using System;
namespace Org.BouncyCastle.Crypto.Utilities{
internal sealed class Pack
{
private Pack()
{
}
internal static void UInt32_To_BE(uint n, byte[] bs)
{
bs[0] = (byte)(n >> 24);
bs[1] = (byte)(n >> 16);
bs[2] = (byte)(n >> 8);
bs[3] = (byte)(n );
}
internal static void UInt32_To_BE(uint n, byte[] bs, int off)
{
bs[ off] = (byte)(n >> 24);
bs[++off] = (byte)(n >> 16);
bs[++off] = (byte)(n >> 8);
bs[++off] = (byte)(n );
}
internal static uint BE_To_UInt32(byte[] bs)
{
uint n = (uint)bs[0] << 24;
n |= (uint)bs[1] << 16;
n |= (uint)bs[2] << 8;
n |= (uint)bs[3];
return n;
}
internal static uint BE_To_UInt32(byte[] bs, int off)
{
uint n = (uint)bs[off] << 24;
n |= (uint)bs[++off] << 16;
n |= (uint)bs[++off] << 8;
n |= (uint)bs[++off];
return n;
}
internal static ulong BE_To_UInt64(byte[] bs)
{
uint hi = BE_To_UInt32(bs);
uint lo = BE_To_UInt32(bs, 4);
return ((ulong)hi << 32) | (ulong)lo;
}
internal static ulong BE_To_UInt64(byte[] bs, int off)
{
uint hi = BE_To_UInt32(bs, off);
uint lo = BE_To_UInt32(bs, off + 4);
return ((ulong)hi << 32) | (ulong)lo;
}
internal static void UInt64_To_BE(ulong n, byte[] bs)
{
UInt32_To_BE((uint)(n >> 32), bs);
UInt32_To_BE((uint)(n ), bs, 4);
}
internal static void UInt64_To_BE(ulong n, byte[] bs, int off)
{
UInt32_To_BE((uint)(n >> 32), bs, off);
UInt32_To_BE((uint)(n ), bs, off + 4);
}
internal static void UInt32_To_LE(uint n, byte[] bs)
{
bs[0] = (byte)(n );
bs[1] = (byte)(n >> 8);
bs[2] = (byte)(n >> 16);
bs[3] = (byte)(n >> 24);
}
internal static void UInt32_To_LE(uint n, byte[] bs, int off)
{
bs[ off] = (byte)(n );
bs[++off] = (byte)(n >> 8);
bs[++off] = (byte)(n >> 16);
bs[++off] = (byte)(n >> 24);
}
internal static uint LE_To_UInt32(byte[] bs)
{
uint n = (uint)bs[0];
n |= (uint)bs[1] << 8;
n |= (uint)bs[2] << 16;
n |= (uint)bs[3] << 24;
return n;
}
internal static uint LE_To_UInt32(byte[] bs, int off)
{
uint n = (uint)bs[off];
n |= (uint)bs[++off] << 8;
n |= (uint)bs[++off] << 16;
n |= (uint)bs[++off] << 24;
return n;
}
internal static ulong LE_To_UInt64(byte[] bs)
{
uint lo = LE_To_UInt32(bs);
uint hi = LE_To_UInt32(bs, 4);
return ((ulong)hi << 32) | (ulong)lo;
}
internal static ulong LE_To_UInt64(byte[] bs, int off)
{
uint lo = LE_To_UInt32(bs, off);
uint hi = LE_To_UInt32(bs, off + 4);
return ((ulong)hi << 32) | (ulong)lo;
}
internal static void UInt64_To_LE(ulong n, byte[] bs)
{
UInt32_To_LE((uint)(n ), bs);
UInt32_To_LE((uint)(n >> 32), bs, 4);
}
internal static void UInt64_To_LE(ulong n, byte[] bs, int off)
{
UInt32_To_LE((uint)(n ), bs, off);
UInt32_To_LE((uint)(n >> 32), bs, off + 4);
}
}
}
|