SignedMessage.cs :  » Network-Clients » SharpPrivacyLibrary » SharpPrivacy » OpenPGP » Messages » C# / CSharp Open Source

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C# / CSharp Open Source » Network Clients » SharpPrivacyLibrary 
SharpPrivacyLibrary » SharpPrivacy » OpenPGP » Messages » SignedMessage.cs
//
// This file is part of the source code distribution of SharpPrivacy.
// SharpPrivacy is an Open Source OpenPGP implementation and can be 
// found at http://www.sharpprivacy.net
// It is released under Gnu General Public License and can be used 
// and modified as long as the result is released under GPL too. 
// For a copy of the GPL, please go to www.gnu.org/copyleft/gpl.html 
//
// SignedMessage.cs: 
//   Class for handling signed messages.
//
// Author:
//  Daniel Fabian (df@sharpprivacy.net)
//
//
// Version: 0.1.0 (initial release)
//
// Changelog:
//  - 29.04.2003: Created this file.
//  - 01.06.2003: Added this header for the first beta release.
//
// (C) 2003, Daniel Fabian
//
using System;
using SharpPrivacy.Cipher;

namespace SharpPrivacy.OpenPGP.Messages{
  
  /// <summary>
  /// A signed message is a message that simply contains a
  /// signed data. This kind of message is usually found
  /// inside of compressed or encrypted data packets.
  /// This class provides means to easily handle signed 
  /// messages.
  /// </summary>
  /// <remarks>
  /// A signed message is a message that simply contains a
  /// signed data. This kind of message is usually found
  /// inside of compressed or encrypted data packets.
  /// This class provides means to easily handle signed 
  /// messages.
  /// </remarks>
  public class SignedMessage : Message {
    
    private bool bOnePassSigned = false;
    
    private OnePassSignaturePacket opsOnePass;
    private LiteralMessage lmSignedMessage;
    private SignaturePacket spSignature;
    
    /// <summary>
    /// Gets or sets the message that is to be signed
    /// or has already been signed.
    /// </summary>
    /// <value>The message that is to be signed or has
    /// already been signed.</value>
    /// <remarks>No remarks</remarks>
    public LiteralMessage MessageSigned {
      get {
        return lmSignedMessage;
      }
      set {
        lmSignedMessage = value;
      }
    }
    
    /// <summary>
    /// Gets or sets the signaturepacket that represents
    /// the signature of the contained literalmessage.
    /// </summary>
    /// <value>The signaturepacket that represents
    /// the signature of the contained literalmessage.
    /// </value>
    /// <remarks>No remarks.</remarks>
    public SignaturePacket Signature {
      get {
        return spSignature;
      }
      set {
        spSignature = value;
      }
    }
    
    /// <summary>
    /// Returns true if the signed message is one-passed
    /// signed.
    /// </summary>
    /// <value>true if the signed message is one-passed
    /// signed.</value>
    /// <remarks>No remarks.</remarks>
    public bool OnePassSigned {
      get {
        return bOnePassSigned;
      }
      set {
        if (value)
          throw new System.NotImplementedException("Sorry but emitting one-pass signed messages is not yet supported by SharpPrivacy!");
        
        bOnePassSigned = value;
      }
    }
    
    /// <summary>
    /// Creates a new signed data message. By default creates an
    /// ordinary signed message (speak: not a one-pass signed
    /// message).
    /// </summary>
    /// <remarks>No remarks</remarks>
    public SignedMessage() : this(false) {}
    
    /// <summary>
    /// Creates a new signed message.
    /// </summary>
    /// <param name="onepassSigned">A boolean value indication
    /// if the message is one-pass signed or not.</param>
    /// <remarks>Emitting one-pass signed messages is not supported
    /// yet.</remarks>
    public SignedMessage(bool onepassSigned) {
      OnePassSigned = onepassSigned;
      pPackets = new Packet[0];
    }
    
    /// <summary>
    /// Parses a signed message out of the given array of packets.
    /// In this special case, the first packet must be a signature 
    /// packet or a one-pass signature packet. This is followed by
    /// an OpenPGP message and optionally (if the first packet was
    /// a one-pass signature packet) and ordinary signature packet.
    /// </summary>
    /// <returns>Returns the number of packets used by the function.
    /// </returns>
    /// <param name="packets">Array of packets that contains the
    /// signed message.</param>
    /// <remarks>No remarks</remarks>
    public override int ParseMessage(Packet[] packets) {
      
      if (packets[0] is OnePassSignaturePacket) {
        bOnePassSigned = true;
        opsOnePass = (OnePassSignaturePacket)packets[0];
      } else if (packets[0] is SignaturePacket) {
        bOnePassSigned = false;
        spSignature = (SignaturePacket)packets[0];
      } else {
        throw new System.ArgumentException("This does not appear to be a valid OpenPGP signed message!");
      }
      
      Packet[] pMessage = new Packet[packets.Length - 1];
      Array.Copy(packets, 1, pMessage, 0, pMessage.Length);
      lmSignedMessage = new LiteralMessage();
      int iPos = 0;
      
      try {
        iPos = lmSignedMessage.ParseMessage(pMessage);
      } catch (Exception) {}
      
      if (iPos == 0)
        throw new System.ArgumentException("This does not appear to be a valid OpenPGP signed message!");
      
      iPos++;
      if (bOnePassSigned) {
        if (packets[iPos] is SignaturePacket) {
          spSignature = (SignaturePacket)packets[iPos];
          iPos++;
        } else {
          throw new System.ArgumentException("This does not appear to be a valid OpenPGP signed message!");
        }
      }
        
      return iPos;
    }
    
    /// <summary>
    /// Gets the OpenPGP encoded representation of the signed
    /// message.
    /// </summary>
    /// <returns>Returns a byte array that contains the binary
    /// representation of the signed message.</returns>
    /// <remarks>No remarks</remarks>
    public override byte[] GetEncoded() {
      
      byte[] bSignedMessage = lmSignedMessage.GetEncoded();
      byte[] bSignature = spSignature.Generate();
      
      byte[] bReturn = new byte[0];
      if (bOnePassSigned) {
        byte[] bOnePass = opsOnePass.Generate();
        bReturn = new byte[bSignedMessage.Length + bSignature.Length + bOnePass.Length];
        bOnePass.CopyTo(bReturn, 0);
        bSignedMessage.CopyTo(bReturn, bOnePass.Length);
        bSignature.CopyTo(bReturn, bOnePass.Length + bSignedMessage.Length);
      } else {
        bReturn = new byte[bSignedMessage.Length + bSignature.Length];
        bSignature.CopyTo(bReturn, 0);
        bSignedMessage.CopyTo(bReturn, bSignature.Length);
      }
      
      return bReturn;
    }
    
    
    /// <summary>
    /// Verifies the signature of this signed message.
    /// </summary>
    /// <remarks>No remarks</remarks>
    /// <returns>Returns a SignatureStatusType that contains
    /// whether the signature was valid, invalid or could not be
    /// verified</returns>
    /// <param name="pkrKeyRing">The public keyring containing
    /// all keys known to the local system.</param>
    public SignatureStatusTypes Verify(PublicKeyRing pkrKeyRing) {
      TransportablePublicKey tpkKey = pkrKeyRing.Find(spSignature.KeyID, true);
      
      if (tpkKey == null)
        return SignatureStatusTypes.Signing_Key_Not_Available;
      
      PublicKeyPacket pkpKey = tpkKey.FindKey(spSignature.KeyID);
      
      spSignature.Verify(lmSignedMessage.Binary, pkpKey);
      
      return spSignature.SignatureStatus;
    }
    
  }
}
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