Stream.cs :  » PDF » PDF-Clown » it » stefanochizzolini » clown » bytes » C# / CSharp Open Source

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C# / CSharp Open Source » PDF » PDF Clown 
PDF Clown » it » stefanochizzolini » clown » bytes » Stream.cs
/*
  Copyright 2006,2008 Stefano Chizzolini. http://clown.stefanochizzolini.it

  Contributors:
    * Stefano Chizzolini (original code developer, http://www.stefanochizzolini.it)

  This file should be part of the source code distribution of "PDF Clown library"
  (the Program): see the accompanying README files for more info.

  This Program is free software; you can redistribute it and/or modify it under
  the terms of the GNU General Public License as published by the Free Software
  Foundation; either version 2 of the License, or (at your option) any later version.

  This Program is distributed in the hope that it will be useful, but WITHOUT ANY
  WARRANTY, either expressed or implied; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more details.

  You should have received a copy of the GNU General Public License along with this
  Program (see README files); if not, go to the GNU website (http://www.gnu.org/).

  Redistribution and use, with or without modification, are permitted provided that such
  redistributions retain the above copyright notice, license and disclaimer, along with
  this list of conditions.
*/

using System;
using System.IO;
using System.Text;

namespace it.stefanochizzolini.clown.bytes{
  /**
    <summary>Generic stream.</summary>
  */
  public sealed class Stream
    : IInputStream,
      IOutputStream
  {
    #region dynamic
    #region fields
    private System.IO.Stream stream;

    private Encoding encoding = Encoding.ASCII;
    #endregion

    #region constructors
    public Stream(
      System.IO.Stream stream
      )
    {this.stream = stream;}
    #endregion

    #region interface
    #region public
    #region IInputStream
    public override int GetHashCode(
      )
    {return stream.GetHashCode();}

    public long Length
    {get{return stream.Length;}}

    public long Position
    {
      get{return stream.Position;}
      set{stream.Position = value;}
    }

    public void Read(
      byte[] data
      )
    {
      stream.Read(
        data,
        0,
        data.Length
        );
    }

    public void Read(
      byte[] data,
      int offset,
      int count
      )
    {
      stream.Read(
        data,
        offset,
        count
        );
    }

    public int ReadByte(
      )
    {return stream.ReadByte();}

    public int ReadInt(
      )
    {throw new NotImplementedException();}

    public string ReadLine(
      )
    {
      StringBuilder buffer = new StringBuilder();
      try
      {
        while(true)
        {
          int c = stream.ReadByte();
          if(c == '\r'
            || c == '\n')
            break;

          buffer.Append((char)c);
        }
      }
      catch(IndexOutOfRangeException)
      {throw new EndOfStreamException();}

      return buffer.ToString();
    }

    public short ReadShort(
      )
    {throw new NotImplementedException();}

    public string ReadString(
      int length
      )
    {
      StringBuilder buffer = new StringBuilder();
      int c;

      while((length--) > 0)
      {
        c = stream.ReadByte();
        if(c == -1)
          break;

        buffer.Append((char)c);
      }

      return buffer.ToString();
    }

    public sbyte ReadSignedByte(
      )
    {throw new NotImplementedException();}

    public ushort ReadUnsignedShort(
      )
    {throw new NotImplementedException();}

    public void Seek(
      long offset
      )
    {
      stream.Seek(
        offset,
        SeekOrigin.Begin
        );
    }

    public void Skip(
      long offset
      )
    {
      stream.Seek(
        offset,
        SeekOrigin.Current
        );
    }

    public byte[] ToByteArray(
      )
    {
      byte[] data = new byte[stream.Length];
      stream.Position = 0; // Force reading from BOF.
      stream.Read(
        data,
        0,
        data.Length
        );

      return data;
    }

    #region IDisposable
    public void Dispose(
      )
    {
      if(stream != null)
      {
        stream.Dispose();
        stream = null;
      }

      GC.SuppressFinalize(this);
    }
    #endregion
    #endregion

    #region IOutputStream
    public void Write(
      byte[] data
      )
    {
      stream.Write(
        data,
        0,
        data.Length
        );
    }

    public void Write(
      byte[] data,
      int offset,
      int length
      )
    {
      stream.Write(
        data,
        offset,
        length
        );
    }

    public void Write(
      string data
      )
    {Write(encoding.GetBytes(data));}

    public void Write(
      IInputStream data
      )
    {
      // TODO:IMPL bufferize in order to limit memory usage!!!
      byte[] baseData = new byte[data.Length];
      // Force the source pointer to the BOF (as we must copy the entire content)!
      data.Position = 0;
      // Read source content!
      data.Read(
        baseData,
        0,
        baseData.Length
        );
      // Write target content!
      Write(baseData);
    }
    #endregion
    #endregion
    #endregion
    #endregion
  }
}
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