OffsetStream.cs :  » Installers-Generators » WiX » Microsoft » Deployment » Compression » C# / CSharp Open Source

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C# / CSharp Open Source » Installers Generators » WiX 
WiX » Microsoft » Deployment » Compression » OffsetStream.cs
//---------------------------------------------------------------------
// <copyright file="OffsetStream.cs" company="Microsoft">
//    Copyright (c) Microsoft Corporation.  All rights reserved.
//    
//    The use and distribution terms for this software are covered by the
//    Common Public License 1.0 (http://opensource.org/licenses/cpl.php)
//    which can be found in the file CPL.TXT at the root of this distribution.
//    By using this software in any fashion, you are agreeing to be bound by
//    the terms of this license.
//    
//    You must not remove this notice, or any other, from this software.
// </copyright>
// <summary>
// Part of the Deployment Tools Foundation project.
// </summary>
//---------------------------------------------------------------------

namespace Microsoft.Deployment.Compression{
    using System;
    using System.IO;

    /// <summary>
    /// Wraps a source stream and offsets all read/write/seek calls by a given value.
    /// </summary>
    /// <remarks>
    /// This class is used to trick archive an packing or unpacking process
    /// into reading or writing at an offset into a file, primarily for
    /// self-extracting packages.
    /// </remarks>
    public class OffsetStream : Stream
    {
        private Stream source;
        private long sourceOffset;

        /// <summary>
        /// Creates a new OffsetStream instance from a source stream
        /// and using a specified offset.
        /// </summary>
        /// <param name="source">Underlying stream for which all calls will be offset.</param>
        /// <param name="offset">Positive or negative number of bytes to offset.</param>
        public OffsetStream(Stream source, long offset)
        {
            if (source == null)
            {
                throw new ArgumentNullException("source");
            }

            this.source = source;
            this.sourceOffset = offset;

            this.source.Seek(this.sourceOffset, SeekOrigin.Current);
        }

        /// <summary>
        /// Gets the underlying stream that this OffsetStream calls into.
        /// </summary>
        public Stream Source
        {
            get { return this.source; }
        }

        /// <summary>
        /// Gets the number of bytes to offset all calls before
        /// redirecting to the underlying stream.
        /// </summary>
        public long Offset
        {
            get { return this.sourceOffset; }
        }

        /// <summary>
        /// Gets a value indicating whether the source stream supports reading.
        /// </summary>
        /// <value>true if the stream supports reading; otherwise, false.</value>
        public override bool CanRead
        {
            get
            {
                return this.source.CanRead;
            }
        }

        /// <summary>
        /// Gets a value indicating whether the source stream supports writing.
        /// </summary>
        /// <value>true if the stream supports writing; otherwise, false.</value>
        public override bool CanWrite
        {
            get
            {
                return this.source.CanWrite;
            }
        }

        /// <summary>
        /// Gets a value indicating whether the source stream supports seeking.
        /// </summary>
        /// <value>true if the stream supports seeking; otherwise, false.</value>
        public override bool CanSeek
        {
            get
            {
                return this.source.CanSeek;
            }
        }

        /// <summary>
        /// Gets the effective length of the stream, which is equal to
        /// the length of the source stream minus the offset.
        /// </summary>
        public override long Length
        {
            get { return this.source.Length - this.sourceOffset; } 
        }

        /// <summary>
        /// Gets or sets the effective position of the stream, which
        /// is equal to the position of the source stream minus the offset.
        /// </summary>
        public override long Position
        {
            get { return this.source.Position - this.sourceOffset; }
            set { this.source.Position = value + this.sourceOffset; }
        }

        /// <summary>
        /// Reads a sequence of bytes from the source stream and advances
        /// the position within the stream by the number of bytes read.
        /// </summary>
        /// <param name="buffer">An array of bytes. When this method returns, the buffer
        /// contains the specified byte array with the values between offset and
        /// (offset + count - 1) replaced by the bytes read from the current source.</param>
        /// <param name="offset">The zero-based byte offset in buffer at which to begin
        /// storing the data read from the current stream.</param>
        /// <param name="count">The maximum number of bytes to be read from the current stream.</param>
        /// <returns>The total number of bytes read into the buffer. This can be less
        /// than the number of bytes requested if that many bytes are not currently available,
        /// or zero (0) if the end of the stream has been reached.</returns>
        public override int Read(byte[] buffer, int offset, int count)
        {
            return this.source.Read(buffer, offset, count);
        }

        /// <summary>
        /// Writes a sequence of bytes to the source stream and advances the
        /// current position within this stream by the number of bytes written.
        /// </summary>
        /// <param name="buffer">An array of bytes. This method copies count
        /// bytes from buffer to the current stream.</param>
        /// <param name="offset">The zero-based byte offset in buffer at which
        /// to begin copying bytes to the current stream.</param>
        /// <param name="count">The number of bytes to be written to the
        /// current stream.</param>
        public override void Write(byte[] buffer, int offset, int count)
        {
            this.source.Write(buffer, offset, count);
        }

        /// <summary>
        /// Reads a byte from the stream and advances the position within the
        /// source stream by one byte, or returns -1 if at the end of the stream.
        /// </summary>
        /// <returns>The unsigned byte cast to an Int32, or -1 if at the
        /// end of the stream.</returns>
        public override int ReadByte()
        {
            return this.source.ReadByte();
        }

        /// <summary>
        /// Writes a byte to the current position in the source stream and
        /// advances the position within the stream by one byte.
        /// </summary>
        /// <param name="value">The byte to write to the stream.</param>
        public override void WriteByte(byte value)
        {
            this.source.WriteByte(value);
        }

        /// <summary>
        /// Flushes the source stream.
        /// </summary>
        public override void Flush()
        {
            this.source.Flush();
        }

        /// <summary>
        /// Sets the position within the current stream, which is
        /// equal to the position within the source stream minus the offset.
        /// </summary>
        /// <param name="offset">A byte offset relative to the origin parameter.</param>
        /// <param name="origin">A value of type SeekOrigin indicating
        /// the reference point used to obtain the new position.</param>
        /// <returns>The new position within the current stream.</returns>
        public override long Seek(long offset, SeekOrigin origin)
        {
            return this.source.Seek(offset + (origin == SeekOrigin.Begin ? this.sourceOffset : 0), origin) - this.sourceOffset;
        }

        /// <summary>
        /// Sets the effective length of the stream, which is equal to
        /// the length of the source stream minus the offset.
        /// </summary>
        /// <param name="value">The desired length of the
        /// current stream in bytes.</param>
        public override void SetLength(long value)
        {
            this.source.SetLength(value + this.sourceOffset);
        }

        /// <summary>
        /// Closes the underlying stream.
        /// </summary>
        public override void Close()
        {
            this.source.Close();
        }
    }
}
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