CatIterator.cs :  » Template-Engines » StringTemplate.NET » Antlr » StringTemplate » Language » C# / CSharp Open Source

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C# / CSharp Open Source » Template Engines » StringTemplate.NET 
StringTemplate.NET » Antlr » StringTemplate » Language » CatIterator.cs
namespace Antlr.StringTemplate.Language{
  using System;
  using IList      = System.Collections.IList;
  using IEnumerator  = System.Collections.IEnumerator;
  using StringBuilder = System.Text.StringBuilder;
  
  /// <summary>
  /// Given a list of iterators, return the combined elements one by one.
  /// </summary>
  public sealed class CatIterator : IEnumerator
  {
    /// <summary>List of iterators to cat together </summary>
    private IList iterators;
    private object currentObject;
    private int currentIteratorIndex = 0;
    private bool hasCurrent = false;

    public CatIterator(IList iterators)
    {
      this.iterators = iterators;
    }
    
    public object Current
    {
      get 
      {
        if (!hasCurrent)
          throw new InvalidOperationException("Enumeration not started or already finished.");
        return currentObject; 
      }
    }

    public bool MoveNext()
    {
      if (currentIteratorIndex < iterators.Count)
      {
        IEnumerator iter = (IEnumerator) iterators[currentIteratorIndex];
        if (iter.MoveNext())
        {
          currentObject = iter.Current;
          return (hasCurrent = true);
        }
        else
        {
          currentIteratorIndex++;
          for ( ; currentIteratorIndex < iterators.Count; currentIteratorIndex++)
          {
            iter = (IEnumerator) iterators[currentIteratorIndex];
            if (iter.MoveNext())
            {
              currentObject = iter.Current;
              return (hasCurrent = true);
            }
          }
        }
      }
      return (hasCurrent = false);
    }
    
    /// <summary>
    /// The result of asking for the string of an iterator is the list of elements
    /// and so this is just the cat'd list of both elements.  This is destructive
    /// in that the iterator cursors have moved to the end after printing.
    /// </summary>
    public override string ToString()
    {
      StringBuilder buf = new StringBuilder();
      //this.Reset();
      while (this.MoveNext())
      {
        buf.Append(this.Current);
      }
      return buf.ToString();
    }

    public void  Reset()
    {
      currentIteratorIndex = 0;
      currentObject = null;
      hasCurrent = false;
      foreach (IEnumerator it in iterators)
        it.Reset();
    }
  }
}
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