swing

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Java Source Code / Java Documentation » 6.0 JDK Core » swing 
OpenJDK: swing
License:The GNU General Public License (GPL)
URL:https://openjdk.dev.java.net
Description:
Package NameComment
javax.swing swing package

Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. For a programmer's guide to using these components, see Creating a GUI with JFC/Swing, a trail in The Java Tutorial. For other resources, see Related Documentation.

Swing's Threading Policy

In general Swing is not thread safe. All Swing components and related classes, unless otherwise documented, must be accessed on the event dispatching thread.

Typical Swing applications do processing in response to an event generated from a user gesture. For example, clicking on a {@code JButton} notifies all {@code ActionListeners} added to the {@code JButton}. As all events generated from a user gesture are dispatched on the event dispatching thread, most developers are not impacted by the restriction.

Where the impact lies, however, is in constructing and showing a Swing application. Calls to an application's {@code main} method, or methods in {@code Applet}, are not invoked on the event dispatching thread. As such, care must be taken to transfer control to the event dispatching thread when constructing and showing an application or applet. The preferred way to transfer control and begin working with Swing is to use {@code invokeLater}. The {@code invokeLater} method schedules a {@code Runnable} to be processed on the event dispatching thread. The following two examples work equally well for transferring control and starting up a Swing application:

public class MyApp implements Runnable {
    public void run() {
        // Invoked on the event dispatching thread.
        // Construct and show GUI.
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new MyApp(args));
    }
}
Or:
public class MyApp {
    MyApp(String[] args) {
        // Invoked on the event dispatching thread. Do any initialization
        // here.
    }

    public void show() {
        // Show the UI.
    }

    public static void main(final String[] args) {
        // Schedule a job for the event-dispatching thread:
        // creating and showing this application's GUI.
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                new MyApp(args).show();
            }
        });
    }
}
This restriction also applies to models attached to Swing components. For example, if a {@code TableModel} is attached to a {@code JTable}, the {@code TableModel} should only be modified on the event dispatching thread. If you modify the model on a separate thread you run the risk of exceptions and possible display corruption.

As all events are delivered on the event dispatching thread, care must be taken in event processing. In particular, a long running task, such as network io or computational intensive processing, executed on the event dispatching thread blocks the event dispatching thread from dispatching any other events. While the event dispatching thread is blocked the application is completely unresponsive to user input. Refer to {@link SwingWorker} for the preferred way to do such processing when working with Swing.

More information on this topic can be found in the Swing tutorial, in particular the section on How to Use Threads.

Related Documentation

For overviews, tutorials, examples, guides, and other documentation, please see:

@serial exclude
javax.swing.border Provides classes and interface for drawing specialized borders around a Swing component. You can subclass these classes to create customized borders for your components instead of using the default borders provided by the look-and-feel being used.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
javax.swing.colorchooser Contains classes and interfaces used by the JColorChooser component.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

This document forms the complete API specification. For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
javax.swing.event Provides for events fired by Swing components. It contains event classes and corresponding event listener interfaces for events fired by Swing components in addition to those events in the java.awt.event package.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
javax.swing.filechooser Contains classes and interfaces used by the JFileChooser component.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

This document forms the complete API specification. For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
javax.swing.plaf Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities. Its classes are subclassed and implemented by look and feel UIs such as Basic and the Java look and feel (Metal). This package is only used by developers who cannot create a new look and feel by subclassing existing look-and-feel components (such as those provided by the javax.swing.plaf.basic and javax.swing.plaf.metal packages).

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial. @since 1.2 @serial exclude

javax.swing.plaf.basic Provides user interface objects built according to the Basic look and feel. The Basic look and feel provides default behavior used by many look and feel packages. It contains components, layout managers, events, event listeners, and adapters. You can subclass the classes in this package to create your own customized look and feel.

These classes are designed to be used while the corresponding LookAndFeel class has been installed (UIManager.setLookAndFeel(new XXXLookAndFeel())). Using them while a different LookAndFeel is installed may produce unexpected results, including exceptions. Additionally, changing the LookAndFeel maintained by the UIManager without updating the corresponding ComponentUI of any JComponents may also produce unexpected results, such as the wrong colors showing up, and is generally not encouraged.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial. @since 1.2 @serial exclude

javax.swing.plaf.metal Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.

These classes are designed to be used while the corresponding LookAndFeel class has been installed (UIManager.setLookAndFeel(new XXXLookAndFeel())). Using them while a different LookAndFeel is installed may produce unexpected results, including exceptions. Additionally, changing the LookAndFeel maintained by the UIManager without updating the corresponding ComponentUI of any JComponents may also produce unexpected results, such as the wrong colors showing up, and is generally not encouraged.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial. @since 1.2 @serial exclude

javax.swing.plaf.multi Provides user interface objects that combine two or more look and feels. When a component asks for its UI, this look and feel returns a multiplexing UI that handles all communications with both the default look and feel and one or more auxiliary look and feels. For example, if a user combines an auxiliary audio look and feel with the Motif look and feel, the JButton.getUI method would return an instance of MultiButtonUI, which would handle both a MotifButtonUI and an AudioButtonUI.

For more information, see Using the Multiplexing Look and Feel.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial. @since 1.2 @serial exclude

javax.swing.plaf.synth

Synth is a skinnable look and feel in which all painting is delegated. Synth does not provide a default look. In order to use Synth you need to specify a file, or provide a {@link javax.swing.plaf.synth.SynthStyleFactory}. Both configuration options require an understanding of the synth architecture, which is described below, as well as an understanding of Swing's architecture.

Unless otherwise specified null is not a legal value to any of the methods defined in the synth package and if passed in will result in a NullPointerException.

Synth

Each {@link javax.swing.plaf.ComponentUI} implementation in Synth associates itself with one {@link javax.swing.plaf.synth.SynthStyle} per {@link javax.swing.plaf.synth.Region}, most Components only have one Region and therefor only one SynthStyle. SynthStyle is used to access all style related properties: fonts, colors and other Component properties. In addition SynthStyles are used to obtain {@link javax.swing.plaf.synth.SynthPainter}s for painting the background, border, focus and other portions of a Component. The ComponentUIs obtain SynthStyles from a {@link javax.swing.plaf.synth.SynthStyleFactory}. A SynthStyleFactory can be provided directly by way of {@link javax.swing.plaf.synth.SynthLookAndFeel#setStyleFactory(javax.swing.plaf.synth.SynthStyleFactory)}, or indirectly by way of {@link javax.swing.plaf.synth.SynthLookAndFeel#load}. The following example uses the SynthLookAndFeel.load() method to configure a SynthLookAndFeel and sets it as the current look and feel:

  SynthLookAndFeel laf = new SynthLookAndFeel();
  laf.load(MyClass.class.getResourceAsStream("laf.xml"), MyClass.class);
  UIManager.setLookAndFeel(laf);
      

Many JComponents are broken down into smaller pieces and identified by the type safe enumeration in {@link javax.swing.plaf.synth.Region}. For example, a JTabbedPane consists of a Region for the JTabbedPane ({@link javax.swing.plaf.synth.Region#TABBED_PANE}), the content area ({@link javax.swing.plaf.synth.Region#TABBED_PANE_CONTENT}), the area behind the tabs ({@link javax.swing.plaf.synth.Region#TABBED_PANE_TAB_AREA}), and the tabs ({@link javax.swing.plaf.synth.Region#TABBED_PANE_TAB}). Each Region of each JComponent will have a SynthStyle. This allows you to customize individual pieces of each region of each JComponent.

Many of the Synth methods take a {@link javax.swing.plaf.synth.SynthContext}. This is used to provide information about the current Component and includes: the {@link javax.swing.plaf.synth.SynthStyle} associated with the current {@link javax.swing.plaf.synth.Region}, the state of the Component as a bitmask (refer to {@link javax.swing.plaf.synth.SynthConstants} for the valid states), and a {@link javax.swing.plaf.synth.Region} identifying the portion of the Component being painted.

All text rendering by non-JTextComponents is delegated to a {@link javax.swing.plaf.synth.SynthGraphicsUtils}, which is obtained using the {@link javax.swing.plaf.synth.SynthStyle} method {@link javax.swing.plaf.synth.SynthStyle#getGraphicsUtils}. You can customize text rendering by supplying your own {@link javax.swing.plaf.synth.SynthGraphicsUtils}.

Notes on specific components

JTree

Synth provides a region for the cells of a tree: Region.TREE_CELL. To specify the colors of the renderer you'll want to provide a style for the TREE_CELL region. The following illustrates this:

  <style id="treeCellStyle">
    <opaque value="TRUE"/>
    <state>
      <color value="WHITE" type="TEXT_FOREGROUND"/>
      <color value="RED" type="TEXT_BACKGROUND"/>
    </state>
    <state value="SELECTED">
      <color value="RED" type="TEXT_FOREGROUND"/>
      <color value="WHITE" type="BACKGROUND"/>
    </state>
  </style>
  <bind style="treeCellStyle" type="region" key="TreeCell"/>

This specifies a color combination of red on white, when selected, and white on red when not selected. To see the background you need to specify that labels are not opaque. The following XML fragment does that:

  <style id="labelStyle">
    <opaque value="FALSE"/>
  </style>
  <bind style="labelStyle" type="region" key="Label"/>

JList and JTable

The colors that the renderers for JList and JTable use are specified by way of the list and table Regions. The following XML fragment illustrates how to specify red on white, when selected, and white on red when not selected:

  <style id="style">
    <opaque value="TRUE"/>
    <state>
      <color value="WHITE" type="TEXT_FOREGROUND"/>
      <color value="RED" type="TEXT_BACKGROUND"/>
      <color value="RED" type="BACKGROUND"/>
    </state>
    <state value="SELECTED">
      <color value="RED" type="TEXT_FOREGROUND"/>
      <color value="WHITE" type="TEXT_BACKGROUND"/>
    </state>
  </style>
  <bind style="style" type="region" key="Table"/>
  <bind style="style" type="region" key="List"/>
javax.swing.table Provides classes and interfaces for dealing with javax.swing.JTable. JTable is Swing's grid or tabular view for constructing user interfaces for tabular data structures inside an application. Use this package if you want control over how tables are constructed, updated, and rendered, as well as how data associated with the tables are viewed and managed.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
javax.swing.text Provides classes and interfaces that deal with editable and noneditable text components. Examples of text components are text fields and text areas, of which password fields and document editors are special instantiations. Features that are supported by this package include selection/highlighting, editing, style, and key mapping.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
javax.swing.text.html Provides the class HTMLEditorKit and supporting classes for creating HTML text editors.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Package Specification

@since 1.2 @serial exclude
javax.swing.text.html.parser Provides the default HTML parser, along with support classes. As the stream is parsed, the parser notifies a delegate, which must implement the HTMLEditorKit.ParserCallback interface.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial. @see javax.swing.text.html.HTMLEditorKit.ParserCallback @since 1.2 @serial exclude

javax.swing.text.rtf Provides a class (RTFEditorKit) for creating Rich-Text-Format text editors.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial. @since 1.2 @serial exclude

javax.swing.tree Provides classes and interfaces for dealing with javax.swing.JTree. You use these classes and interfaces if you want control over how trees are constructed, updated, and rendered, as well as how data associated with the tree nodes are viewed and managed.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
javax.swing.undo Allows developers to provide support for undo/redo in applications such as text editors.

Note: Most of the Swing API is not thread safe. For details, see Threads and Swing, a section in The Java Tutorial.

Related Documentation

For overviews, tutorials, examples, guides, and tool documentation, please see: @since 1.2 @serial exclude
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