Stream.cs :  » 2.6.4-mono-.net-core » System.IO » System » IO » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.IO 
System.IO » System » IO » Stream.cs
//
// System.IO.Stream.cs
//
// Authors:
//   Dietmar Maurer (dietmar@ximian.com)
//   Miguel de Icaza (miguel@ximian.com)
//   Gonzalo Paniagua Javier (gonzalo@ximian.com)
//
// (C) 2001, 2002 Ximian, Inc.  http://www.ximian.com
// (c) 2004 Novell, Inc. (http://www.novell.com)
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Threading;
using System.Runtime.Remoting.Messaging;
using System.Runtime.InteropServices;

namespace System.IO{
  [Serializable]
  [ComVisible (true)]
#if NET_2_1
  public abstract class Stream : IDisposable
#else
  public abstract class Stream : MarshalByRefObject, IDisposable
#endif
  {
    public static readonly Stream Null = new NullStream ();

    protected Stream ()
    {
    }

    public abstract bool CanRead
    {
      get;
    }

    public abstract bool CanSeek
    {
      get;
    }

    public abstract bool CanWrite
    {
      get;
    }

    [ComVisible (false)]
    public virtual bool CanTimeout {
      get {
        return false;
      }
    }

    public abstract long Length
    {
      get;
    }

    public abstract long Position
    {
      get;
      set;
    }


    // 2.0 version of Dispose.
    public void Dispose ()
    {
      Close ();
    }

    // 2.0 version of Dispose.
    protected virtual void Dispose (bool disposing)
    {
      // nothing.
    }

    //
    // 2.0 version of Close (): calls Dispose (true)
    //
    public virtual void Close ()
    {
      Dispose (true);
    }

    [ComVisible (false)]
    public virtual int ReadTimeout {
      get {
        throw new InvalidOperationException ("Timeouts are not supported on this stream.");
      }
      set {
        throw new InvalidOperationException ("Timeouts are not supported on this stream.");
      }
    }

    [ComVisible (false)]
    public virtual int WriteTimeout {
      get {
        throw new InvalidOperationException ("Timeouts are not supported on this stream.");
      }
      set {
        throw new InvalidOperationException ("Timeouts are not supported on this stream.");
      }
    }

    public static Stream Synchronized (Stream stream)
    {
      return new SynchronizedStream (stream);
    }

    [Obsolete ("CreateWaitHandle is due for removal.  Use \"new ManualResetEvent(false)\" instead.")]
    protected virtual WaitHandle CreateWaitHandle()
    {
      return new ManualResetEvent (false);
    }
    
    public abstract void Flush ();

    public abstract int Read ([In,Out] byte[] buffer, int offset, int count);

    public virtual int ReadByte ()
    {
      byte[] buffer = new byte [1];

      if (Read (buffer, 0, 1) == 1)
        return buffer [0];
      
      return -1;
    }

    public abstract long Seek (long offset, SeekOrigin origin);

    public abstract void SetLength (long value);

    public abstract void Write (byte[] buffer, int offset, int count);

    public virtual void WriteByte (byte value)
    {
      byte[] buffer = new byte [1];

      buffer [0] = value;

      Write (buffer, 0, 1);
    }

    public virtual IAsyncResult
    BeginRead (byte [] buffer, int offset, int count, AsyncCallback callback, object state)
    {
      if (!CanRead)
        throw new NotSupportedException ("This stream does not support reading");

      // Creating a class derived from Stream that doesn't override BeginRead
      // shows that it actually calls Read and does everything synchronously.
      // Just put this in the Read override:
      //  Console.WriteLine ("Read");
      //   Console.WriteLine (Environment.StackTrace);
      //  Thread.Sleep (10000);
      //  return 10;

      StreamAsyncResult result = new StreamAsyncResult (state);
      try {
        int nbytes = Read (buffer, offset, count);
        result.SetComplete (null, nbytes);
      } catch (Exception e) {
        result.SetComplete (e, 0);
      }

      if (callback != null)
        callback (result);

      return result;
    }

//    delegate void WriteDelegate (byte [] buffer, int offset, int count);

    public virtual IAsyncResult
    BeginWrite (byte [] buffer, int offset, int count, AsyncCallback callback, object state)
    {
      if (!CanWrite)
        throw new NotSupportedException ("This stream does not support writing");
  
      // Creating a class derived from Stream that doesn't override BeginWrite
      // shows that it actually calls Write and does everything synchronously except
      // when invoking the callback, which is done from the ThreadPool.
      // Just put this in the Write override:
      //   Console.WriteLine ("Write");
      //   Console.WriteLine (Environment.StackTrace);
      //  Thread.Sleep (10000);

      StreamAsyncResult result = new StreamAsyncResult (state);
      try {
        Write (buffer, offset, count);
        result.SetComplete (null);
      } catch (Exception e) {
        result.SetComplete (e);
      }

      if (callback != null)
        callback.BeginInvoke (result, null, null);

      return result;
    }
    
    public virtual int EndRead (IAsyncResult asyncResult)
    {
      if (asyncResult == null)
        throw new ArgumentNullException ("asyncResult");

      StreamAsyncResult result = asyncResult as StreamAsyncResult;
      if (result == null || result.NBytes == -1)
        throw new ArgumentException ("Invalid IAsyncResult", "asyncResult");

      if (result.Done)
        throw new InvalidOperationException ("EndRead already called.");

      result.Done = true;
      if (result.Exception != null)
        throw result.Exception;

      return result.NBytes;
    }

    public virtual void EndWrite (IAsyncResult asyncResult)
    {
      if (asyncResult == null)
        throw new ArgumentNullException ("asyncResult");

      StreamAsyncResult result = asyncResult as StreamAsyncResult;
      if (result == null || result.NBytes != -1)
        throw new ArgumentException ("Invalid IAsyncResult", "asyncResult");

      if (result.Done)
        throw new InvalidOperationException ("EndWrite already called.");

      result.Done = true;
      if (result.Exception != null)
        throw result.Exception;
    }

#if MOONLIGHT || NET_4_0
    public void CopyTo (Stream destination)
    {
      CopyTo (destination, 16*1024);
    }

    public void CopyTo (Stream destination, int bufferSize)
    {
      if (destination == null)
        throw new ArgumentNullException ("destination");
      if (!CanRead)
        throw new NotSupportedException ("This stream does not support reading");
      if (!destination.CanWrite)
        throw new NotSupportedException ("This destination stream does not support writing");
      if (bufferSize <= 0)
        throw new ArgumentOutOfRangeException ("bufferSize");

      var buffer = new byte [bufferSize];
      int nread;
      while ((nread = Read (buffer, 0, bufferSize)) != 0)
        destination.Write (buffer, 0, nread);
    }

    protected virtual void ObjectInvariant ()
    {
    }
#endif
  }

  class NullStream : Stream
  {
    public override bool CanRead
    {
      get {
        return true;
      }
    }

    public override bool CanSeek
    {
                        get {
                                return true;
                        }
                }

                public override bool CanWrite
    {
                        get {
                                return true;
                        }
                }

    public override long Length
    {
      get {
        return 0;
      }
    }

    public override long Position
    {
      get {
        return 0;
      }
      set {
      }
    }

    public override void Flush ()
    {
    }

    public override int Read (byte[] buffer, int offset, int count)
    {
      return 0;
    }

    public override int ReadByte ()
    {
      return -1;
    }

    public override long Seek (long offset, SeekOrigin origin)
    {
      return 0;
    }

    public override void SetLength (long value)
    {
    }

    public override void Write (byte[] buffer, int offset, int count)
    {
    }

    public override void WriteByte (byte value)
    {
    }
  }

  class SynchronizedStream : Stream {
    Stream source;
    object slock;
      
    internal SynchronizedStream (Stream source)
    {
      this.source = source;
      slock = new object ();
    }
    
    public override bool CanRead
    {
      get {
        lock (slock)
          return source.CanRead;
      }
    }

    public override bool CanSeek
    {
                        get {
        lock (slock)
          return source.CanSeek;
                        }
                }

                public override bool CanWrite
    {
                        get {
        lock (slock)
          return source.CanWrite;
                        }
                }

    public override long Length
    {
      get {
        lock (slock)
          return source.Length;
      }
    }

    public override long Position
    {
      get {
        lock (slock)
          return source.Position;
      }
      set {
        lock (slock)
          source.Position = value;
      }
    }

    public override void Flush ()
    {
      lock (slock)
        source.Flush ();
    }

    public override int Read (byte[] buffer, int offset, int count)
    {
      lock (slock)
        return source.Read (buffer, offset, count);
    }

    public override int ReadByte ()
    {
      lock (slock)
        return source.ReadByte ();
    }

    public override long Seek (long offset, SeekOrigin origin)
    {
      lock (slock)
        return source.Seek (offset, origin);
    }

    public override void SetLength (long value)
    {
      lock (slock)
        source.SetLength (value);
    }

    public override void Write (byte[] buffer, int offset, int count)
    {
      lock (slock)
        source.Write (buffer, offset, count);
    }

    public override void WriteByte (byte value)
    {
      lock (slock)
        source.WriteByte (value);
    }
  }
}
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