using System;
using System.Diagnostics;
using Org.BouncyCastle.Crypto.Engines;
namespace Org.BouncyCastle.Crypto{
/**
* a buffer wrapper for an asymmetric block cipher, allowing input
* to be accumulated in a piecemeal fashion until final processing.
*/
public class BufferedAsymmetricBlockCipher
: BufferedCipherBase
{
private readonly IAsymmetricBlockCipher cipher;
private byte[] buffer;
private int bufOff;
/**
* base constructor.
*
* @param cipher the cipher this buffering object wraps.
*/
public BufferedAsymmetricBlockCipher(
IAsymmetricBlockCipher cipher)
{
this.cipher = cipher;
}
/**
* return the amount of data sitting in the buffer.
*
* @return the amount of data sitting in the buffer.
*/
internal int GetBufferPosition()
{
return bufOff;
}
public override string AlgorithmName
{
get { return cipher.AlgorithmName; }
}
public override int GetBlockSize()
{
return cipher.GetInputBlockSize();
}
public override int GetOutputSize(
int length)
{
return cipher.GetOutputBlockSize();
}
public override int GetUpdateOutputSize(
int length)
{
return 0;
}
/**
* initialise the buffer and the underlying cipher.
*
* @param forEncryption if true the cipher is initialised for
* encryption, if false for decryption.
* @param param the key and other data required by the cipher.
*/
public override void Init(
bool forEncryption,
ICipherParameters parameters)
{
Reset();
cipher.Init(forEncryption, parameters);
//
// we allow for an extra byte where people are using their own padding
// mechanisms on a raw cipher.
//
this.buffer = new byte[cipher.GetInputBlockSize() + (forEncryption ? 1 : 0)];
this.bufOff = 0;
}
public override byte[] ProcessByte(
byte input)
{
if (bufOff >= buffer.Length)
throw new DataLengthException("attempt to process message to long for cipher");
buffer[bufOff++] = input;
return null;
}
public override byte[] ProcessBytes(
byte[] input,
int inOff,
int length)
{
if (length < 1)
return null;
if (input == null)
throw new ArgumentNullException("input");
if (bufOff + length > buffer.Length)
throw new DataLengthException("attempt to process message to long for cipher");
Array.Copy(input, inOff, buffer, bufOff, length);
bufOff += length;
return null;
}
/**
* process the contents of the buffer using the underlying
* cipher.
*
* @return the result of the encryption/decryption process on the
* buffer.
* @exception InvalidCipherTextException if we are given a garbage block.
*/
public override byte[] DoFinal()
{
byte[] outBytes = bufOff > 0
? cipher.ProcessBlock(buffer, 0, bufOff)
: EmptyBuffer;
Reset();
return outBytes;
}
public override byte[] DoFinal(
byte[] input,
int inOff,
int length)
{
ProcessBytes(input, inOff, length);
return DoFinal();
}
/// <summary>Reset the buffer</summary>
public override void Reset()
{
if (buffer != null)
{
Array.Clear(buffer, 0, buffer.Length);
bufOff = 0;
}
}
}
}
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