting Reporting Tools
8.Chat Servers
9.Code Coverage Tools
10.Content Management Systems CMS
11.CRM ERP
12.Database
13.Development
14.Email
15.Forum
16.Game
17.GIS
18.GUI
19.IDEs
20.Installers Generators
21.Inversion of Control Dependency Injection
22.Issue Tracking
23.Logging Tools
24.Message
25.Mobile
26.Network Clients
27.Network Servers
28.Office
29.PDF
30.Persistence Frameworks
31.Portals
32.Profilers
33.Project Management
34.RSS RDF
35.Rule Engines
36.Script
37.Search Engines
38.Sound Audio
39.Source Control
40.SQL Clients
41.Template Engines
42.Testing
43.UML
44.Web Frameworks
45.Web Service
46.Web Testing
47.Wiki Engines
48.Windows Presentation Foundation
49.Workflows
50.XML Parsers
C# / C Sharp
C# / C Sharp by API
C# / CSharp Tutorial
C# / CSharp Open Source » Game » SokoSolve Sokoban 
SokoSolve Sokoban » SokoSolve » UI » Section » Library » CommandPuzzle.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using SokoSolve.Common;
using SokoSolve.Common.Structures;
using SokoSolve.Core.Model;
using SokoSolve.Core.Model.DataModel;
using SokoSolve.UI.Controls.Secondary;
using SokoSolve.UI.Section.Library.Items;

namespace SokoSolve.UI.Section.Library{
    //#################################################################
    //#################################################################
    //#################################################################


    class PuzzleNew : CommandLibraryBase
    {
        public PuzzleNew(Controller<ExplorerItem> controller, object[] buttonControls) : base(controller, buttonControls)
        {
            Init("New Puzzle", "Create a new blank puzzle map");
        }


        protected override void ExecuteImplementation(CommandInstance<ExplorerItem> instance)
        {
            ItemCategory category = instance.Context[0] as ItemCategory;
            if (category != null)
            {
                // Create a new puzzle with a valid number etc.
                CreateNewPuzzle(category, category.DomainData);
            }

            ItemLibrary library = instance.Context[0] as ItemLibrary;
            if (library != null)
            {
                CreateNewPuzzle(library, library.DomainData.CategoryTree.Root.Data);
            }
        }

        private void CreateNewPuzzle(ExplorerItem current, Category category)
        {
            Puzzle newPuz = new Puzzle(Controller.Current);
            newPuz.PuzzleID = Controller.Current.IdProvider.GetNextIDString("P{0}");
            newPuz.Details = ProfileController.Current.GenericDescription;
            newPuz.Details.Name = string.Format("New Puzzle #{0}", Controller.Current.Puzzles.Count+1);
            newPuz.Category = category;
            newPuz.MasterMap = new PuzzleMap(newPuz);
            newPuz.MasterMap.MapID = Controller.Current.IdProvider.GetNextIDString("M{0}");
            newPuz.Order = Controller.Current.Puzzles.Count + 1;

            Controller.Current.Puzzles.Add(newPuz);

            // Refresh the UI model to updated domain data
            current.SyncDomain();

            // Refresh enture tree
            Controller.Explorer.SyncUI();
        }

        public override void UpdateForSelection(List<ExplorerItem> selection)
        {
            Enabled = ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemCategory)) ||
                ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemLibrary));
        }
    }
    //#################################################################
    //#################################################################
    //#################################################################


    class PuzzleNewQuickStart : CommandLibraryBase
    {
        public PuzzleNewQuickStart(Controller<ExplorerItem> controller, object[] buttonControls)
            : base(controller, buttonControls)
        {
            Init("New (Clipboard Quickstart)", "Create a new puzzle map, using the current clipboard contents");
        }


        protected override void ExecuteImplementation(CommandInstance<ExplorerItem> instance)
        {
            ItemCategory category = instance.Context[0] as ItemCategory;
            if (category != null)
            {
                // Create a new puzzle with a valid number etc.
                CreateNewPuzzle(category, category.DomainData);
            }

            ItemLibrary library = instance.Context[0] as ItemLibrary;
            if (library != null)
            {
                CreateNewPuzzle(library, library.DomainData.CategoryTree.Root.Data);
            }
        }

        private void CreateNewPuzzle(ExplorerItem current, Category category)
        {
            Puzzle newPuz = new Puzzle(Controller.Current);
            newPuz.PuzzleID = Controller.Current.IdProvider.GetNextIDString("P{0}");
            newPuz.Details = ProfileController.Current.GenericDescription;
            newPuz.Details.Name = string.Format("New Puzzle #{0}", Controller.Current.Puzzles.Count + 1);
            newPuz.Category = category;
            newPuz.MasterMap = new PuzzleMap(newPuz);
            newPuz.MasterMap.MapID = Controller.Current.IdProvider.GetNextIDString("M{0}");
            newPuz.Order = Controller.Current.Puzzles.Count + 1;

            newPuz.MasterMap.Map.SetFromStrings(StringHelper.Split(Clipboard.GetText(), "\n"), SokobanMap.InternetChars);

            Controller.Current.Puzzles.Add(newPuz);

            // Refresh the UI model to updated domain data
            current.SyncDomain();

            // Refresh enture tree
            Controller.Explorer.SyncUI();

            Controller.Explorer.UpdateSelection(current);
        }

        public override void UpdateForSelection(List<ExplorerItem> selection)
        {
            Enabled = ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemCategory)) ||
                ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemLibrary));
        }
    }

    //#################################################################
    //#################################################################
    //#################################################################


    class PuzzleEdit : CommandLibraryBase
    {
        public PuzzleEdit(Controller<ExplorerItem> controller, object[] buttonControls)
            : base(controller, buttonControls)
        {
            Init("Edit Puzzle", "Edit a puzzle map");
        }


        protected override void ExecuteImplementation(CommandInstance<ExplorerItem> instance)
        {
            if (!instance.hasSelection) return;

            ExplorerItem item = instance.Context[0];

            if (instance.Status == ExecutionStatus.Working)
            {
                item.IsEditable = !item.IsEditable;
                Control implUI = item.ShowDetail();

                if (item.IsEditable)
                {
                    // Wait for call-back
                    instance.Status = ExecutionStatus.AwaitingCallback;

                    // Register for the call-bak events
                    Editor editor = implUI as Editor;
                    if (editor != null)
                    {
                        editor.Tag = instance;
                        editor.ClearCommandsEvents();
                        editor.Commands += new Editor.SimpleCommand(editor_Commands);
                        editor.PuzzleMap = new PuzzleMap((item.DataUnTyped as Puzzle).MasterMap);
                    }
                }
                return;
            }

            if (instance.Status == ExecutionStatus.AwaitingCallback)
            {
                if (instance.Param != null && instance.Param.ToString() == "Editor.Save")
                {
                    Editor editor = item.ShowDetail() as Editor;
                    Puzzle puz = item.DataUnTyped as Puzzle;

                    puz.MasterMap = editor.PuzzleMap;

                    item.IsEditable = false;
                    item.ShowDetail();
                    return;
                }

                if (instance.Param != null && instance.Param.ToString() == "Editor.Cancel")
                {
                    item.IsEditable = false;
                    item.ShowDetail();
                    return;
                }

                

                if (instance.Param != null && instance.Param.ToString() == "Details.Cancel")
                {
                    ItemPuzzle iPuz = item as ItemPuzzle;
                
                    item.ShowDetail();
                    return;
                }

                if (instance.Param != null && instance.Param.ToString() == "Details.Ok")
                {
                    ucGenericDescription editControl = item.ShowDetail() as ucGenericDescription;
                    if (editControl == null) throw new InvalidCastException("Detail should be ucGenericDescription");

                    // Replace details
                    Puzzle puzMap = (Puzzle)item.DataUnTyped;
                    puzMap.Details = editControl.Data;

                    ItemPuzzle iPuz = item as ItemPuzzle;
                
                    iPuz.ShowDetail();
                    return;
                }

                if (instance.Param != null && instance.Param.ToString() == "Editor.Copy")
                {
                    Puzzle puzMap = (Puzzle)item.DataUnTyped;

                    Clipboard.SetText(puzMap.MasterMap.ToString(), TextDataFormat.Text);
                    return;
                }

                if (instance.Param != null && instance.Param.ToString() == "Editor.Paste")
                {
                    Puzzle puzMap = (Puzzle)item.DataUnTyped;

                    Clipboard.SetText(puzMap.MasterMap.ToString(), TextDataFormat.Text);
                    return;
                }

                if (instance.Param != null && instance.Param.ToString() == "Editor.Rotate")
                {
                    Puzzle puzMap = (Puzzle)item.DataUnTyped;

                    puzMap.MasterMap.Map.Rotate();
                    return;
                }
            }
        }

        void ButtonCancel_Click(object sender, EventArgs e)
        {
            Control senderControl = sender as Control;
            if (senderControl != null)
            {
                CommandInstance<ExplorerItem> cmdInst = senderControl.Tag as CommandInstance<ExplorerItem>;
                if (cmdInst != null)
                {
                    cmdInst.Param = "Details.Cancel";
                    cmdInst.Command.Execute(cmdInst);
                }    
            }
            
        }

        void ButtonOK_Click(object sender, EventArgs e)
        {
            Control senderControl = sender as Control;
            if (senderControl != null)
            {
                CommandInstance<ExplorerItem> cmdInst = senderControl.Tag as CommandInstance<ExplorerItem>;
                if (cmdInst != null)
                {
                    cmdInst.Param = "Details.Ok";
                    cmdInst.Command.Execute(cmdInst);
                }
            }
        }

        void editor_Commands(Editor sender, string command)
        {
            if (sender != null && sender.Tag != null)
            {
                CommandInstance<ExplorerItem> cmdInst = sender.Tag as CommandInstance<ExplorerItem>;
                if (cmdInst != null)
                {
                    cmdInst.Param = command;

                    // Perform call-back
                    cmdInst.Command.Execute(cmdInst);
                }
            }
        }

        public override void UpdateForSelection(List<ExplorerItem> selection)
        {
            Enabled = ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemPuzzle));
        }
    }

    //#################################################################
    //#################################################################
    //#################################################################


    class PuzzleDelete : CommandLibraryBase
    {
        public PuzzleDelete(Controller<ExplorerItem> controller, object[] buttonControls)
            : base(controller, buttonControls)
        {
            Init("Delete Puzzle", "Delete an existing puzzle");
            
        }

        protected override void ExecuteImplementation(CommandInstance<ExplorerItem> instance)
        {
            ItemPuzzle delMe = instance.Context[0] as ItemPuzzle;
            if (delMe != null)
            {
                ExplorerItem parent = delMe.TreeNode.Parent.Data;

                Controller.Current.Puzzles.Remove(delMe.DomainData);

                parent.SyncDomain(); 
                parent.SyncUI();

                // Set selection as parent
                Controller.UpdateSelectionSingle(parent);

                // Refresh enture tree
                Controller.Explorer.SyncUI();
            }
        }

        public override void UpdateForSelection(List<ExplorerItem> selection)
        {
            Enabled = ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemPuzzle));
        }

    }

    //#################################################################
    //#################################################################
    //#################################################################


    class PuzzleClone : CommandLibraryBase
    {
        public PuzzleClone(Controller<ExplorerItem> controller, object[] buttonControls)
            : base(controller, buttonControls)
        {
            Init("Clone Puzzle", "Clone an existing puzzle");

        }

        protected override void ExecuteImplementation(CommandInstance<ExplorerItem> instance)
        {
            ItemPuzzle puz = instance.Context[0] as ItemPuzzle;
            if (puz != null)
            {
                Puzzle cloned = new Puzzle(puz.DomainData.Library);
                cloned.PuzzleID = puz.DomainData.Library.IdProvider.GetNextIDString("P{0}");
                cloned.Category = puz.DomainData.Category;
                cloned.Details = new GenericDescription(puz.DomainData.Details);
                cloned.MasterMap = new PuzzleMap(cloned);
                cloned.MasterMap.Details = new GenericDescription(puz.DomainData.MasterMap.Details);
                cloned.MasterMap.MapID = puz.DomainData.Library.IdProvider.GetNextIDString("M{0}");
                cloned.MasterMap.Map = new SokobanMap(puz.DomainData.MasterMap.Map);
                puz.DomainData.Library.Puzzles.Add(cloned);

                Controller.Explorer.Refresh();
            }
        }

        public override void UpdateForSelection(List<ExplorerItem> selection)
        {
            Enabled = ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemPuzzle));
        }

    }


    //#################################################################
    //#################################################################
    //#################################################################


    class PuzzlePlay : CommandLibraryBase
    {
        public PuzzlePlay(Controller<ExplorerItem> controller, object[] buttonControls) : base(controller, buttonControls)
        {
            Init("Play Puzzle", "Play a puzzle");
        }

        protected override void ExecuteImplementation(CommandInstance<ExplorerItem> instance)
        {
            ItemPuzzle puz = instance.Context[0] as ItemPuzzle;
            if (puz != null)
            {
                FormMain form = Controller.Explorer.TreeView.FindForm() as FormMain;
                if (form != null)
                {
                    form.StartGame(puz.DomainData, puz.DomainData.MasterMap, FormMain.Modes.Library);
                }
            }
        }

        public override void UpdateForSelection(List<ExplorerItem> selection)
        {
            Enabled = ExplorerItem.SelectionHelper(selection, true, 1, 1, typeof(ItemPuzzle));
        }

    }

    //#################################################################
    //#################################################################
    //#################################################################


    class PuzzleSolve : CommandLibraryBase
    {
        public PuzzleSolve(Controller<ExplorerItem> controller, object[] buttonControls)
            : base(controller, buttonControls)
        {
            Init("Solve Puzzle", "Solve puzzle");
        }

        protected override void ExecuteImplementation(CommandInstance<ExplorerItem> instance)
        {
            ItemPuzzle puz = instance.Context[0] as ItemPuzzle;
            if (puz != null)
            {
                FormMain form = Controller.Explorer.TreeView.FindForm() as FormMain;
                if (form != null)
                {
                    form.Solve(puz.DomainData.MasterMap);
                    return;
                }
            }

            FormMain defForm = Controller.Explorer.TreeView.FindForm() as FormMain;
            if (defForm != null)
            {
                defForm.Solve(null);
                return;
            }
        }

        public override void UpdateForSelection(List<ExplorerItem> selection)
        {
            Enabled = (selection != null && selection.Count > 0);
        }

    }

}
www.java2v.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.