using System;
using System.Collections.Generic;
using System.Text;
using IReaper.Statues;
namespace IReaper.Command{
class ShutDownCommand:CommandBase
{
#region ICommand
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="paras"></param>
public override void CommandBody(object sender, params object[] paras)
{
ShutDownWork shut = new ShutDownWork();
shut.RunWorkerAsync();
}
public override CommandFamily Family
{
get { return CommandFamily.Command_CloseSystem; }
}
#endregion
}
}
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