/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Microsoft Public License. A
* copy of the license can be found in the License.html file at the root of this distribution. If
* you cannot locate the Microsoft Public License, please send an email to
* dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
* by the terms of the Microsoft Public License.
*
* You must not remove this notice, or any other, from this software.
*
*
* ***************************************************************************/
namespace Microsoft.Scripting.Hosting{
/// <summary>
/// Bridges ErrorListener and ErrorSink. It provides the reverse functionality as ErrorSinkProxyListener
/// </summary>
public sealed class ErrorSinkProxyListener : ErrorListener {
private ErrorSink _errorSink;
public ErrorSinkProxyListener(ErrorSink errorSink) {
_errorSink = errorSink;
}
public override void ErrorReported(ScriptSource source, string message, SourceSpan span, int errorCode, Severity severity) {
// Note that we cannot use "source.SourceUnit" since "source" may be a proxy object, and we will not be able to marshall
// "source.SourceUnit" to the current AppDomain
string code = null;
string line = null;
try {
code = source.GetCode();
line = source.GetCodeLine(span.Start.Line);
} catch (System.IO.IOException) {
// could not get source code.
}
_errorSink.Add(message, source.Path, code, line, span, errorCode, severity);
}
}
}
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