PhrasePositions.cs :  » Search-Engines » dotLucene » Lucene » Net » Search » C# / CSharp Open Source

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C# / CSharp Open Source » Search Engines » dotLucene 
dotLucene » Lucene » Net » Search » PhrasePositions.cs
/*
 * Copyright 2004 The Apache Software Foundation
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;
using Lucene.Net.Index;

namespace Lucene.Net.Search{
  
  sealed class PhrasePositions
  {
    internal int doc; // current doc
    internal int position; // position in doc
    internal int count; // remaining pos in this doc
    internal int offset; // position in phrase
    internal TermPositions tp; // stream of positions
    internal PhrasePositions next; // used to make lists
    
    internal PhrasePositions(TermPositions t, int o)
    {
      tp = t;
      offset = o;
    }
    
    internal bool Next()
    {
      // increments to next doc
      if (!tp.Next())
      {
        tp.Close(); // close stream
        doc = System.Int32.MaxValue; // sentinel value
        return false;
      }
      doc = tp.Doc();
      position = 0;
      return true;
    }
    
    internal bool SkipTo(int target)
    {
      if (!tp.SkipTo(target))
      {
        tp.Close(); // close stream
        doc = System.Int32.MaxValue; // sentinel value
        return false;
      }
      doc = tp.Doc();
      position = 0;
      return true;
    }
    
    
    internal void  FirstPosition()
    {
      count = tp.Freq(); // read first pos
      NextPosition();
    }
    
    internal bool NextPosition()
    {
      if (count-- > 0)
      {
        // read subsequent pos's
        position = tp.NextPosition() - offset;
        return true;
      }
      else
        return false;
    }
  }
}
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