Java Doc for BufferedMaskFill.java in  » 6.0-JDK-Modules-sun » java2d » sun » java2d » pipe » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules sun » java2d » sun.java2d.pipe 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


sun.java2d.loops.MaskFill
   sun.java2d.pipe.BufferedMaskFill

All known Subclasses:   sun.java2d.opengl.OGLMaskFill,
BufferedMaskFill
abstract public class BufferedMaskFill extends MaskFill (Code)
The MaskFill operation is expressed as: dst = ((src dst) * pathA) + (dst * (1 - pathA)) The OGL/D3D implementation of the MaskFill operation differs from the above equation because it is not possible to perform such a complex operation in OpenGL/Direct3D (without the use of advanced techniques like fragment shaders and multitexturing). Therefore, the BufferedMaskFill operation is expressed as: dst = (src * pathA) dst This simplified formula is only equivalent to the "true" MaskFill equation in the following situations: - is SrcOver - is Src, extra alpha == 1.0, and the source paint is opaque Therefore, we register BufferedMaskFill primitives for only the SurfaceType and CompositeType restrictions mentioned above. In addition, for the SrcNoEa case we must override the incoming composite with a SrcOver (no extra alpha) instance, so that we set up the OpenGL/Direct3D blending mode to match the BufferedMaskFill equation.


Field Summary
final protected  RenderQueuerq
    

Constructor Summary
protected  BufferedMaskFill(RenderQueue rq, SurfaceType srcType, CompositeType compType, SurfaceType dstType)
    

Method Summary
public  voidMaskFill(SunGraphics2D sg2d, SurfaceData sData, Composite comp, int x, int y, int w, int h, byte[] mask, int maskoff, int maskscan)
    
abstract protected  voidmaskFill(int x, int y, int w, int h, int maskoff, int maskscan, int masklen, byte[] mask)
     Called as a separate Runnable when the operation is too large to fit on the RenderQueue.
abstract protected  voidvalidateContext(SunGraphics2D sg2d, Composite comp, int ctxflags)
     Validates the state in the provided SunGraphics2D object and sets up any special resources for this operation (e.g.

Field Detail
rq
final protected RenderQueue rq(Code)




Constructor Detail
BufferedMaskFill
protected BufferedMaskFill(RenderQueue rq, SurfaceType srcType, CompositeType compType, SurfaceType dstType)(Code)




Method Detail
MaskFill
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData, Composite comp, int x, int y, int w, int h, byte[] mask, int maskoff, int maskscan)(Code)



maskFill
abstract protected void maskFill(int x, int y, int w, int h, int maskoff, int maskscan, int masklen, byte[] mask)(Code)
Called as a separate Runnable when the operation is too large to fit on the RenderQueue. The OGL/D3D pipelines each have their own (small) native implementation of this method.



validateContext
abstract protected void validateContext(SunGraphics2D sg2d, Composite comp, int ctxflags)(Code)
Validates the state in the provided SunGraphics2D object and sets up any special resources for this operation (e.g. enabling gradient shading).



Fields inherited from sun.java2d.loops.MaskFill
final public static String methodSignature(Code)(Java Doc)
final public static int primTypeID(Code)(Java Doc)

Methods inherited from sun.java2d.loops.MaskFill
native public void MaskFill(SunGraphics2D sg2d, SurfaceData sData, Composite comp, int x, int y, int w, int h, byte[] mask, int maskoff, int maskscan)(Code)(Java Doc)
public static MaskFill getFromCache(SurfaceType src, CompositeType comp, SurfaceType dst)(Code)(Java Doc)
public static MaskFill locate(SurfaceType srctype, CompositeType comptype, SurfaceType dsttype)(Code)(Java Doc)
public static MaskFill locatePrim(SurfaceType srctype, CompositeType comptype, SurfaceType dsttype)(Code)(Java Doc)
public GraphicsPrimitive makePrimitive(SurfaceType srctype, CompositeType comptype, SurfaceType dsttype)(Code)(Java Doc)
public GraphicsPrimitive traceWrap()(Code)(Java Doc)

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