GenericDataProperty.cs :  » Persistence-Frameworks » Data-Holder » DataHolder » Containers » Property » C# / CSharp Open Source

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C# / CSharp Open Source » Persistence Frameworks » Data Holder 
Data Holder » DataHolder » Containers » Property » GenericDataProperty.cs
/*
 * Namespace Summary
 * Copyright (C) 2005+ Bogdan Damian Constantin
 * E-Mail: damianbcpetro@gmail.com
 * WEB: http://www.sourceforge.net/projects/dataholder
 *
 * This library is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License 2.1 or later, as
 * published by the Free Software Foundation. See the included License.txt
 * or http://www.gnu.org/copyleft/lesser.html for details.
 *
 */


using System;
using System.Xml;
using System.Collections;
using System.ComponentModel;

namespace DataHolder.Containers.Property{
  /// <summary>
  /// This is the base class for all the Dataholder properties
  /// </summary>
  public abstract class GenericDataProperty 
  {
    protected IPropAttribute [] locAttributes;

    public abstract string PropertyName
    {
      get;
      set;
    }

    public abstract Type PropertyType
    {
      get;
      set;
    }

    /// <summary>
    /// used for non XML serialization
    /// </summary>
    /// <param name="data"></param>
    /// <param name="srinfo"></param>
    public abstract void PreSerializatonAction(object data, SerializationHelper srinfo);

    public abstract void ReadXml(XmlReader reader, GenericData ge, 
      bool SerializeOriginalValues, bool SerializeIntermediarValues);

    public abstract void WriteXml(XmlWriter writer, GenericData ge, int PropertyIndex, 
      bool SerializeOriginalValues, bool SerializeIntermediarValues);

    public IPropAttribute this[string name]
    {
      get
      {
        if(locAttributes == null)
          return null;
        else
          foreach(IPropAttribute ipa in locAttributes)
            if(ipa.Name.Equals(name))
              return ipa;
        return null;
      }
    }

    public IPropAttribute this[int index]
    {
      get
      {
        if(locAttributes == null)
          return null;
        else 
          return locAttributes[index];
      }
    }

    public int Count
    {
      get
      {
        if(locAttributes == null)
          return 0;
        else
          return locAttributes.Length;
      }
    }
  }
}
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