Source Code Cross Referenced for RotateCRIF.java in  » 6.0-JDK-Modules » Java-Advanced-Imaging » com » sun » media » jai » opimage » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » Java Advanced Imaging » com.sun.media.jai.opimage 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: RotateCRIF.java,v $
003:         *
004:         * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Use is subject to license terms.
007:         *
008:         * $Revision: 1.2 $
009:         * $Date: 2005/11/21 22:49:40 $
010:         * $State: Exp $
011:         */
012:        package com.sun.media.jai.opimage;
013:
014:        import java.awt.RenderingHints;
015:        import java.awt.geom.AffineTransform;
016:        import java.awt.geom.NoninvertibleTransformException;
017:        import java.awt.image.DataBuffer;
018:        import java.awt.image.MultiPixelPackedSampleModel;
019:        import java.awt.image.RenderedImage;
020:        import java.awt.image.SampleModel;
021:        import java.awt.image.renderable.RenderableImage;
022:        import java.awt.image.renderable.RenderableImageOp;
023:        import java.awt.image.renderable.RenderContext;
024:        import java.awt.image.renderable.ParameterBlock;
025:        import java.awt.image.renderable.RenderedImageFactory;
026:        import javax.media.jai.CRIFImpl;
027:        import javax.media.jai.BorderExtender;
028:        import javax.media.jai.ImageLayout;
029:        import javax.media.jai.Interpolation;
030:        import javax.media.jai.InterpolationBicubic;
031:        import javax.media.jai.InterpolationBicubic2;
032:        import javax.media.jai.InterpolationBilinear;
033:        import javax.media.jai.InterpolationNearest;
034:        import javax.media.jai.InterpolationTable;
035:        import javax.media.jai.JAI;
036:        import javax.media.jai.OpImage;
037:        import javax.media.jai.PlanarImage;
038:        import javax.media.jai.RenderedOp;
039:        import com.sun.media.jai.opimage.PointMapperOpImage;
040:        import java.util.Map;
041:        import java.awt.geom.Rectangle2D;
042:        import java.awt.geom.Point2D;
043:
044:        /**
045:         * @since EA4
046:         * @see AffineOpimage
047:         */
048:        public class RotateCRIF extends CRIFImpl {
049:
050:            /** Constructor. */
051:            public RotateCRIF() {
052:                super ("rotate");
053:            }
054:
055:            /**
056:             * Creates an rotate operation.
057:             */
058:            public RenderedImage create(ParameterBlock paramBlock,
059:                    RenderingHints renderHints) {
060:                // Get ImageLayout from renderHints if any.
061:                ImageLayout layout = RIFUtil.getImageLayoutHint(renderHints);
062:
063:                // Get BorderExtender from renderHints if any.
064:                BorderExtender extender = RIFUtil
065:                        .getBorderExtenderHint(renderHints);
066:
067:                RenderedImage source = paramBlock.getRenderedSource(0);
068:
069:                float x_center = paramBlock.getFloatParameter(0);
070:                float y_center = paramBlock.getFloatParameter(1);
071:                float angle = paramBlock.getFloatParameter(2);
072:
073:                Object arg1 = paramBlock.getObjectParameter(3);
074:                Interpolation interp = (Interpolation) arg1;
075:
076:                double[] backgroundValues = (double[]) paramBlock
077:                        .getObjectParameter(4);
078:
079:                SampleModel sm = source.getSampleModel();
080:                boolean isBinary = (sm instanceof  MultiPixelPackedSampleModel)
081:                        && (sm.getSampleSize(0) == 1)
082:                        && (sm.getDataType() == DataBuffer.TYPE_BYTE
083:                                || sm.getDataType() == DataBuffer.TYPE_USHORT || sm
084:                                .getDataType() == DataBuffer.TYPE_INT);
085:
086:                //
087:                // Convert angle to degrees (within some precision) given PI's
088:                // transcendental nature. All this, to check if we can call
089:                // simpler methods like Copy or Transpose for certain angles
090:                // viz., 0, 90, 180, 270, 360, 450, .....
091:                //
092:                double tmp_angle = (180.0 / Math.PI) * angle;
093:                double rnd_angle = Math.round(tmp_angle);
094:
095:                //
096:                // Represent the angle as an AffineTransform
097:                //
098:                AffineTransform transform = AffineTransform.getRotateInstance(
099:                        angle, x_center, y_center);
100:
101:                // Check if angle is (nearly) integral
102:                if (Math.abs(rnd_angle - tmp_angle) < 0.0001) {
103:                    int dangle = (int) rnd_angle % 360;
104:
105:                    // Shift dangle into the range [0..359].
106:                    if (dangle < 0) {
107:                        dangle += 360;
108:                    }
109:
110:                    //
111:                    // Do a copy if angle is 0 degrees or
112:                    // multiple of 360 degrees
113:                    //
114:                    if (dangle == 0) {
115:                        return new CopyOpImage(source, renderHints, layout);
116:                    }
117:
118:                    int ix_center = (int) Math.round(x_center);
119:                    int iy_center = (int) Math.round(y_center);
120:
121:                    // Do a transpose if angle is mutiple of 270, 180, 90 degrees
122:                    // and the translation is (nearly) integral.
123:                    if (((dangle % 90) == 0)
124:                            && (Math.abs(x_center - ix_center) < 0.0001)
125:                            && (Math.abs(y_center - iy_center) < 0.0001)) {
126:
127:                        int transType = -1;
128:                        int rotMinX = 0;
129:                        int rotMinY = 0;
130:
131:                        int sourceMinX = source.getMinX();
132:                        int sourceMinY = source.getMinY();
133:                        int sourceMaxX = sourceMinX + source.getWidth();
134:                        int sourceMaxY = sourceMinY + source.getHeight();
135:
136:                        if (dangle == 90) {
137:                            transType = 4;
138:                            rotMinX = ix_center - (sourceMaxY - iy_center);
139:                            rotMinY = iy_center - (ix_center - sourceMinX);
140:                        } else if (dangle == 180) {
141:                            transType = 5;
142:                            rotMinX = 2 * ix_center - sourceMaxX;
143:                            rotMinY = 2 * iy_center - sourceMaxY;
144:                        } else { // dangle == 270
145:                            transType = 6;
146:                            rotMinX = ix_center - (iy_center - sourceMinY);
147:                            rotMinY = iy_center - (sourceMaxX - ix_center);
148:                        }
149:
150:                        RenderedImage trans;
151:                        if (isBinary) {
152:                            trans = new TransposeBinaryOpImage(source,
153:                                    renderHints, layout, transType);
154:                        } else {
155:                            trans = new TransposeOpImage(source, renderHints,
156:                                    layout, transType);
157:                        }
158:
159:                        // Determine current image origin
160:                        int imMinX = trans.getMinX();
161:                        int imMinY = trans.getMinY();
162:
163:                        // TranslateIntOpImage can't deal with ImageLayout hint
164:                        if (layout == null) {
165:                            // Translate image and return it
166:                            OpImage intermediateImage = new TranslateIntOpImage(
167:                                    trans, renderHints, rotMinX - imMinX,
168:                                    rotMinY - imMinY);
169:                            try {
170:                                return new PointMapperOpImage(
171:                                        intermediateImage, renderHints,
172:                                        transform);
173:                            } catch (NoninvertibleTransformException nite) {
174:                                return intermediateImage;
175:                            }
176:                        } else {
177:                            ParameterBlock pbScale = new ParameterBlock();
178:                            pbScale.addSource(trans);
179:                            pbScale.add(0F);
180:                            pbScale.add(0F);
181:                            pbScale.add(rotMinX - imMinX);
182:                            pbScale.add(rotMinY - imMinY);
183:                            pbScale.add(interp);
184:                            PlanarImage intermediateImage = JAI.create("scale",
185:                                    pbScale, renderHints).getRendering();
186:                            try {
187:                                return new PointMapperOpImage(
188:                                        intermediateImage, renderHints,
189:                                        transform);
190:                            } catch (NoninvertibleTransformException nite) {
191:                                return intermediateImage;
192:                            }
193:                        }
194:                    }
195:                }
196:
197:                //
198:                // At this point we know that we cannot call other operations.
199:                // Have to do Affine.
200:                //
201:
202:                //
203:                // Do the Affine operation
204:                //
205:                if (interp instanceof  InterpolationNearest) {
206:                    if (isBinary) {
207:                        return new AffineNearestBinaryOpImage(source, extender,
208:                                renderHints, layout, transform, interp,
209:                                backgroundValues);
210:                    } else {
211:                        return new AffineNearestOpImage(source, extender,
212:                                renderHints, layout, transform, interp,
213:                                backgroundValues);
214:                    }
215:                } else if (interp instanceof  InterpolationBilinear) {
216:                    return new AffineBilinearOpImage(source, extender,
217:                            renderHints, layout, transform, interp,
218:                            backgroundValues);
219:                } else if (interp instanceof  InterpolationBicubic) {
220:                    return new AffineBicubicOpImage(source, extender,
221:                            renderHints, layout, transform, interp,
222:                            backgroundValues);
223:                } else if (interp instanceof  InterpolationBicubic2) {
224:                    return new AffineBicubic2OpImage(source, extender,
225:                            renderHints, layout, transform, interp,
226:                            backgroundValues);
227:                } else {
228:                    return new AffineGeneralOpImage(source, extender,
229:                            renderHints, layout, transform, interp,
230:                            backgroundValues);
231:                }
232:            }
233:
234:            /**
235:             * Creates a new instance of <code>AffineOpImage</code>
236:             * in the renderable layer. This method satisfies the
237:             * implementation of CRIF.
238:             */
239:            public RenderedImage create(RenderContext renderContext,
240:                    ParameterBlock paramBlock) {
241:                return paramBlock.getRenderedSource(0);
242:            }
243:
244:            /**
245:             * Maps the output RenderContext into the RenderContext for the ith
246:             * source.
247:             * This method satisfies the implementation of CRIF.
248:             *
249:             * @param i               The index of the source image.
250:             * @param renderContext   The renderContext being applied to the operation.
251:             * @param paramBlock      The ParameterBlock containing the sources
252:             *                        and the translation factors.
253:             * @param image           The RenderableImageOp from which this method
254:             *                        was called.
255:             */
256:            public RenderContext mapRenderContext(int i,
257:                    RenderContext renderContext, ParameterBlock paramBlock,
258:                    RenderableImage image) {
259:                float x_center = paramBlock.getFloatParameter(0);
260:                float y_center = paramBlock.getFloatParameter(1);
261:                float angle = paramBlock.getFloatParameter(2);
262:
263:                AffineTransform rotate = AffineTransform.getRotateInstance(
264:                        angle, x_center, y_center);
265:
266:                RenderContext RC = (RenderContext) renderContext.clone();
267:                AffineTransform usr2dev = RC.getTransform();
268:                usr2dev.concatenate(rotate);
269:                RC.setTransform(usr2dev);
270:                return RC;
271:            }
272:
273:            /**
274:             * Gets the bounding box for the output of <code>TranslateOpImage</code>.
275:             * This method satisfies the implementation of CRIF.
276:             */
277:            public Rectangle2D getBounds2D(ParameterBlock paramBlock) {
278:                RenderableImage source = paramBlock.getRenderableSource(0);
279:
280:                float x_center = paramBlock.getFloatParameter(0);
281:                float y_center = paramBlock.getFloatParameter(1);
282:                float angle = paramBlock.getFloatParameter(2);
283:                Interpolation interp = (Interpolation) paramBlock
284:                        .getObjectParameter(3);
285:
286:                //
287:                // Convert angle to degrees (within some precision) given PI's
288:                // transcendantal nature. All this, to check if we can call
289:                // simpler methods like Copy or Transpose for certain angles
290:                // viz., 0, 90, 180, 270, 360, 450, .....
291:                //
292:                int dangle = 0;
293:                double tmp_angle = 180.0F * angle / Math.PI;
294:                double rnd_angle = Math.round(tmp_angle);
295:
296:                if (Math.abs(rnd_angle - tmp_angle) < 0.0001) {
297:                    dangle = (int) rnd_angle;
298:                } else {
299:                    dangle = (int) tmp_angle;
300:                }
301:
302:                //
303:                // It's a copy if angle is 0 degrees or multiple of 360 degrees
304:                //
305:                if (dangle % 360 == 0) {
306:                    return new Rectangle2D.Float(source.getMinX(), source
307:                            .getMinY(), source.getWidth(), source.getHeight());
308:                }
309:
310:                //
311:                // It's a transpose if angle is mutiple of 270, 180, 90 degrees
312:                //
313:                float x0 = (float) source.getMinX();
314:                float y0 = (float) source.getMinY();
315:                float s_width = (float) source.getWidth();
316:                float s_height = (float) source.getHeight();
317:                float x1 = x0 + s_width - 1;
318:                float y1 = y0 + s_height - 1;
319:
320:                float tx0 = 0;
321:                float ty0 = 0;
322:                float tx1 = 0;
323:                float ty1 = 0;
324:
325:                if (dangle % 270 == 0) {
326:                    if (dangle < 0) {
327:                        // -270 degrees
328:                        tx0 = s_height - y1 - 1;
329:                        ty0 = x0;
330:                        tx1 = s_height - y0 - 1;
331:                        ty1 = x1;
332:                        return new Rectangle2D.Float(tx0, ty0, tx1 - tx0 + 1,
333:                                ty1 - ty0 + 1);
334:                    } else {
335:                        // 270 degrees
336:                        tx0 = y0;
337:                        ty0 = s_width - x1 - 1;
338:                        tx1 = y1;
339:                        ty1 = s_width - x0 - 1;
340:                        return new Rectangle2D.Float(tx0, ty0, tx1 - tx0 + 1,
341:                                ty1 - ty0 + 1);
342:                    }
343:                }
344:
345:                if (dangle % 180 == 0) {
346:                    tx0 = s_width - x1 - 1;
347:                    ty0 = s_height - y1 - 1;
348:                    tx1 = s_width - x0 - 1;
349:                    ty1 = s_height - y0 - 1;
350:                    // 180 degrees
351:                    return new Rectangle2D.Float(tx0, ty0, tx1 - tx0 + 1, ty1
352:                            - ty0 + 1);
353:                }
354:
355:                if (dangle % 90 == 0) {
356:                    if (dangle < 0) {
357:                        // -90 degrees
358:                        tx0 = y0;
359:                        ty0 = s_width - x1 - 1;
360:                        tx1 = y1;
361:                        ty1 = s_width - x0 - 1;
362:                        return new Rectangle2D.Float(tx0, ty0, tx1 - tx0 + 1,
363:                                ty1 - ty0 + 1);
364:                    } else {
365:                        // 90 degrees
366:                        tx0 = s_height - y1 - 1;
367:                        ty0 = x0;
368:                        tx1 = s_height - y0 - 1;
369:                        ty1 = x1;
370:                        return new Rectangle2D.Float(tx0, ty0, tx1 - tx0 + 1,
371:                                ty1 - ty0 + 1);
372:                    }
373:                }
374:
375:                //
376:                // It's a Affine
377:                //
378:                AffineTransform rotate = AffineTransform.getRotateInstance(
379:                        angle, x_center, y_center);
380:
381:                //
382:                // Get sx0,sy0 coordinates and width & height of the source
383:                //
384:                float sx0 = (float) source.getMinX();
385:                float sy0 = (float) source.getMinY();
386:                float sw = (float) source.getWidth();
387:                float sh = (float) source.getHeight();
388:
389:                //
390:                // The 4 points (clockwise order) are
391:                //      (sx0, sy0),    (sx0+sw, sy0)
392:                //      (sx0, sy0+sh), (sx0+sw, sy0+sh)
393:                //
394:                Point2D[] pts = new Point2D[4];
395:                pts[0] = new Point2D.Float(sx0, sy0);
396:                pts[1] = new Point2D.Float((sx0 + sw), sy0);
397:                pts[2] = new Point2D.Float((sx0 + sw), (sy0 + sh));
398:                pts[3] = new Point2D.Float(sx0, (sy0 + sh));
399:
400:                // Forward map
401:                rotate.transform(pts, 0, pts, 0, 4);
402:
403:                float dx0 = Float.MAX_VALUE;
404:                float dy0 = Float.MAX_VALUE;
405:                float dx1 = -Float.MAX_VALUE;
406:                float dy1 = -Float.MAX_VALUE;
407:                for (int i = 0; i < 4; i++) {
408:                    float px = (float) pts[i].getX();
409:                    float py = (float) pts[i].getY();
410:
411:                    dx0 = Math.min(dx0, px);
412:                    dy0 = Math.min(dy0, py);
413:                    dx1 = Math.max(dx1, px);
414:                    dy1 = Math.max(dy1, py);
415:                }
416:
417:                //
418:                // Get the width & height of the resulting bounding box.
419:                // This is set on the layout
420:                //
421:                float lw = dx1 - dx0;
422:                float lh = dy1 - dy0;
423:
424:                return new Rectangle2D.Float(dx0, dy0, lw, lh);
425:            }
426:        }
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