#region License
// TweetSharp
// Copyright (c) 2010 Daniel Crenna and Jason Diller
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Windows.Forms;
using Ninject;
using Twintimidator.Actions;
namespace Twintimidator{
internal partial class ActionsUI : UserControl
{
private IActionsController _controller;
public ActionsUI()
{
InitializeComponent();
ActionsList.CheckOnClick = true;
ActionsList.ItemCheck += ActionsList_ItemCheck;
}
public IActionsController Controller
{
get { return _controller; }
}
private void ActionsList_ItemCheck(object sender, ItemCheckEventArgs e)
{
var action = (ITwitterAction) ActionsList.Items[e.Index];
if (e.NewValue == CheckState.Checked)
{
_controller.AddAction(action);
}
else
{
_controller.RemoveAction(action);
}
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
if (!DesignMode)
{
_controller = Program.Kernel.Get<IActionsController>();
_controller.AllAvailableActions.ForEach(a => ActionsList.Items.Add(a));
}
}
private void SelectAllButton_Click(object sender, EventArgs e)
{
for (var i = 0; i < ActionsList.Items.Count; i++)
{
ActionsList.SetItemChecked(i, true);
}
}
}
}
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