#if NET_3_0
using System;
using System.Globalization;
using Common.Logging;
using NUnit.Framework;
namespace Common{
/// <summary>
/// Summary description for Class1.
/// </summary>
[TestFixture]
public class Class1
{
[Test]
public void CanCompile()
{
ILog log = LogManager.GetCurrentClassLogger();
log.Trace(CultureInfo.InvariantCulture, m => m("test {0}", "test"), new Exception());
}
}
}
#endif
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