NodeUtils.cs :  » Persistence-Frameworks » iBATIS.NET » IBatisNet » Common » Xml » C# / CSharp Open Source

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C# / CSharp Open Source » Persistence Frameworks » iBATIS.NET 
iBATIS.NET » IBatisNet » Common » Xml » NodeUtils.cs
using System;
using System.Xml;
using System.Collections.Specialized;

namespace IBatisNet.Common.Xml{
  /// <summary>
  /// Summary description for NodeUtils.
  /// </summary>
  public sealed class NodeUtils
  {

    /// <summary>
    /// Searches for the attribute with the specified name in this attributes list.
    /// </summary>
    /// <param name="attributes"></param>
    /// <param name="name">The key</param>
    /// <returns></returns>
    public static string GetStringAttribute(NameValueCollection attributes, string name) 
    {
      string value = attributes[name];
      if (value == null) 
      {
        return string.Empty;
      } 
      else 
      {
        return value;
      }
    }

    /// <summary>
    /// Searches for the attribute with the specified name in this attributes list.
    /// </summary>
    /// <param name="attributes"></param>
    /// <param name="name">The key</param>
    /// <param name="def">The default value to be returned if the attribute is not found.</param>
    /// <returns></returns>
    public static string GetStringAttribute(NameValueCollection attributes, string name, string def) 
    {
      string value = attributes[name];
      if (value == null) 
      {
        return def;
      } 
      else 
      {
        return value;
      }
    }
    /// <summary>
    /// Searches for the attribute with the specified name in this attributes list.
    /// </summary>
    /// <param name="attributes"></param>
    /// <param name="name">The key</param>
    /// <param name="def">The default value to be returned if the attribute is not found.</param>
    /// <returns></returns>
    public static byte GetByteAttribute(NameValueCollection attributes, string name, byte def) 
    {
      string value = attributes[name];
      if (value == null) 
      {
        return def;
      } 
      else 
      {
        return XmlConvert.ToByte(value);
      }
    }

    /// <summary>
    /// Searches for the attribute with the specified name in this attributes list.
    /// </summary>
    /// <param name="attributes"></param>
    /// <param name="name">The key</param>
    /// <param name="def">The default value to be returned if the attribute is not found.</param>
    /// <returns></returns>
    public static int GetIntAttribute(NameValueCollection attributes, string name, int def) 
    {
      string value = attributes[name];
      if (value == null) 
      {
        return def;
      } 
      else 
      {
        return XmlConvert.ToInt32(value);
      }
    }

    /// <summary>
    /// Searches for the attribute with the specified name in this attributes list.
    /// </summary>
    /// <param name="attributes"></param>
    /// <param name="name">The key</param>
    /// <param name="def">The default value to be returned if the attribute is not found.</param>
    /// <returns></returns>
    public static bool GetBooleanAttribute(NameValueCollection attributes, string name, bool def) 
    {
      string value = attributes[name];
      if (value == null) 
      {
        return def;
      } 
      else 
      {
        return XmlConvert.ToBoolean(value);
      }
    }

    /// <summary>
    /// 
    /// </summary>
    /// <param name="node"></param>
    /// <returns></returns>
    public static NameValueCollection ParseAttributes(XmlNode node) 
    {
      return ParseAttributes(node, null);
    }

    /// <summary>
    /// 
    /// </summary>
    /// <param name="node"></param>
    /// <param name="variables"></param>
    /// <returns></returns>
    public static NameValueCollection ParseAttributes(XmlNode node, NameValueCollection variables) 
    {
      NameValueCollection attributes = new NameValueCollection();
      int count = node.Attributes.Count;
      for (int i = 0; i < count; i++) 
      {
        XmlAttribute attribute = node.Attributes[i];
        String value = ParsePropertyTokens(attribute.Value, variables);
        attributes.Add(attribute.Name, value);
      }
      return attributes;
    }


    /// <summary>
    /// Replace properties by their values in the given string
    /// </summary>
    /// <param name="str"></param>
    /// <param name="properties"></param>
    /// <returns></returns>
    public static string ParsePropertyTokens(string str, NameValueCollection  properties) 
    {
      string OPEN = "${";
      string CLOSE = "}";

      string newString = str;
      if (newString != null && properties != null) 
      {
        int start = newString.IndexOf(OPEN);
        int end = newString.IndexOf(CLOSE);

        while (start > -1 && end > start) 
        {
          string prepend = newString.Substring(0, start);
          string append = newString.Substring(end + CLOSE.Length);

          int index = start + OPEN.Length;
          string propName = newString.Substring(index, end-index);
          string propValue = properties.Get(propName);
          if (propValue == null) 
          {
            newString = prepend + propName + append;
          } 
          else 
          {
            newString = prepend + propValue + append;
          }
          start = newString.IndexOf(OPEN);
          end = newString.IndexOf(CLOSE);
        }
      }
      return newString;
    }

  }
}
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