Strings.cs :  » Installers-Generators » WiX » Microsoft » Tools » WindowsInstallerXml » NAntTasks » C# / CSharp Open Source

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C# / CSharp Open Source » Installers Generators » WiX 
WiX » Microsoft » Tools » WindowsInstallerXml » NAntTasks » Strings.cs
//--------------------------------------------------------------------------------------------------
// <copyright file="Strings.cs" company="Microsoft">
//    Copyright (c) Microsoft Corporation.  All rights reserved.
//    
//    The use and distribution terms for this software are covered by the
//    Common Public License 1.0 (http://opensource.org/licenses/cpl.php)
//    which can be found in the file CPL.TXT at the root of this distribution.
//    By using this software in any fashion, you are agreeing to be bound by
//    the terms of this license.
//    
//    You must not remove this notice, or any other, from this software.
// </copyright>
// 
// <summary>
// Base class for all Wix-related NAnt tasks.
// </summary>
//--------------------------------------------------------------------------------------------------

namespace Microsoft.Tools.WindowsInstallerXml.NAntTasks{
    using System;
    using System.Globalization;
    using System.Resources;

    /// <summary>
    /// Contains properties and methods for retrieving all of the strings in the assembly.
    /// </summary>
    internal sealed class Strings
    {
        #region Member Variables
        //==========================================================================================
        // Member Variables
        //==========================================================================================

        private static ResourceManager manager;
        #endregion

        #region Constructors
        //==========================================================================================
        // Constructors
        //==========================================================================================

        /// <summary>
        /// Initializes a new instance of the <see cref="Strings"/> class.
        /// </summary>
        private Strings()
        {
        }
        #endregion

        #region Properties
        //==========================================================================================
        // Properties
        //==========================================================================================

        /// <summary>
        /// The exedir attribute is missing or invalid. The PATH environment variable will be used to find the executable.
        /// </summary>
        public static string ExeDirMissing
        {
            get { return GetString("ExeDirMissing"); }
        }

        /// <summary>
        /// Rebuilding: the 'rebuild' attribute is set to true.
        /// </summary>
        public static string RebuildAttributeSetToTrue
        {
            get { return GetString("RebuildAttributeSetToTrue"); }
        }

        /// <summary>
        /// Gets the <see cref="ResourceManager"/> for this assembly.
        /// </summary>
        private static ResourceManager Manager
        {
            get
            {
                if (manager == null)
                {
                    Type thisType = typeof(Strings);
                    manager = new ResourceManager(thisType.FullName, thisType.Assembly);
                }
                return manager;
            }
        }
        #endregion
 
        #region Methods
        //==========================================================================================
        // Methods
        //==========================================================================================

        /// <summary>
        /// Building {0} files to '{1}'.
        /// </summary>
        /// <param name="fileCount">The number of files that are building.</param>
        /// <param name="targetDirectory">The target directory of the build.</param>
        /// <returns>.</returns>
        public static string BuildingFiles(int fileCount, string targetDirectory)
        {
            return GetString("BuildingFiles", fileCount, targetDirectory);
        }

        /// <summary>
        /// Contents of the response file '{0}'.
        /// </summary>
        /// <param name="fileName">The name of the file.</param>
        /// <returns>.</returns>
        public static string ContentsOfResponseFile(string fileName)
        {
            return GetString("ContentsOfResponseFile", fileName);
        }

        /// <summary>
        /// Rebuilding: file '{0}' has been updated.
        /// </summary>
        /// <param name="fileName">The name of the file that was updated.</param>
        /// <returns>.</returns>
        public static string FileHasBeenUpdated(string fileName)
        {
            return GetString("FileHasBeenUpdated", fileName);
        }

        /// <summary>
        /// Rebuilding: the output file '{0}' does not exist.
        /// </summary>
        /// <param name="outputFile">The name of the output file.</param>
        /// <returns>.</returns>
        public static string OutputFileDoesNotExist(string outputFile)
        {
            return GetString("OutputFileDoesNotExist", outputFile);
        }

        /// <summary>
        /// Gets an unformatted string from the resource file.
        /// </summary>
        /// <param name="name">The identifier of the string to retrieve.</param>
        /// <returns>An unformatted string from the resource file.</returns>
        private static string GetString(string name)
        {
            return GetString(name, null);
        }

        /// <summary>
        /// Gets a formatted string from the resource file.
        /// </summary>
        /// <param name="name">The identifier of the string to retrieve and format.</param>
        /// <param name="args">The format arguments.</param>
        /// <returns>A formatted string from the resource file.</returns>
        private static string GetString(string name, params object[] args)
        {
            string resourceString = Manager.GetString(name, CultureInfo.CurrentUICulture);

            if (args != null && args.Length > 0)
            {
                resourceString = String.Format(CultureInfo.CurrentCulture, resourceString, args);
            }

            return resourceString;
        }
        #endregion
    }
}
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