ISet.cs :  » Inversion-of-Control-Dependency-Injection » Spring.net » Spring » Collections » C# / CSharp Open Source

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C# / CSharp Open Source » Inversion of Control Dependency Injection » Spring.net 
Spring.net » Spring » Collections » ISet.cs
/* Copyright  2002-2004 by Aidant Systems, Inc., and by Jason Smith. */

#region License

/*
 * Copyright  2002-2005 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#endregion

#region Imports

using System;
using System.Collections;

#endregion

namespace Spring.Collections{
  /// <summary>
  /// A collection that contains no duplicate elements.
  /// </summary>
  /// <remarks>
  /// <p>
  /// This interface models the mathematical
  /// <see cref="Spring.Collections.ISet"/> abstraction. The order of
  /// elements in a set is dependant on (a)the data-structure implementation, and 
  /// (b)the implementation of the various
  /// <see cref="Spring.Collections.ISet"/> methods, and thus is not
  /// guaranteed.
  /// </p>
  /// <p>
  /// <see cref="Spring.Collections.ISet"/> overrides the
  /// <see cref="System.Object.Equals(object)"/> method to test for "equivalency":
  /// whether the two sets contain the same elements. The "==" and "!="
  /// operators are not overridden by design, since it is often desirable to
  /// compare object references for equality.
  /// </p>
  /// <p>
  /// Also, the <see cref="System.Object.GetHashCode"/> method is not
  /// implemented on any of the set implementations, since none of them are
  /// truly immutable. This is by design, and it is the way almost all
  /// collections in the .NET framework function. So as a general rule, don't
  /// store collection objects inside <see cref="Spring.Collections.ISet"/>
  /// instances. You would typically want to use a keyed
  /// <see cref="System.Collections.IDictionary"/> instead.
  /// </p>
  /// <p>
  /// None of the <see cref="Spring.Collections.ISet"/> implementations in
  /// this library are guaranteed to be thread-safe in any way unless wrapped
  /// in a <see cref="Spring.Collections.SynchronizedSet"/>.
  /// </p>
  /// <p>
  /// The following table summarizes the binary operators that are supported
  /// by the <see cref="Spring.Collections.ISet"/> class.
  /// </p>
  /// <list type="table">
  ///    <listheader>
  ///      <term>Operation</term>
  ///      <term>Description</term>
  ///      <term>Method</term>
  ///    </listheader>
  ///    <item>
  ///      <term>Union (OR)</term>
  ///      <term>
  ///      Element included in result if it exists in either <c>A</c> OR
  ///      <c>B</c>.
  ///      </term>
  ///      <term><c>Union()</c></term>
  ///    </item>
  ///    <item>
  ///      <term>Intersection (AND)</term>
  ///      <term>
  ///      Element included in result if it exists in both <c>A</c> AND
  ///      <c>B</c>.
  ///      </term>
  ///      <term><c>InterSect()</c></term>
  ///    </item>
  ///    <item>
  ///      <term>Exclusive Or (XOR)</term>
  ///      <term>
  ///      Element included in result if it exists in one, but not both,
  ///      of <c>A</c> and <c>B</c>.
  ///      </term>
  ///      <term><c>ExclusiveOr()</c></term>
  ///    </item>
  ///    <item>
  ///      <term>Minus (n/a)</term>
  ///      <term>
  ///      Take all the elements in <c>A</c>. Now, if any of them exist in
  ///       <c>B</c>, remove them. Note that unlike the other operators,
  ///       <c>A - B</c> is not the same as <c>B - A</c>.
  ///       </term>
  ///      <term><c>Minus()</c></term>
  ///    </item>
  /// </list>
  /// </remarks>
  public interface ISet : ICollection, ICloneable
  {
    /// <summary>
    /// Performs a "union" of the two sets, where all the elements
    /// in both sets are present. 
    /// </summary>
    /// <remarks>
    /// <p>
    /// That is, the element is included if it is in either
    /// <paramref name="setOne"/> or this set. Neither this set nor the input
    /// set are modified during the operation. The return value is a
    /// <b>clone</b> of this set with the extra elements added in.
    /// </p>
    /// </remarks>
    /// <param name="setOne">A collection of elements.</param>
    /// <returns>
    /// A new <see cref="Spring.Collections.ISet"/> containing the union of
    /// this <see cref="Spring.Collections.ISet"/> with the specified
    /// collection. Neither of the input objects is modified by the union.
    /// </returns>
    ISet Union(ISet setOne);

    /// <summary>
    /// Performs an "intersection" of the two sets, where only the elements
    /// that are present in both sets remain.
    /// </summary>
    /// <remarks>
    /// <p>
    /// That is, the element is included if it exists in both sets. The
    /// <c>Intersect()</c> operation does not modify the input sets. It
    /// returns a <b>clone</b> of this set with the appropriate elements
    /// removed.
    /// </p>
    /// </remarks>
    /// <param name="setOne">A set of elements.</param>
    /// <returns>
    /// The intersection of this set with <paramref name="setOne"/>.
    /// </returns>
    ISet Intersect(ISet setOne);

    /// <summary>
    /// Performs a "minus" of this set from the <paramref name="setOne"/>
    /// set.
    /// </summary>
    /// <remarks>
    /// <p>
    /// This returns a set of all the elements in set
    /// <paramref name="setOne"/>, removing the elements that are also in
    /// this set. The original sets are not modified during this operation.
    /// The result set is a <b>clone</b> of this
    /// <see cref="Spring.Collections.ISet"/> containing the elements from
    /// the operation.
    /// </p>
    /// </remarks>
    /// <param name="setOne">A set of elements.</param>
    /// <returns>
    /// A set containing the elements from this set with the elements in
    /// <paramref name="setOne"/> removed.
    /// </returns>
    ISet Minus(ISet setOne);

    /// <summary>
    /// Performs an "exclusive-or" of the two sets, keeping only those
    /// elements that are in one of the sets, but not in both.
    /// </summary>
    /// <remarks>
    /// <p>
    /// The original sets are not modified during this operation. The
    /// result set is a <b>clone</b> of this set containing the elements
    /// from the exclusive-or operation.
    /// </p>
    /// </remarks>
    /// <param name="setOne">A set of elements.</param>
    /// <returns>
    /// A set containing the result of
    /// <c><paramref name="setOne"/> ^ this</c>.
    /// </returns>
    ISet ExclusiveOr(ISet setOne);

    /// <summary>
    /// Returns <see langword="true"/> if this set contains the specified
    /// element.
    /// </summary>
    /// <param name="element">The element to look for.</param>
    /// <returns>
    /// <see langword="true"/> if this set contains the specified element.
    /// </returns>
    bool Contains(object element);

    /// <summary>
    /// Returns <see langword="true"/> if the set contains all the
    /// elements in the specified collection.
    /// </summary>
    /// <param name="collection">A collection of objects.</param>
    /// <returns>
    /// <see langword="true"/> if the set contains all the elements in the
    /// specified collection.
    /// </returns>
    bool ContainsAll(ICollection collection);

    /// <summary>
    /// Returns <see langword="true"/> if this set contains no elements.
    /// </summary>
    bool IsEmpty { get; }

    /// <summary>
    /// Adds the specified element to this set if it is not already present.
    /// </summary>
    /// <param name="element">The object to add to the set.</param>
    /// <returns>
    /// <see langword="true"/> is the object was added,
    /// <see langword="true"/> if the object was already present.
    /// </returns>
    bool Add(object element);

    /// <summary>
    /// Adds all the elements in the specified collection to the set if
    /// they are not already present.
    /// </summary>
    /// <param name="collection">A collection of objects to add to the set.</param>
    /// <returns>
    /// <see langword="true"/> is the set changed as a result of this
    /// operation.
    /// </returns>
    bool AddAll(ICollection collection);

    /// <summary>
    /// Removes the specified element from the set.
    /// </summary>
    /// <param name="element">The element to be removed.</param>
    /// <returns>
    /// <see langword="true"/> if the set contained the specified element.
    /// </returns>
    bool Remove(object element);

    /// <summary>
    /// Remove all the specified elements from this set, if they exist in
    /// this set.
    /// </summary>
    /// <param name="collection">A collection of elements to remove.</param>
    /// <returns>
    /// <see langword="true"/> if the set was modified as a result of this
    /// operation.
    /// </returns>
    bool RemoveAll(ICollection collection);

    /// <summary>
    /// Retains only the elements in this set that are contained in the
    /// specified collection.
    /// </summary>
    /// <param name="collection">
    /// The collection that defines the set of elements to be retained.
    /// </param>
    /// <returns>
    /// <see langword="true"/> if this set changed as a result of this
    /// operation.
    /// </returns>
    bool RetainAll(ICollection collection);

    /// <summary>
    /// Removes all objects from this set.
    /// </summary>
    void Clear();
  }
}
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