ItemCategory.cs :  » Game » SokoSolve-Sokoban » SokoSolve » UI » Section » Library » Items » C# / CSharp Open Source

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C# / CSharp Open Source » Game » SokoSolve Sokoban 
SokoSolve Sokoban » SokoSolve » UI » Section » Library » Items » ItemCategory.cs
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using SokoSolve.Core.Model;
using SokoSolve.Common.Structures;
using SokoSolve.UI.Controls.Secondary;
using SokoSolve.UI.Controls.Web;

namespace SokoSolve.UI.Section.Library.Items{
  class ItemCategory : ExplorerItemBase<Category>
  {
        private static GenericPayload payload = new GenericPayload();
        private static ucGenericDescription desc = new ucGenericDescription();
      private static HtmlView html = new HtmlView();

    public ItemCategory(Category data) : base(data)
    {
            html.OnCommand += new EventHandler<UIBrowserEvent>(html_OnCommand);
    }

        void html_OnCommand(object sender, UIBrowserEvent e)
        {
            if (e.Command.Scheme == "app")
            {
                this.Explorer.Controller.PerformCommandURI(e.Command);
            }
        }

      
        /// <summary>
        /// Syncronise the model data <see cref="DataUnTyped"/> children with <see cref="ExplorerItem"/> (the UI Model)
        /// </summary>
    public override void SyncDomain()
    {
            List<Category> cats = DomainData.Children == null ? null : new List<Category>(DomainData.Children);
            if (cats != null) cats.Sort(delegate(Category lhs, Category rhs) { return lhs.NestedOrder.CompareTo(rhs.NestedOrder); });
            SyncUICollectionWithData<Category>(cats, delegate(Category item) { return new ItemCategory(item); });

            // Add puzzles
            LibraryController libCont = Explorer.Controller as LibraryController;
            SyncUICollectionWithData<Puzzle>(DomainData.GetPuzzles(), delegate(Puzzle item) { return new ItemPuzzle(item); });

            // Add sub-categories
            base.SyncDomain();
    }

        /// <summary>
        /// Bind UI Model ( <see cref="ExplorerItem"/>) to the TreeView nodes <see cref="UINode"/>
        /// </summary>
    public override void BindUI()
    {
            base.BindUI();

      if (DomainData != null && DomainData.Details != null && DomainData.Details.Name != null)
      {
        TreeViewUINode.Text = DomainData.Details.Name;
      }
      else
      {
        TreeViewUINode.Text = "No category";
      }
    }

     

    public override Control ShowDetail()
    {
            if (IsEditable)
            {
                if (!Explorer.DetailPayload.Controls.Contains(desc))
                {
                    Explorer.DetailPayload.Controls.Clear();
                    Explorer.DetailPayload.Controls.Add(desc);
                    desc.Dock = DockStyle.Fill;

                    desc.Data = DomainData.Details;
                }

               
            }
            else
            {
                //BindListView();

                if (DomainData != null)
                {
                    if (!Explorer.DetailPayload.Controls.Contains(html))
                    {
                        Explorer.DetailPayload.Controls.Clear();
                        Explorer.DetailPayload.Controls.Add(html);
                    }

                    html.Dock = DockStyle.Fill;

                    LibraryController libController = Explorer.Controller as LibraryController;
                    html.SetHTML(HtmlReporter.Report(DomainData, libController.Current).GetHTMLPage());
                }
            }

        return desc;
    }

  }

}
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