Source Code Cross Referenced for StateTrackableDelegate.java in  » 6.0-JDK-Modules-sun » java2d » sun » java2d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules sun » java2d » sun.java2d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright 2007 Sun Microsystems, Inc.  All Rights Reserved.
003:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004:         *
005:         * This code is free software; you can redistribute it and/or modify it
006:         * under the terms of the GNU General Public License version 2 only, as
007:         * published by the Free Software Foundation.  Sun designates this
008:         * particular file as subject to the "Classpath" exception as provided
009:         * by Sun in the LICENSE file that accompanied this code.
010:         *
011:         * This code is distributed in the hope that it will be useful, but WITHOUT
012:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014:         * version 2 for more details (a copy is included in the LICENSE file that
015:         * accompanied this code).
016:         *
017:         * You should have received a copy of the GNU General Public License version
018:         * 2 along with this work; if not, write to the Free Software Foundation,
019:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
020:         *
021:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
022:         * CA 95054 USA or visit www.sun.com if you need additional information or
023:         * have any questions.
024:         */
025:
026:        package sun.java2d;
027:
028:        import sun.java2d.StateTrackable.State;
029:        import static sun.java2d.StateTrackable.State.*;
030:
031:        /**
032:         * This class provides a basic pre-packaged implementation of the
033:         * complete {@link StateTrackable} interface with implementations
034:         * of the required methods in the interface and methods to manage
035:         * transitions in the state of the object.
036:         * Classes which wish to implement StateTrackable could create an
037:         * instance of this class and delegate all of their implementations
038:         * for {@code StateTrackable} methods to the corresponding methods
039:         * of this class.
040:         */
041:        public final class StateTrackableDelegate implements  StateTrackable {
042:            /**
043:             * The {@code UNTRACKABLE_DELEGATE} provides an implementation
044:             * of the StateTrackable interface that is permanently in the
045:             * {@link State#UNTRACKABLE UNTRACKABLE} state.
046:             */
047:            public final static StateTrackableDelegate UNTRACKABLE_DELEGATE = new StateTrackableDelegate(
048:                    UNTRACKABLE);
049:
050:            /**
051:             * The {@code IMMUTABLE_DELEGATE} provides an implementation
052:             * of the StateTrackable interface that is permanently in the
053:             * {@link State#IMMUTABLE IMMUTABLE} state.
054:             */
055:            public final static StateTrackableDelegate IMMUTABLE_DELEGATE = new StateTrackableDelegate(
056:                    IMMUTABLE);
057:
058:            /**
059:             * Returns a {@code StateTrackableDelegate} instance with the
060:             * specified initial {@link State State}.
061:             * If the specified {@code State} is
062:             * {@link State#UNTRACKABLE UNTRACKABLE} or
063:             * {@link State#IMMUTABLE IMMUTABLE}
064:             * then the approprirate static instance
065:             * {@link #UNTRACKABLE_DELEGATE} or {@link #IMMUTABLE_DELEGATE}
066:             * is returned.
067:             */
068:            public static StateTrackableDelegate createInstance(State state) {
069:                switch (state) {
070:                case UNTRACKABLE:
071:                    return UNTRACKABLE_DELEGATE;
072:                case STABLE:
073:                    return new StateTrackableDelegate(STABLE);
074:                case DYNAMIC:
075:                    return new StateTrackableDelegate(DYNAMIC);
076:                case IMMUTABLE:
077:                    return IMMUTABLE_DELEGATE;
078:                default:
079:                    throw new InternalError("unknown state");
080:                }
081:            }
082:
083:            private State theState;
084:            StateTracker theTracker; // package private for easy access from tracker
085:            private int numDynamicAgents;
086:
087:            /**
088:             * Constructs a StateTrackableDelegate object with the specified
089:             * initial State.
090:             */
091:            private StateTrackableDelegate(State state) {
092:                this .theState = state;
093:            }
094:
095:            /**
096:             * @inheritDoc
097:             * @since 1.7
098:             */
099:            public State getState() {
100:                return theState;
101:            }
102:
103:            /**
104:             * @inheritDoc
105:             * @since 1.7
106:             */
107:            public synchronized StateTracker getStateTracker() {
108:                StateTracker st = theTracker;
109:                if (st == null) {
110:                    switch (theState) {
111:                    case IMMUTABLE:
112:                        st = StateTracker.ALWAYS_CURRENT;
113:                        break;
114:                    case STABLE:
115:                        st = new StateTracker() {
116:                            public boolean isCurrent() {
117:                                return (theTracker == this );
118:                            }
119:                        };
120:                        break;
121:                    case DYNAMIC:
122:                        // We return the NEVER_CURRENT tracker, but that is
123:                        // just temporary while we are in the DYNAMIC state.
124:                        // NO BREAK
125:                    case UNTRACKABLE:
126:                        st = StateTracker.NEVER_CURRENT;
127:                        break;
128:                    }
129:                    theTracker = st;
130:                }
131:                return st;
132:            }
133:
134:            /**
135:             * This method provides an easy way for delegating classes to
136:             * change the overall {@link State State} of the delegate to
137:             * {@link State#IMMUTABLE IMMUTABLE}.
138:             * @throws IllegalStateException if the current state is
139:             *         {@link State#UNTRACKABLE UNTRACKABLE}
140:             * @see #setUntrackable
141:             * @since 1.7
142:             */
143:            public synchronized void setImmutable() {
144:                if (theState == UNTRACKABLE || theState == DYNAMIC) {
145:                    throw new IllegalStateException("UNTRACKABLE or DYNAMIC "
146:                            + "objects cannot become IMMUTABLE");
147:                }
148:                theState = IMMUTABLE;
149:                theTracker = null;
150:            }
151:
152:            /**
153:             * This method provides an easy way for delegating classes to
154:             * change the overall {@link State State} of the delegate to
155:             * {@link State#UNTRACKABLE UNTRACKABLE}.
156:             * This method is typically called when references to the
157:             * internal data buffers have been made public.
158:             * @throws IllegalStateException if the current state is
159:             *         {@link State#IMMUTABLE IMMUTABLE}
160:             * @see #setImmutable
161:             * @since 1.7
162:             */
163:            public synchronized void setUntrackable() {
164:                if (theState == IMMUTABLE) {
165:                    throw new IllegalStateException("IMMUTABLE objects cannot "
166:                            + "become UNTRACKABLE");
167:                }
168:                theState = UNTRACKABLE;
169:                theTracker = null;
170:            }
171:
172:            /**
173:             * This method provides an easy way for delegating classes to
174:             * manage temporarily setting the overall {@link State State}
175:             * of the delegate to {@link State#DYNAMIC DYNAMIC}
176:             * during well-defined time frames of dynamic pixel updating.
177:             * This method should be called once before each flow of control
178:             * that might dynamically update the pixels in an uncontrolled
179:             * or unpredictable fashion.
180:             * <p>
181:             * The companion method {@link #removeDynamicAgent} method should
182:             * also be called once after each such flow of control has ended.
183:             * Failing to call the remove method will result in this object
184:             * permanently becoming {@link State#DYNAMIC DYNAMIC}
185:             * and therefore effectively untrackable.
186:             * <p>
187:             * This method will only change the {@link State State} of the
188:             * delegate if it is currently {@link State#STABLE STABLE}.
189:             *
190:             * @throws IllegalStateException if the current state is
191:             *         {@link State#IMMUTABLE IMMUTABLE}
192:             * @since 1.7
193:             */
194:            public synchronized void addDynamicAgent() {
195:                if (theState == IMMUTABLE) {
196:                    throw new IllegalStateException("Cannot change state from "
197:                            + "IMMUTABLE");
198:                }
199:                ++numDynamicAgents;
200:                if (theState == STABLE) {
201:                    theState = DYNAMIC;
202:                    theTracker = null;
203:                }
204:            }
205:
206:            /**
207:             * This method provides an easy way for delegating classes to
208:             * manage restoring the overall {@link State State} of the
209:             * delegate back to {@link State#STABLE STABLE}
210:             * after a well-defined time frame of dynamic pixel updating.
211:             * This method should be called once after each flow of control
212:             * that might dynamically update the pixels in an uncontrolled
213:             * or unpredictable fashion has ended.
214:             * <p>
215:             * The companion method {@link #addDynamicAgent} method should
216:             * have been called at some point before each such flow of
217:             * control began.
218:             * If this method is called without having previously called
219:             * the add method, the {@link State State} of this object
220:             * will become unreliable.
221:             * <p>
222:             * This method will only change the {@link State State} of the
223:             * delegate if the number of outstanding dynamic agents has
224:             * gone to 0 and it is currently
225:             * {@link State#DYNAMIC DYNAMIC}.
226:             *
227:             * @since 1.7
228:             */
229:            protected synchronized void removeDynamicAgent() {
230:                if (--numDynamicAgents == 0 && theState == DYNAMIC) {
231:                    theState = STABLE;
232:                    theTracker = null;
233:                }
234:            }
235:
236:            /**
237:             * This method provides an easy way for delegating classes to
238:             * indicate that the contents have changed.
239:             * This method will invalidate outstanding StateTracker objects
240:             * so that any other agents which maintain cached information
241:             * about the pixels will know to refresh their cached copies.
242:             * This method should be called after every modification to
243:             * the data, such as any calls to any of the setElem methods.
244:             * <p>
245:             * Note that, for efficiency, this method does not check the
246:             * {@link State State} of the object to see if it is compatible
247:             * with being marked dirty
248:             * (i.e. not {@link State#IMMUTABLE IMMUTABLE}).
249:             * It is up to the callers to enforce the fact that an
250:             * {@code IMMUTABLE} delegate is never modified.
251:             * @since 1.7
252:             */
253:            public final void markDirty() {
254:                theTracker = null;
255:            }
256:        }
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