Source Code Cross Referenced for WindowsProgressBarUI.java in  » 6.0-JDK-Modules-com.sun.java » swing » com » sun » java » swing » plaf » windows » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules com.sun.java » swing » com.sun.java.swing.plaf.windows 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright 1997-2006 Sun Microsystems, Inc.  All Rights Reserved.
003:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004:         *
005:         * This code is free software; you can redistribute it and/or modify it
006:         * under the terms of the GNU General Public License version 2 only, as
007:         * published by the Free Software Foundation.  Sun designates this
008:         * particular file as subject to the "Classpath" exception as provided
009:         * by Sun in the LICENSE file that accompanied this code.
010:         *
011:         * This code is distributed in the hope that it will be useful, but WITHOUT
012:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014:         * version 2 for more details (a copy is included in the LICENSE file that
015:         * accompanied this code).
016:         *
017:         * You should have received a copy of the GNU General Public License version
018:         * 2 along with this work; if not, write to the Free Software Foundation,
019:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
020:         *
021:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
022:         * CA 95054 USA or visit www.sun.com if you need additional information or
023:         * have any questions.
024:         */
025:
026:        package com.sun.java.swing.plaf.windows;
027:
028:        import javax.swing.plaf.basic.*;
029:        import javax.swing.plaf.*;
030:        import javax.swing.*;
031:        import java.awt.*;
032:
033:        import static com.sun.java.swing.plaf.windows.TMSchema.*;
034:        import static com.sun.java.swing.plaf.windows.XPStyle.Skin;
035:
036:        /**
037:         * Windows rendition of the component.
038:         * <p>
039:         * <strong>Warning:</strong>
040:         * Serialized objects of this class will not be compatible with
041:         * future Swing releases.  The current serialization support is appropriate
042:         * for short term storage or RMI between applications running the same
043:         * version of Swing.  A future release of Swing will provide support for
044:         * long term persistence.
045:         *
046:         * @version 1.38 05/05/07
047:         * @author Michael C. Albers
048:         */
049:        public class WindowsProgressBarUI extends BasicProgressBarUI {
050:
051:            private Rectangle previousFullBox;
052:            private Insets indeterminateInsets;
053:
054:            public static ComponentUI createUI(JComponent x) {
055:                return new WindowsProgressBarUI();
056:            }
057:
058:            protected void installDefaults() {
059:                super .installDefaults();
060:
061:                if (XPStyle.getXP() != null) {
062:                    LookAndFeel.installProperty(progressBar, "opaque",
063:                            Boolean.FALSE);
064:                    progressBar.setBorder(null);
065:                    indeterminateInsets = UIManager
066:                            .getInsets("ProgressBar.indeterminateInsets");
067:                }
068:            }
069:
070:            /**
071:             * Returns the baseline.
072:             *
073:             * @throws NullPointerException {@inheritDoc}
074:             * @throws IllegalArgumentException {@inheritDoc}
075:             * @see javax.swing.JComponent#getBaseline(int, int)
076:             * @since 1.6
077:             */
078:            public int getBaseline(JComponent c, int width, int height) {
079:                int baseline = super .getBaseline(c, width, height);
080:                if (XPStyle.getXP() != null
081:                        && progressBar.isStringPainted()
082:                        && progressBar.getOrientation() == JProgressBar.HORIZONTAL) {
083:                    FontMetrics metrics = progressBar
084:                            .getFontMetrics(progressBar.getFont());
085:                    int y = progressBar.getInsets().top;
086:                    if (progressBar.isIndeterminate()) {
087:                        y = -1;
088:                        height--;
089:                    } else {
090:                        y = 0;
091:                        height -= 3;
092:                    }
093:                    baseline = y
094:                            + (height + metrics.getAscent()
095:                                    - metrics.getLeading() - metrics
096:                                    .getDescent()) / 2;
097:                }
098:                return baseline;
099:            }
100:
101:            protected Dimension getPreferredInnerHorizontal() {
102:                XPStyle xp = XPStyle.getXP();
103:                if (xp != null) {
104:                    Skin skin = xp.getSkin(progressBar, Part.PP_BAR);
105:                    return new Dimension((int) super 
106:                            .getPreferredInnerHorizontal().getWidth(), skin
107:                            .getHeight());
108:                }
109:                return super .getPreferredInnerHorizontal();
110:            }
111:
112:            protected Dimension getPreferredInnerVertical() {
113:                XPStyle xp = XPStyle.getXP();
114:                if (xp != null) {
115:                    Skin skin = xp.getSkin(progressBar, Part.PP_BARVERT);
116:                    return new Dimension(skin.getWidth(), (int) super 
117:                            .getPreferredInnerVertical().getHeight());
118:                }
119:                return super .getPreferredInnerVertical();
120:            }
121:
122:            protected void paintDeterminate(Graphics g, JComponent c) {
123:                XPStyle xp = XPStyle.getXP();
124:                if (xp != null) {
125:                    boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL);
126:                    boolean isLeftToRight = WindowsGraphicsUtils
127:                            .isLeftToRight(c);
128:                    int barRectWidth = progressBar.getWidth();
129:                    int barRectHeight = progressBar.getHeight() - 1;
130:                    // amount of progress to draw
131:                    int amountFull = getAmountFull(null, barRectWidth,
132:                            barRectHeight);
133:
134:                    paintXPBackground(g, vertical, barRectWidth, barRectHeight);
135:                    // Paint progress
136:                    if (progressBar.isStringPainted()) {
137:                        // Do not paint the standard stripes from the skin, because they obscure
138:                        // the text
139:                        g.setColor(progressBar.getForeground());
140:                        barRectHeight -= 2;
141:                        barRectWidth -= 2;
142:                        Graphics2D g2 = (Graphics2D) g;
143:                        g2.setStroke(new BasicStroke(
144:                                (float) (vertical ? barRectWidth
145:                                        : barRectHeight), BasicStroke.CAP_BUTT,
146:                                BasicStroke.JOIN_BEVEL));
147:                        if (!vertical) {
148:                            if (isLeftToRight) {
149:                                g2.drawLine(2, barRectHeight / 2 + 1,
150:                                        amountFull - 2, barRectHeight / 2 + 1);
151:                            } else {
152:                                g2.drawLine(2 + barRectWidth,
153:                                        barRectHeight / 2 + 1, 2 + barRectWidth
154:                                                - (amountFull - 2),
155:                                        barRectHeight / 2 + 1);
156:                            }
157:                            paintString(g, 0, 0, barRectWidth, barRectHeight,
158:                                    amountFull, null);
159:                        } else {
160:                            g2.drawLine(barRectWidth / 2 + 1,
161:                                    barRectHeight + 1, barRectWidth / 2 + 1,
162:                                    barRectHeight + 1 - amountFull + 2);
163:                            paintString(g, 2, 2, barRectWidth, barRectHeight,
164:                                    amountFull, null);
165:                        }
166:
167:                    } else {
168:                        Skin skin = xp.getSkin(progressBar,
169:                                vertical ? Part.PP_CHUNKVERT : Part.PP_CHUNK);
170:                        int thickness;
171:                        if (vertical) {
172:                            thickness = barRectWidth - 5;
173:                        } else {
174:                            thickness = barRectHeight - 5;
175:                        }
176:
177:                        int chunkSize = xp.getInt(progressBar,
178:                                Part.PP_PROGRESS, null, Prop.PROGRESSCHUNKSIZE,
179:                                2);
180:                        int spaceSize = xp.getInt(progressBar,
181:                                Part.PP_PROGRESS, null, Prop.PROGRESSSPACESIZE,
182:                                0);
183:                        int nChunks = (amountFull - 4)
184:                                / (chunkSize + spaceSize);
185:
186:                        // See if we can squeeze in an extra chunk without spacing after
187:                        if (spaceSize > 0
188:                                && (nChunks * (chunkSize + spaceSize) + chunkSize) < (amountFull - 4)) {
189:                            nChunks++;
190:                        }
191:
192:                        for (int i = 0; i < nChunks; i++) {
193:                            if (vertical) {
194:                                skin.paintSkin(g, 3, barRectHeight - i
195:                                        * (chunkSize + spaceSize) - chunkSize
196:                                        - 2, thickness, chunkSize, null);
197:                            } else {
198:                                if (isLeftToRight) {
199:                                    skin.paintSkin(g, 4 + i
200:                                            * (chunkSize + spaceSize), 2,
201:                                            chunkSize, thickness, null);
202:                                } else {
203:                                    skin.paintSkin(g, barRectWidth
204:                                            - (2 + (i + 1)
205:                                                    * (chunkSize + spaceSize)),
206:                                            2, chunkSize, thickness, null);
207:                                }
208:                            }
209:                        }
210:                    }
211:                } else {
212:                    super .paintDeterminate(g, c);
213:                }
214:            }
215:
216:            /**
217:             * {@inheritDoc}
218:             * @since 1.6
219:             */
220:            protected void setAnimationIndex(int newValue) {
221:                super .setAnimationIndex(newValue);
222:                XPStyle xp = XPStyle.getXP();
223:                if (xp != null) {
224:                    if (boxRect != null) {
225:                        // get the full repaint area and add it the
226:                        // previous one so we can erase it
227:                        Rectangle chunk = getFullChunkBounds(boxRect);
228:                        if (previousFullBox != null) {
229:                            chunk.add(previousFullBox);
230:                        }
231:                        progressBar.repaint(chunk);
232:                    } else {
233:                        progressBar.repaint();
234:                    }
235:                }
236:            }
237:
238:            /**
239:             * {@inheritDoc}
240:             * @since 1.6
241:             */
242:            protected int getBoxLength(int availableLength, int otherDimension) {
243:                XPStyle xp = XPStyle.getXP();
244:                if (xp != null) {
245:                    return 6; // an apparently hard coded value in Windows
246:                }
247:                return super .getBoxLength(availableLength, otherDimension);
248:            }
249:
250:            /**
251:             * {@inheritDoc}
252:             * @since 1.6
253:             */
254:            protected Rectangle getBox(Rectangle r) {
255:                Rectangle rect = super .getBox(r);
256:
257:                XPStyle xp = XPStyle.getXP();
258:                if (xp != null) {
259:                    boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL);
260:                    Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR;
261:                    Insets ins = indeterminateInsets;
262:
263:                    int currentFrame = getAnimationIndex();
264:                    int framecount = getFrameCount() / 2;
265:
266:                    int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null,
267:                            Prop.PROGRESSSPACESIZE, 0);
268:                    currentFrame = currentFrame % framecount;
269:
270:                    // this code adjusts the chunk size to properly account for the
271:                    // size and gap specified in the XP style. It also does it's own 
272:                    // box placement for the chunk animation. This is required because
273:                    // the inherited algorithm from BasicProgressBarUI goes back and 
274:                    // forth whereas XP only goes in one direction. XP also has ghosted
275:                    // trailing chunks to create the illusion of speed. This code
276:                    // adjusts the pixel length of the animation to account for the
277:                    // trails.
278:                    if (!vertical) {
279:                        rect.y = rect.y + ins.top;
280:                        rect.height = progressBar.getHeight() - ins.top
281:                                - ins.bottom;
282:                        int len = progressBar.getWidth() - ins.left - ins.right;
283:                        len += (rect.width + gap) * 2; // add 2x for the trails
284:                        double delta = (double) (len) / (double) framecount;
285:                        rect.x = (int) (delta * currentFrame) + ins.left;
286:                    } else {
287:                        rect.x = rect.x + ins.left;
288:                        rect.width = progressBar.getWidth() - ins.left
289:                                - ins.right;
290:                        int len = progressBar.getHeight() - ins.top
291:                                - ins.bottom;
292:                        len += (rect.height + gap) * 2; // add 2x for the trails
293:                        double delta = (double) (len) / (double) framecount;
294:                        rect.y = (int) (delta * currentFrame) + ins.top;
295:                    }
296:                }
297:                return rect;
298:            }
299:
300:            protected void paintIndeterminate(Graphics g, JComponent c) {
301:                XPStyle xp = XPStyle.getXP();
302:                if (xp != null) {
303:                    boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL);
304:                    int barRectWidth = progressBar.getWidth();
305:                    int barRectHeight = progressBar.getHeight();
306:                    paintXPBackground(g, vertical, barRectWidth, barRectHeight);
307:
308:                    // Paint the bouncing box.
309:                    boxRect = getBox(boxRect);
310:                    if (boxRect != null) {
311:                        g.setColor(progressBar.getForeground());
312:                        if (!(g instanceof  Graphics2D)) {
313:                            return;
314:                        }
315:                        paintIndeterminateFrame(boxRect, (Graphics2D) g,
316:                                vertical, barRectWidth, barRectHeight);
317:                        if (progressBar.isStringPainted()) {
318:                            if (!vertical) {
319:                                paintString(g, -1, -1, barRectWidth,
320:                                        barRectHeight, 0, null);
321:                            } else {
322:                                paintString(g, 1, 1, barRectWidth,
323:                                        barRectHeight, 0, null);
324:                            }
325:                        }
326:                    }
327:                } else {
328:                    super .paintIndeterminate(g, c);
329:                }
330:            }
331:
332:            private Rectangle getFullChunkBounds(Rectangle box) {
333:                boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL);
334:                XPStyle xp = XPStyle.getXP();
335:                int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null,
336:                        Prop.PROGRESSSPACESIZE, 0);
337:
338:                if (!vertical) {
339:                    int chunksize = box.width + gap;
340:                    return new Rectangle(box.x - chunksize * 2, box.y,
341:                            chunksize * 3, box.height);
342:                } else {
343:                    int chunksize = box.height + gap;
344:                    return new Rectangle(box.x, box.y - chunksize * 2,
345:                            box.width, chunksize * 3);
346:                }
347:            }
348:
349:            private void paintIndeterminateFrame(Rectangle box, Graphics2D g,
350:                    boolean vertical, int bgwidth, int bgheight) {
351:                XPStyle xp = XPStyle.getXP();
352:
353:                // create a new graphics to keep drawing surface state
354:                Graphics2D gfx = (Graphics2D) g.create();
355:
356:                Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR;
357:                Part chunk = vertical ? Part.PP_CHUNKVERT : Part.PP_CHUNK;
358:
359:                // calculate the chunk offsets
360:                int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null,
361:                        Prop.PROGRESSSPACESIZE, 0);
362:                int deltax = 0;
363:                int deltay = 0;
364:                if (!vertical) {
365:                    deltax = -box.width - gap;
366:                    deltay = 0;
367:                } else {
368:                    deltax = 0;
369:                    deltay = -box.height - gap;
370:                }
371:
372:                // Calculate the area of the chunks combined
373:                Rectangle fullBox = getFullChunkBounds(box);
374:
375:                // save this box for the next time
376:                previousFullBox = fullBox;
377:
378:                // this is the entire progress bar minus the track and borders
379:                Insets ins = indeterminateInsets;
380:                Rectangle progbarExtents = new Rectangle(ins.left, ins.top,
381:                        bgwidth - ins.left - ins.right, bgheight - ins.top
382:                                - ins.bottom);
383:
384:                // only paint where the chunks overlap with the progress bar drawing area
385:                Rectangle repaintArea = progbarExtents.intersection(fullBox);
386:
387:                // adjust the cliprect to chop the chunks when they go off the end
388:                gfx.clip(repaintArea);
389:
390:                // get the skin
391:                XPStyle.Skin skin = xp.getSkin(progressBar, chunk);
392:
393:                // do the drawing
394:                gfx.setComposite(AlphaComposite.getInstance(
395:                        AlphaComposite.SRC_OVER, 0.8f));
396:                skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null);
397:                box.translate(deltax, deltay);
398:                gfx.setComposite(AlphaComposite.getInstance(
399:                        AlphaComposite.SRC_OVER, 0.5f));
400:                skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null);
401:                box.translate(deltax, deltay);
402:                gfx.setComposite(AlphaComposite.getInstance(
403:                        AlphaComposite.SRC_OVER, 0.2f));
404:                skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null);
405:
406:                // get rid of our clip and composite changes
407:                gfx.dispose();
408:            }
409:
410:            private void paintXPBackground(Graphics g, boolean vertical,
411:                    int barRectWidth, int barRectHeight) {
412:                XPStyle xp = XPStyle.getXP();
413:                Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR;
414:                Skin skin = xp.getSkin(progressBar, part);
415:
416:                // Paint background
417:                skin.paintSkin(g, 0, 0, barRectWidth, barRectHeight, null);
418:            }
419:        }
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