/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Microsoft Public License. A
* copy of the license can be found in the License.html file at the root of this distribution. If
* you cannot locate the Microsoft Public License, please send an email to
* dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
* by the terms of the Microsoft Public License.
*
* You must not remove this notice, or any other, from this software.
*
*
* ***************************************************************************/
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Reflection;
using Microsoft.Scripting.Utils;
namespace Microsoft.Scripting.Interpreter{
internal sealed partial class DynamicInstructionN : Instruction {
private readonly CallInstruction _target;
private readonly object _targetDelegate;
private readonly CallSite _site;
private readonly int _argumentCount;
private readonly bool _isVoid;
public DynamicInstructionN(Type delegateType, CallSite site) {
var methodInfo = delegateType.GetMethod("Invoke");
var parameters = methodInfo.GetParameters();
_target = CallInstruction.Create(methodInfo, parameters);
_site = site;
_argumentCount = parameters.Length - 1;
_targetDelegate = site.GetType().GetField("Target").GetValue(site);
}
public DynamicInstructionN(Type delegateType, CallSite site, bool isVoid)
: this(delegateType, site) {
_isVoid = isVoid;
}
public override int ProducedStack { get { return _isVoid ? 0 : 1; } }
public override int ConsumedStack { get { return _argumentCount; } }
public override int Run(InterpretedFrame frame) {
int first = frame.StackIndex - _argumentCount;
object[] args = new object[1 + _argumentCount];
args[0] = _site;
for (int i = 0; i < _argumentCount; i++) {
args[1 + i] = frame.Data[first + i];
}
object ret = _target.InvokeInstance(_targetDelegate, args);
if (_isVoid) {
frame.StackIndex = first;
} else {
frame.Data[first] = ret;
frame.StackIndex = first + 1;
}
return 1;
}
public override string ToString() {
return "DynamicInstructionN(" + _site + ")";
}
}
}
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