Clock.cs :  » Testing » xUnit.net » Xunit » Extensions » C# / CSharp Open Source

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C# / CSharp Open Source » Testing » xUnit.net 
xUnit.net » Xunit » Extensions » Clock.cs
using System;

namespace Xunit.Extensions{
    /// <summary>
    /// A wrapper around the static operations on <see cref="DateTime"/> which allows time
    /// to be frozen using the <see cref="FreezeClockAttribute"/>. The clock begins in the
    /// thawed state; that is, calls to <see cref="Now"/>, <see cref="Today"/>, and
    /// <see cref="UtcNow"/> return current (non-frozen) values.
    /// </summary>
    public static class Clock
    {
        static DateTime? frozenTime = null;

        /// <summary>
        /// Gets a <see cref="DateTime"/> object that is set to the current date and time on this computer,
        /// expressed as the local time.
        /// </summary>
        public static DateTime Now
        {
            get { return frozenTime.HasValue ? frozenTime.Value.ToLocalTime() : DateTime.Now; }
        }

        /// <summary>
        /// Gets the current date.
        /// </summary>
        public static DateTime Today
        {
            get { return Now.Date; }
        }

        /// <summary>
        /// Gets a <see cref="DateTime"/> object that is set to the current date and time on this computer,
        /// expressed as the Coordinated Universal Time (UTC).
        /// </summary>
        public static DateTime UtcNow
        {
            get { return frozenTime.HasValue ? frozenTime.Value.ToUniversalTime() : DateTime.UtcNow; }
        }

        /// <summary>
        /// Freezes the clock with the current time.
        /// Until <see cref="Thaw()"/> is called, all calls to <see cref="Now"/>, <see cref="Today"/>, and
        /// <see cref="UtcNow"/> will return the exact same values.
        /// </summary>
        public static void Freeze()
        {
            FreezeLocal(DateTime.Now);
        }

        /// <summary>
        /// Freezes the clock with the given date and time, considered to be local time.
        /// Until <see cref="Thaw()"/> is called, all calls to <see cref="Now"/>, <see cref="Today"/>, and
        /// <see cref="UtcNow"/> will return the exact same values.
        /// </summary>
        /// <param name="localDateTime">The local date and time to freeze to</param>
        public static void FreezeLocal(DateTime localDateTime)
        {
            if (frozenTime.HasValue)
                throw new InvalidOperationException("Clock is already frozen");

            frozenTime = DateTime.SpecifyKind(localDateTime, DateTimeKind.Local);
        }

        /// <summary>
        /// Freezes the clock with the given date and time, considered to be Coordinated Universal Time (UTC).
        /// Until <see cref="Thaw()"/> is called, all calls to <see cref="Now"/>, <see cref="Today"/>, and
        /// <see cref="UtcNow"/> will return the exact same values.
        /// </summary>
        /// <param name="utcDateTime">The UTC date and time to freeze to</param>
        public static void FreezeUtc(DateTime utcDateTime)
        {
            frozenTime = DateTime.SpecifyKind(utcDateTime, DateTimeKind.Utc);
        }

        /// <summary>
        /// Thaws the clock so that <see cref="Now"/>, <see cref="Today"/>, and <see cref="UtcNow"/>
        /// return normal values.
        /// </summary>
        public static void Thaw()
        {
            if (!frozenTime.HasValue)
                throw new InvalidOperationException("Clock is not frozen");

            frozenTime = null;
        }
    }
}
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