IStreamCipher.cs :  » PDF » iTextSharp » Org » BouncyCastle » Crypto » C# / CSharp Open Source

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C# / CSharp Open Source » PDF » iTextSharp 
iTextSharp » Org » BouncyCastle » Crypto » IStreamCipher.cs
using System;

namespace Org.BouncyCastle.Crypto{
  /// <summary>The interface stream ciphers conform to.</summary>
    public interface IStreamCipher
    {
    /// <summary>The name of the algorithm this cipher implements.</summary>
    string AlgorithmName { get; }

    /// <summary>Initialise the cipher.</summary>
    /// <param name="forEncryption">If true the cipher is initialised for encryption,
    /// if false for decryption.</param>
    /// <param name="parameters">The key and other data required by the cipher.</param>
    /// <exception cref="ArgumentException">
    /// If the parameters argument is inappropriate.
    /// </exception>
        void Init(bool forEncryption, ICipherParameters parameters);

    /// <summary>encrypt/decrypt a single byte returning the result.</summary>
    /// <param name="input">the byte to be processed.</param>
    /// <returns>the result of processing the input byte.</returns>
        byte ReturnByte(byte input);

    /// <summary>
    /// Process a block of bytes from <c>input</c> putting the result into <c>output</c>.
    /// </summary>
    /// <param name="input">The input byte array.</param>
    /// <param name="inOff">
    /// The offset into <c>input</c> where the data to be processed starts.
    /// </param>
    /// <param name="length">The number of bytes to be processed.</param>
    /// <param name="output">The output buffer the processed bytes go into.</param>
    /// <param name="outOff">
    /// The offset into <c>output</c> the processed data starts at.
    /// </param>
    /// <exception cref="DataLengthException">If the output buffer is too small.</exception>
        void ProcessBytes(byte[] input, int inOff, int length, byte[] output, int outOff);

    /// <summary>
    /// Reset the cipher to the same state as it was after the last init (if there was one).
    /// </summary>
    void Reset();
    }
}
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