using System;
using Org.BouncyCastle.Utilities;
namespace Org.BouncyCastle.Asn1{
/**
* We insert one of these when we find a tag we don't recognise.
*/
public class DerUnknownTag
: Asn1Object
{
private readonly bool isConstructed;
private readonly int tag;
private readonly byte[] data;
/**
* @param tag the tag value.
* @param data the contents octets.
*/
public DerUnknownTag(
int tag,
byte[] data)
: this(false, tag, data)
{
}
public DerUnknownTag(
bool isConstructed,
int tag,
byte[] data)
{
if (data == null)
throw new ArgumentNullException("data");
this.isConstructed = isConstructed;
this.tag = tag;
this.data = data;
}
public bool IsConstructed
{
get { return isConstructed; }
}
public int Tag
{
get { return tag; }
}
public byte[] GetData()
{
return data;
}
internal override void Encode(
DerOutputStream derOut)
{
derOut.WriteEncoded(isConstructed ? Asn1Tags.Constructed : 0, tag, data);
}
protected override bool Asn1Equals(
Asn1Object asn1Object)
{
DerUnknownTag other = asn1Object as DerUnknownTag;
if (other == null)
return false;
return this.isConstructed == other.isConstructed
&& this.tag == other.tag
&& Arrays.AreEqual(this.data, other.data);
}
protected override int Asn1GetHashCode()
{
return isConstructed.GetHashCode() ^ tag.GetHashCode() ^ Arrays.GetHashCode(data);
}
}
}
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