| java.lang.Object com.sun.jsr239.GL10Impl
All known Subclasses: com.sun.jsr239.GL11Impl,
Method Summary | |
void | IglClipPlanef(int plane, float[] equation, int offset) | void | IglClipPlanex(int plane, int[] equation, int offset) | void | IglDeleteTextures(int n, int[] textures, int offset) | void | IglFogfv(int pname, float[] params, int offset) | void | IglFogxv(int pname, int[] params, int offset) | void | IglGenTextures(int n, int[] textures, int offset) | void | IglGetBooleanv(int pname, int[] params, int offset, int length) | void | IglGetIntegerv(int pname, int[] params, int offset, int length) | void | IglLightModelfv(int pname, float[] params, int offset) | void | IglLightModelxv(int pname, int[] params, int offset) | void | IglLightfv(int light, int pname, float[] params, int offset) | void | IglLightxv(int light, int pname, int[] params, int offset) | void | IglLoadMatrixf(float[] m, int offset) | void | IglLoadMatrixx(int[] m, int offset) | void | IglMaterialfv(int face, int pname, float[] params, int offset) | void | IglMaterialxv(int face, int pname, int[] params, int offset) | void | IglMultMatrixf(float[] m, int offset) | void | IglMultMatrixx(int[] m, int offset) | void | IglPointParameterfv(int pname, float[] params, int offset) | void | IglPointParameterxv(int pname, int[] params, int offset) | void | IglTexEnvfv(int target, int pname, float[] params, int offset) | void | IglTexEnviv(int target, int pname, int[] params, int offset) | void | IglTexEnvxv(int target, int pname, int[] params, int offset) | void | IglTexParameterfv(int target, int pname, float[] params, int offset) | void | IglTexParameteriv(int target, int pname, int[] params, int offset) | void | IglTexParameterxv(int target, int pname, int[] params, int offset) | native void | _execute(int[] queue, int count) | native static int | _getNativeAddress(Buffer buffer, int offset) | native int | _glCheckFramebufferStatusOES(int target) | native void | _glGenBuffers(int n, int[] buffers, int offset) | native void | _glGenFramebuffersOES(int n, int[] framebuffers, int offset) | native void | _glGenRenderbuffersOES(int n, int[] renderbuffers, int offset) | native void | _glGenTextures(int n, int[] textures, int offset) | native void | _glGenerateError(int error) | native void | _glGetBooleanv(int pname, int[] params, int offset, int length) | native void | _glGetBufferParameteriv(int target, int pname, int[] params, int offset, int length) | native void | _glGetClipPlanef(int pname, float[] eqn, int offset) | native void | _glGetClipPlanex(int pname, int[] eqn, int offset) | native int | _glGetError() | native void | _glGetFixedv(int pname, int[] params, int offset, int length) | native void | _glGetFloatv(int pname, float[] params, int offset, int length) | native void | _glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, int[] params, int offset, int length) | native void | _glGetIntegerv(int pname, int[] params, int offset, int length) | native void | _glGetLightfv(int light, int pname, float[] params, int offset, int length) | native void | _glGetLightxv(int light, int pname, int[] params, int offset, int length) | native void | _glGetMaterialfv(int face, int pname, float[] params, int offset, int length) | native void | _glGetMaterialxv(int face, int pname, int[] params, int offset, int length) | native void | _glGetRenderbufferParameterivOES(int target, int pname, int[] params, int offset, int length) | native String | _glGetString(int name) | native void | _glGetTexEnvfv(int env, int pname, float[] params, int offset, int length) | native void | _glGetTexEnviv(int env, int pname, int[] params, int offset, int length) | native void | _glGetTexEnvxv(int env, int pname, int[] params, int offset, int length) | native int | _glGetTexGenfv(int coord, int pname, float[] params, int offset, int length) | native int | _glGetTexGeniv(int coord, int pname, int[] params, int offset, int length) | native int | _glGetTexGenxv(int coord, int pname, int[] params, int offset, int length) | native void | _glGetTexParameterfv(int target, int pname, float[] params, int offset, int length) | native void | _glGetTexParameteriv(int target, int pname, int[] params, int offset, int length) | native void | _glGetTexParameterxv(int target, int pname, int[] params, int offset, int length) | native int | _glIsBuffer(int buffer) | native int | _glIsEnabled(int cap) | native int | _glIsFramebufferOES(int framebuffer) | native int | _glIsRenderbufferOES(int renderbuffer) | native int | _glIsTexture(int texture) | native int | _glQueryMatrixxOES(int[] mantissa, int mantissaOffset, int[] exponent, int exponentOffset) | native void | _glReadPixelsByte(int x, int y, int width, int height, int format, int type, byte[] array, int offset) | native void | _glReadPixelsInt(int x, int y, int width, int height, int format, int type, int[] array, int offset) | native void | _glReadPixelsPtr(int x, int y, int width, int height, int format, int type, int pointer) | void | addBuffer(int buffer) | boolean | bufferExists(int buffer) | void | bufferIndexData(Buffer data, int offset, int size, boolean removeOldData) | int | bufferTypeSize(Buffer pointer) | void | checkBounds(int last) | void | checkDrawElementsBounds(byte[] indices) | void | checkIndices(int[] indices) | void | checkLength(boolean[] params, int length, int offset) Utility for common error checking. | void | checkLength(short[] params, int length, int offset) Utility for common error checking. | void | checkLength(int[] params, int length, int offset) Utility for common error checking. | void | checkLength(float[] params, int length, int offset) Utility for common error checking. | void | checkLength(Buffer params, int length) Utility for common error checking. | void | checkThread() | Buffer | createDirectCopy(Buffer data) | public synchronized void | dispose() | int | floatToIntBits(float f) | byte[] | getBufferIndices() | int | getBufferSize(int target) | public synchronized void | glActiveTexture(int texture) | public synchronized void | glAlphaFunc(int func, float ref) | public synchronized void | glAlphaFuncx(int func, int ref) | public synchronized void | glBindTexture(int target, int texture) | public synchronized void | glBlendFunc(int sfactor, int dfactor) | public synchronized void | glClear(int mask) | public synchronized void | glClearColor(float red, float green, float blue, float alpha) | public synchronized void | glClearColorx(int red, int green, int blue, int alpha) | public synchronized void | glClearDepthf(float depth) | public synchronized void | glClearDepthx(int depth) | public synchronized void | glClearStencil(int s) | public synchronized void | glClientActiveTexture(int texture) | public synchronized void | glColor4f(float red, float green, float blue, float alpha) | public synchronized void | glColor4ub(byte red, byte green, byte blue, byte alpha) | public synchronized void | glColor4x(int red, int green, int blue, int alpha) | public synchronized void | glColorMask(boolean red, boolean green, boolean blue, boolean alpha) | public synchronized void | glColorPointer(int size, int type, int stride, Buffer pointer) | public synchronized void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) | public synchronized void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data) | public synchronized void | glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) | public synchronized void | glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) | public synchronized void | glCullFace(int mode) | public synchronized void | glDeleteTextures(int n, int[] textures, int offset) | public synchronized void | glDeleteTextures(int n, IntBuffer textures) | public synchronized void | glDepthFunc(int func) | public synchronized void | glDepthMask(boolean flag) | public synchronized void | glDepthRangef(float zNear, float zFar) | public synchronized void | glDepthRangex(int zNear, int zFar) | public synchronized void | glDisable(int cap) | public synchronized void | glDisableClientState(int array) | public synchronized void | glDrawArrays(int mode, int first, int count) | public synchronized void | glDrawElements(int mode, int count, int type, Buffer indices) | public synchronized void | glEnable(int cap) | public synchronized void | glEnableClientState(int array) | public synchronized void | glFinish() | public synchronized void | glFlush() | public synchronized void | glFogf(int pname, float param) | public synchronized void | glFogfv(int pname, float[] params, int offset) | public synchronized void | glFogfv(int pname, FloatBuffer params) | public synchronized void | glFogx(int pname, int param) | public synchronized void | glFogxv(int pname, int[] params, int offset) | public synchronized void | glFogxv(int pname, IntBuffer params) | public synchronized void | glFrontFace(int mode) | public synchronized void | glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) | public synchronized void | glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar) | public synchronized void | glGenTextures(int n, int[] textures, int offset) | public synchronized void | glGenTextures(int n, IntBuffer textures) | public synchronized void | glGetBooleanv(int pname, boolean[] params, int offset) | public synchronized void | glGetBooleanv(int pname, IntBuffer params) | public synchronized int | glGetError() | public synchronized void | glGetIntegerv(int pname, int[] params, int offset) | public synchronized void | glGetIntegerv(int pname, IntBuffer params) | public synchronized String | glGetString(int name) | public synchronized void | glHint(int target, int mode) | public synchronized boolean | glIsBuffer(int buffer) | public synchronized boolean | glIsEnabled(int cap) | public synchronized boolean | glIsTexture(int texture) | public synchronized void | glLightModelf(int pname, float param) | public synchronized void | glLightModelfv(int pname, float[] params, int offset) | public synchronized void | glLightModelfv(int pname, FloatBuffer params) | public synchronized void | glLightModelx(int pname, int param) | public synchronized void | glLightModelxv(int pname, int[] params, int offset) | public synchronized void | glLightModelxv(int pname, IntBuffer params) | public synchronized void | glLightf(int light, int pname, float param) | public synchronized void | glLightfv(int light, int pname, float[] params, int offset) | public synchronized void | glLightfv(int light, int pname, FloatBuffer params) | public synchronized void | glLightx(int light, int pname, int param) | public synchronized void | glLightxv(int light, int pname, int[] params, int offset) | public synchronized void | glLightxv(int light, int pname, IntBuffer params) | public synchronized void | glLineWidth(float width) | public synchronized void | glLineWidthx(int width) | public synchronized void | glLoadIdentity() | public synchronized void | glLoadMatrixf(float[] m, int offset) | public synchronized void | glLoadMatrixf(FloatBuffer m) | public synchronized void | glLoadMatrixx(int[] m, int offset) | public synchronized void | glLoadMatrixx(IntBuffer m) | public synchronized void | glLogicOp(int opcode) | public synchronized void | glMaterialf(int face, int pname, float param) | public synchronized void | glMaterialfv(int face, int pname, float[] params, int offset) | public synchronized void | glMaterialfv(int face, int pname, FloatBuffer params) | public synchronized void | glMaterialx(int face, int pname, int param) | public synchronized void | glMaterialxv(int face, int pname, int[] params, int offset) | public synchronized void | glMaterialxv(int face, int pname, IntBuffer params) | public synchronized void | glMatrixMode(int mode) | public synchronized void | glMultMatrixf(float[] m, int offset) | public synchronized void | glMultMatrixf(FloatBuffer m) | public synchronized void | glMultMatrixx(int[] m, int offset) | public synchronized void | glMultMatrixx(IntBuffer m) | public synchronized void | glMultiTexCoord4f(int target, float s, float t, float r, float q) | public synchronized void | glMultiTexCoord4x(int target, int s, int t, int r, int q) | public synchronized void | glNormal3f(float nx, float ny, float nz) | public synchronized void | glNormal3x(int nx, int ny, int nz) | public synchronized void | glNormalPointer(int type, int stride, Buffer pointer) | public synchronized void | glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) | public synchronized void | glOrthox(int left, int right, int bottom, int top, int zNear, int zFar) | public synchronized void | glPixelStorei(int pname, int param) | public synchronized void | glPointParameterf(int pname, float param) | public synchronized void | glPointParameterfv(int pname, float[] params, int offset) | public synchronized void | glPointParameterfv(int pname, FloatBuffer params) | public synchronized void | glPointParameterx(int pname, int param) | public synchronized void | glPointParameterxv(int pname, int[] params, int offset) | public synchronized void | glPointParameterxv(int pname, IntBuffer params) | public synchronized void | glPointSize(float size) | public synchronized void | glPointSizex(int size) | public synchronized void | glPolygonOffset(float factor, float units) | public synchronized void | glPolygonOffsetx(int factor, int units) | public synchronized void | glPopMatrix() | public synchronized void | glPushMatrix() | public synchronized int | glQueryMatrixxOES(int[] mantissa, int mantissaOffset, int[] exponent, int exponentOffset) | public synchronized void | glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels) | public synchronized void | glRotatef(float angle, float x, float y, float z) | public synchronized void | glRotatex(int angle, int x, int y, int z) | public synchronized void | glSampleCoverage(float value, boolean invert) | public synchronized void | glSampleCoveragex(int value, boolean invert) | public synchronized void | glScalef(float x, float y, float z) | public synchronized void | glScalex(int x, int y, int z) | public synchronized void | glScissor(int x, int y, int width, int height) | public synchronized void | glShadeModel(int mode) | public synchronized void | glStencilFunc(int func, int ref, int mask) | public synchronized void | glStencilMask(int mask) | public synchronized void | glStencilOp(int fail, int zfail, int zpass) | public synchronized void | glTexCoordPointer(int size, int type, int stride, Buffer pointer) | public synchronized void | glTexEnvf(int target, int pname, float param) | public synchronized void | glTexEnvfv(int target, int pname, float[] params, int offset) | public synchronized void | glTexEnvfv(int target, int pname, FloatBuffer params) | public synchronized void | glTexEnvi(int target, int pname, int param) | public synchronized void | glTexEnviv(int target, int pname, int[] params, int offset) | public synchronized void | glTexEnviv(int target, int pname, IntBuffer params) | public synchronized void | glTexEnvx(int target, int pname, int param) | public synchronized void | glTexEnvxv(int target, int pname, int[] params, int offset) | public synchronized void | glTexEnvxv(int target, int pname, IntBuffer params) | public synchronized void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels) | public synchronized void | glTexParameterf(int target, int pname, float param) | public synchronized void | glTexParameterfv(int target, int pname, float[] params, int offset) | public synchronized void | glTexParameterfv(int target, int pname, FloatBuffer params) | public synchronized void | glTexParameteri(int target, int pname, int param) | public synchronized void | glTexParameteriv(int target, int pname, int[] params, int offset) | public synchronized void | glTexParameteriv(int target, int pname, IntBuffer params) | public synchronized void | glTexParameterx(int target, int pname, int param) | public synchronized void | glTexParameterxv(int target, int pname, int[] params, int offset) | public synchronized void | glTexParameterxv(int target, int pname, IntBuffer params) | public synchronized void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels) | public synchronized void | glTranslatef(float x, float y, float z) | public synchronized void | glTranslatex(int x, int y, int z) | public synchronized void | glVertexPointer(int size, int type, int stride, Buffer pointer) | public synchronized void | glViewport(int x, int y, int width, int height) | public static void | grabContext() Set the context associated with the current Java thread as the
native context. | boolean | isDirect(Buffer buf) | int | offset(ByteBuffer buffer) | int | offset(ShortBuffer buffer) | int | offset(IntBuffer buffer) | int | offset(FloatBuffer buffer) | int | pointer(Buffer buffer) | void | q(int cmd, int count) | void | q(int i) | void | q(float f) | void | q(Buffer buf) | public void | qflush() | void | removeBuffer(int buffer) | void | setBufferSize(int target, int size) | void | throwIAE(String message) |
CMD_ACTIVE_TEXTURE | final public static int CMD_ACTIVE_TEXTURE(Code) | | |
CMD_ALPHA_FUNC | final public static int CMD_ALPHA_FUNC(Code) | | |
CMD_ALPHA_FUNCX | final public static int CMD_ALPHA_FUNCX(Code) | | |
CMD_BIND_BUFFER | final public static int CMD_BIND_BUFFER(Code) | | |
CMD_BIND_FRAMEBUFFER | final public static int CMD_BIND_FRAMEBUFFER(Code) | | |
CMD_BIND_RENDERBUFFER | final public static int CMD_BIND_RENDERBUFFER(Code) | | |
CMD_BIND_TEXTURE | final public static int CMD_BIND_TEXTURE(Code) | | |
CMD_BLEND_EQUATION | final public static int CMD_BLEND_EQUATION(Code) | | |
CMD_BLEND_EQUATION_SEPARATE | final public static int CMD_BLEND_EQUATION_SEPARATE(Code) | | |
CMD_BLEND_FUNC | final public static int CMD_BLEND_FUNC(Code) | | |
CMD_BLEND_FUNC_SEPARATE | final public static int CMD_BLEND_FUNC_SEPARATE(Code) | | |
CMD_BUFFER_DATA | final public static int CMD_BUFFER_DATA(Code) | | |
CMD_BUFFER_SUB_DATA | final public static int CMD_BUFFER_SUB_DATA(Code) | | |
CMD_CLEAR | final public static int CMD_CLEAR(Code) | | |
CMD_CLEAR_COLOR | final public static int CMD_CLEAR_COLOR(Code) | | |
CMD_CLEAR_COLORX | final public static int CMD_CLEAR_COLORX(Code) | | |
CMD_CLEAR_DEPTHF | final public static int CMD_CLEAR_DEPTHF(Code) | | |
CMD_CLEAR_DEPTHX | final public static int CMD_CLEAR_DEPTHX(Code) | | |
CMD_CLEAR_STENCIL | final public static int CMD_CLEAR_STENCIL(Code) | | |
CMD_CLIENT_ACTIVE_TEXTURE | final public static int CMD_CLIENT_ACTIVE_TEXTURE(Code) | | |
CMD_CLIP_PLANEF | final public static int CMD_CLIP_PLANEF(Code) | | |
CMD_CLIP_PLANEFB | final public static int CMD_CLIP_PLANEFB(Code) | | |
CMD_CLIP_PLANEX | final public static int CMD_CLIP_PLANEX(Code) | | |
CMD_CLIP_PLANEXB | final public static int CMD_CLIP_PLANEXB(Code) | | |
CMD_COLOR4F | final public static int CMD_COLOR4F(Code) | | |
CMD_COLOR4UB | final public static int CMD_COLOR4UB(Code) | | |
CMD_COLOR4X | final public static int CMD_COLOR4X(Code) | | |
CMD_COLOR_MASK | final public static int CMD_COLOR_MASK(Code) | | |
CMD_COLOR_POINTER | final public static int CMD_COLOR_POINTER(Code) | | |
CMD_COLOR_POINTER_VBO | final public static int CMD_COLOR_POINTER_VBO(Code) | | |
CMD_COMPRESSED_TEX_IMAGE_2D | final public static int CMD_COMPRESSED_TEX_IMAGE_2D(Code) | | |
CMD_COMPRESSED_TEX_SUB_IMAGE_2D | final public static int CMD_COMPRESSED_TEX_SUB_IMAGE_2D(Code) | | |
CMD_COPY_TEX_IMAGE_2D | final public static int CMD_COPY_TEX_IMAGE_2D(Code) | | |
CMD_COPY_TEX_SUB_IMAGE_2D | final public static int CMD_COPY_TEX_SUB_IMAGE_2D(Code) | | |
CMD_CULL_FACE | final public static int CMD_CULL_FACE(Code) | | |
CMD_CURRENT_PALETTE_MATRIX | final public static int CMD_CURRENT_PALETTE_MATRIX(Code) | | |
CMD_DELETE_BUFFERS | final public static int CMD_DELETE_BUFFERS(Code) | | |
CMD_DELETE_BUFFERSB | final public static int CMD_DELETE_BUFFERSB(Code) | | |
CMD_DELETE_FRAMEBUFFERS | final public static int CMD_DELETE_FRAMEBUFFERS(Code) | | |
CMD_DELETE_FRAMEBUFFERSB | final public static int CMD_DELETE_FRAMEBUFFERSB(Code) | | |
CMD_DELETE_RENDERBUFFERS | final public static int CMD_DELETE_RENDERBUFFERS(Code) | | |
CMD_DELETE_RENDERBUFFERSB | final public static int CMD_DELETE_RENDERBUFFERSB(Code) | | |
CMD_DELETE_TEXTURES | final public static int CMD_DELETE_TEXTURES(Code) | | |
CMD_DELETE_TEXTURESB | final public static int CMD_DELETE_TEXTURESB(Code) | | |
CMD_DEPTH_FUNC | final public static int CMD_DEPTH_FUNC(Code) | | |
CMD_DEPTH_MASK | final public static int CMD_DEPTH_MASK(Code) | | |
CMD_DEPTH_RANGEF | final public static int CMD_DEPTH_RANGEF(Code) | | |
CMD_DEPTH_RANGEX | final public static int CMD_DEPTH_RANGEX(Code) | | |
CMD_DISABLE | final public static int CMD_DISABLE(Code) | | |
CMD_DISABLE_CLIENT_STATE | final public static int CMD_DISABLE_CLIENT_STATE(Code) | | |
CMD_DRAW_ARRAYS | final public static int CMD_DRAW_ARRAYS(Code) | | |
CMD_DRAW_ELEMENTSB | final public static int CMD_DRAW_ELEMENTSB(Code) | | |
CMD_DRAW_ELEMENTS_VBO | final public static int CMD_DRAW_ELEMENTS_VBO(Code) | | |
CMD_DRAW_TEXF | final public static int CMD_DRAW_TEXF(Code) | | |
CMD_DRAW_TEXFB | final public static int CMD_DRAW_TEXFB(Code) | | |
CMD_DRAW_TEXI | final public static int CMD_DRAW_TEXI(Code) | | |
CMD_DRAW_TEXIB | final public static int CMD_DRAW_TEXIB(Code) | | |
CMD_DRAW_TEXS | final public static int CMD_DRAW_TEXS(Code) | | |
CMD_DRAW_TEXSB | final public static int CMD_DRAW_TEXSB(Code) | | |
CMD_DRAW_TEXX | final public static int CMD_DRAW_TEXX(Code) | | |
CMD_DRAW_TEXXB | final public static int CMD_DRAW_TEXXB(Code) | | |
CMD_ENABLE | final public static int CMD_ENABLE(Code) | | |
CMD_ENABLE_CLIENT_STATE | final public static int CMD_ENABLE_CLIENT_STATE(Code) | | |
CMD_FINISH | final public static int CMD_FINISH(Code) | | |
CMD_FLUSH | final public static int CMD_FLUSH(Code) | | |
CMD_FOGF | final public static int CMD_FOGF(Code) | | |
CMD_FOGFB | final public static int CMD_FOGFB(Code) | | |
CMD_FOGFV | final public static int CMD_FOGFV(Code) | | |
CMD_FOGX | final public static int CMD_FOGX(Code) | | |
CMD_FOGXB | final public static int CMD_FOGXB(Code) | | |
CMD_FOGXV | final public static int CMD_FOGXV(Code) | | |
CMD_FRAMEBUFFER_RENDERBUFFER | final public static int CMD_FRAMEBUFFER_RENDERBUFFER(Code) | | |
CMD_FRAMEBUFFER_TEXTURE2D | final public static int CMD_FRAMEBUFFER_TEXTURE2D(Code) | | |
CMD_FRONT_FACE | final public static int CMD_FRONT_FACE(Code) | | |
CMD_FRUSTUMF | final public static int CMD_FRUSTUMF(Code) | | |
CMD_FRUSTUMX | final public static int CMD_FRUSTUMX(Code) | | |
CMD_GENERATE_MIPMAP | final public static int CMD_GENERATE_MIPMAP(Code) | | |
CMD_GEN_BUFFERSB | final public static int CMD_GEN_BUFFERSB(Code) | | |
CMD_GEN_FRAMEBUFFERSB | final public static int CMD_GEN_FRAMEBUFFERSB(Code) | | |
CMD_GEN_RENDERBUFFERSB | final public static int CMD_GEN_RENDERBUFFERSB(Code) | | |
CMD_GEN_TEXTURESB | final public static int CMD_GEN_TEXTURESB(Code) | | |
CMD_HINT | final public static int CMD_HINT(Code) | | |
CMD_LIGHTF | final public static int CMD_LIGHTF(Code) | | |
CMD_LIGHTFB | final public static int CMD_LIGHTFB(Code) | | |
CMD_LIGHTFV | final public static int CMD_LIGHTFV(Code) | | |
CMD_LIGHTX | final public static int CMD_LIGHTX(Code) | | |
CMD_LIGHTXB | final public static int CMD_LIGHTXB(Code) | | |
CMD_LIGHTXV | final public static int CMD_LIGHTXV(Code) | | |
CMD_LIGHT_MODELF | final public static int CMD_LIGHT_MODELF(Code) | | |
CMD_LIGHT_MODELFB | final public static int CMD_LIGHT_MODELFB(Code) | | |
CMD_LIGHT_MODELFV | final public static int CMD_LIGHT_MODELFV(Code) | | |
CMD_LIGHT_MODELX | final public static int CMD_LIGHT_MODELX(Code) | | |
CMD_LIGHT_MODELXB | final public static int CMD_LIGHT_MODELXB(Code) | | |
CMD_LIGHT_MODELXV | final public static int CMD_LIGHT_MODELXV(Code) | | |
CMD_LINE_WIDTH | final public static int CMD_LINE_WIDTH(Code) | | |
CMD_LINE_WIDTHX | final public static int CMD_LINE_WIDTHX(Code) | | |
CMD_LOAD_IDENTITY | final public static int CMD_LOAD_IDENTITY(Code) | | |
CMD_LOAD_MATRIXF | final public static int CMD_LOAD_MATRIXF(Code) | | |
CMD_LOAD_MATRIXFB | final public static int CMD_LOAD_MATRIXFB(Code) | | |
CMD_LOAD_MATRIXX | final public static int CMD_LOAD_MATRIXX(Code) | | |
CMD_LOAD_MATRIXXB | final public static int CMD_LOAD_MATRIXXB(Code) | | |
CMD_LOAD_PALETTE_FROM_MODEL_VIEW_MATRIX | final public static int CMD_LOAD_PALETTE_FROM_MODEL_VIEW_MATRIX(Code) | | |
CMD_LOGIC_OP | final public static int CMD_LOGIC_OP(Code) | | |
CMD_MATERIALF | final public static int CMD_MATERIALF(Code) | | |
CMD_MATERIALFB | final public static int CMD_MATERIALFB(Code) | | |
CMD_MATERIALFV | final public static int CMD_MATERIALFV(Code) | | |
CMD_MATERIALX | final public static int CMD_MATERIALX(Code) | | |
CMD_MATERIALXB | final public static int CMD_MATERIALXB(Code) | | |
CMD_MATERIALXV | final public static int CMD_MATERIALXV(Code) | | |
CMD_MATRIX_INDEX_POINTER | final public static int CMD_MATRIX_INDEX_POINTER(Code) | | |
CMD_MATRIX_INDEX_POINTER_VBO | final public static int CMD_MATRIX_INDEX_POINTER_VBO(Code) | | |
CMD_MATRIX_MODE | final public static int CMD_MATRIX_MODE(Code) | | |
CMD_MULTI_TEXT_COORD4F | final public static int CMD_MULTI_TEXT_COORD4F(Code) | | |
CMD_MULTI_TEXT_COORD4X | final public static int CMD_MULTI_TEXT_COORD4X(Code) | | |
CMD_MULT_MATRIXF | final public static int CMD_MULT_MATRIXF(Code) | | |
CMD_MULT_MATRIXFB | final public static int CMD_MULT_MATRIXFB(Code) | | |
CMD_MULT_MATRIXX | final public static int CMD_MULT_MATRIXX(Code) | | |
CMD_MULT_MATRIXXB | final public static int CMD_MULT_MATRIXXB(Code) | | |
CMD_NORMAL3F | final public static int CMD_NORMAL3F(Code) | | |
CMD_NORMAL3X | final public static int CMD_NORMAL3X(Code) | | |
CMD_NORMAL_POINTER | final public static int CMD_NORMAL_POINTER(Code) | | |
CMD_NORMAL_POINTER_VBO | final public static int CMD_NORMAL_POINTER_VBO(Code) | | |
CMD_ORTHOF | final public static int CMD_ORTHOF(Code) | | |
CMD_ORTHOX | final public static int CMD_ORTHOX(Code) | | |
CMD_PIXEL_STOREI | final public static int CMD_PIXEL_STOREI(Code) | | |
CMD_POINT_PARAMETERF | final public static int CMD_POINT_PARAMETERF(Code) | | |
CMD_POINT_PARAMETERFB | final public static int CMD_POINT_PARAMETERFB(Code) | | |
CMD_POINT_PARAMETERFV | final public static int CMD_POINT_PARAMETERFV(Code) | | |
CMD_POINT_PARAMETERX | final public static int CMD_POINT_PARAMETERX(Code) | | |
CMD_POINT_PARAMETERXB | final public static int CMD_POINT_PARAMETERXB(Code) | | |
CMD_POINT_PARAMETERXV | final public static int CMD_POINT_PARAMETERXV(Code) | | |
CMD_POINT_SIZE | final public static int CMD_POINT_SIZE(Code) | | |
CMD_POINT_SIZEX | final public static int CMD_POINT_SIZEX(Code) | | |
CMD_POINT_SIZE_POINTER | final public static int CMD_POINT_SIZE_POINTER(Code) | | |
CMD_POINT_SIZE_POINTER_VBO | final public static int CMD_POINT_SIZE_POINTER_VBO(Code) | | |
CMD_POLYGON_OFFSET | final public static int CMD_POLYGON_OFFSET(Code) | | |
CMD_POLYGON_OFFSETX | final public static int CMD_POLYGON_OFFSETX(Code) | | |
CMD_POP_MATRIX | final public static int CMD_POP_MATRIX(Code) | | |
CMD_PUSH_MATRIX | final public static int CMD_PUSH_MATRIX(Code) | | |
CMD_RENDERBUFFER_STORAGE | final public static int CMD_RENDERBUFFER_STORAGE(Code) | | |
CMD_ROTATEF | final public static int CMD_ROTATEF(Code) | | |
CMD_ROTATEX | final public static int CMD_ROTATEX(Code) | | |
CMD_SAMPLE_COVERAGE | final public static int CMD_SAMPLE_COVERAGE(Code) | | |
CMD_SAMPLE_COVERAGEX | final public static int CMD_SAMPLE_COVERAGEX(Code) | | |
CMD_SCALEF | final public static int CMD_SCALEF(Code) | | |
CMD_SCALEX | final public static int CMD_SCALEX(Code) | | |
CMD_SCISSOR | final public static int CMD_SCISSOR(Code) | | |
CMD_SHADE_MODEL | final public static int CMD_SHADE_MODEL(Code) | | |
CMD_STENCIL_FUNC | final public static int CMD_STENCIL_FUNC(Code) | | |
CMD_STENCIL_MASK | final public static int CMD_STENCIL_MASK(Code) | | |
CMD_STENCIL_OP | final public static int CMD_STENCIL_OP(Code) | | |
CMD_TEX_COORD_POINTER | final public static int CMD_TEX_COORD_POINTER(Code) | | |
CMD_TEX_COORD_POINTER_VBO | final public static int CMD_TEX_COORD_POINTER_VBO(Code) | | |
CMD_TEX_ENVF | final public static int CMD_TEX_ENVF(Code) | | |
CMD_TEX_ENVFB | final public static int CMD_TEX_ENVFB(Code) | | |
CMD_TEX_ENVFV | final public static int CMD_TEX_ENVFV(Code) | | |
CMD_TEX_ENVI | final public static int CMD_TEX_ENVI(Code) | | |
CMD_TEX_ENVIB | final public static int CMD_TEX_ENVIB(Code) | | |
CMD_TEX_ENVIV | final public static int CMD_TEX_ENVIV(Code) | | |
CMD_TEX_ENVX | final public static int CMD_TEX_ENVX(Code) | | |
CMD_TEX_ENVXB | final public static int CMD_TEX_ENVXB(Code) | | |
CMD_TEX_ENVXV | final public static int CMD_TEX_ENVXV(Code) | | |
CMD_TEX_GENF | final public static int CMD_TEX_GENF(Code) | | |
CMD_TEX_GENFB | final public static int CMD_TEX_GENFB(Code) | | |
CMD_TEX_GENFV | final public static int CMD_TEX_GENFV(Code) | | |
CMD_TEX_GENI | final public static int CMD_TEX_GENI(Code) | | |
CMD_TEX_GENIB | final public static int CMD_TEX_GENIB(Code) | | |
CMD_TEX_GENIV | final public static int CMD_TEX_GENIV(Code) | | |
CMD_TEX_GENX | final public static int CMD_TEX_GENX(Code) | | |
CMD_TEX_GENXB | final public static int CMD_TEX_GENXB(Code) | | |
CMD_TEX_GENXV | final public static int CMD_TEX_GENXV(Code) | | |
CMD_TEX_IMAGE_2D | final public static int CMD_TEX_IMAGE_2D(Code) | | |
CMD_TEX_PARAMETERF | final public static int CMD_TEX_PARAMETERF(Code) | | |
CMD_TEX_PARAMETERFB | final public static int CMD_TEX_PARAMETERFB(Code) | | |
CMD_TEX_PARAMETERFV | final public static int CMD_TEX_PARAMETERFV(Code) | | |
CMD_TEX_PARAMETERI | final public static int CMD_TEX_PARAMETERI(Code) | | |
CMD_TEX_PARAMETERIB | final public static int CMD_TEX_PARAMETERIB(Code) | | |
CMD_TEX_PARAMETERIV | final public static int CMD_TEX_PARAMETERIV(Code) | | |
CMD_TEX_PARAMETERX | final public static int CMD_TEX_PARAMETERX(Code) | | |
CMD_TEX_PARAMETERXB | final public static int CMD_TEX_PARAMETERXB(Code) | | |
CMD_TEX_PARAMETERXV | final public static int CMD_TEX_PARAMETERXV(Code) | | |
CMD_TEX_SUB_IMAGE_2D | final public static int CMD_TEX_SUB_IMAGE_2D(Code) | | |
CMD_TRANSLATEF | final public static int CMD_TRANSLATEF(Code) | | |
CMD_TRANSLATEX | final public static int CMD_TRANSLATEX(Code) | | |
CMD_VERTEX_POINTER | final public static int CMD_VERTEX_POINTER(Code) | | |
CMD_VERTEX_POINTER_VBO | final public static int CMD_VERTEX_POINTER_VBO(Code) | | |
CMD_VIEWPORT | final public static int CMD_VIEWPORT(Code) | | |
CMD_WEIGHT_POINTER | final public static int CMD_WEIGHT_POINTER(Code) | | |
CMD_WEIGHT_POINTER_VBO | final public static int CMD_WEIGHT_POINTER_VBO(Code) | | |
COLOR_POINTER | int COLOR_POINTER(Code) | | |
DEBUG_MEM | final static boolean DEBUG_MEM(Code) | | |
MATRIX_INDEX_POINTER | int MATRIX_INDEX_POINTER(Code) | | |
NORMAL_POINTER | int NORMAL_POINTER(Code) | | |
POINT_SIZE_POINTER | int POINT_SIZE_POINTER(Code) | | |
TEX_COORD_POINTER | int TEX_COORD_POINTER(Code) | | |
VBOArrayBufferBound | int VBOArrayBufferBound(Code) | | |
VBOElementArrayBufferBound | int VBOElementArrayBufferBound(Code) | | |
VERTEX_POINTER | int VERTEX_POINTER(Code) | | |
WEIGHT_POINTER | int WEIGHT_POINTER(Code) | | |
commandsLeft | int commandsLeft(Code) | | |
context | EGLContext context(Code) | | context is the context the GL10
is created for.
|
contextsByThread | public static Hashtable contextsByThread(Code) | | IMPL_NOTE: contextsByThread may lead to the Java memory
leaks (when a thread dies, an associated context will not be ever
collected). As the possible workaround the following solution can be
used: a private Hashtable member can be added for class
Thread to keep a reference to the context. In this case
the life span of a context will not be longer then that of a thread.
|
cullFaceMode | public int cullFaceMode(Code) | | |
debugQueue | final static boolean debugQueue(Code) | | |
pixelStorePackAlignment | int pixelStorePackAlignment(Code) | | |
pixelStoreUnpackAlignment | int pixelStoreUnpackAlignment(Code) | | |
pointerEnabled | boolean[] pointerEnabled(Code) | | |
pointerOffset | int[] pointerOffset(Code) | | |
pointerRemaining | int[] pointerRemaining(Code) | | |
pointerSize | int[] pointerSize(Code) | | |
pointerStride | int[] pointerStride(Code) | | |
pointerType | int[] pointerType(Code) | | |
IglClipPlanef | void IglClipPlanef(int plane, float[] equation, int offset)(Code) | | |
IglClipPlanex | void IglClipPlanex(int plane, int[] equation, int offset)(Code) | | |
IglDeleteTextures | void IglDeleteTextures(int n, int[] textures, int offset)(Code) | | |
IglFogfv | void IglFogfv(int pname, float[] params, int offset)(Code) | | |
IglFogxv | void IglFogxv(int pname, int[] params, int offset)(Code) | | |
IglGenTextures | void IglGenTextures(int n, int[] textures, int offset)(Code) | | |
IglGetBooleanv | void IglGetBooleanv(int pname, int[] params, int offset, int length)(Code) | | |
IglGetIntegerv | void IglGetIntegerv(int pname, int[] params, int offset, int length)(Code) | | |
IglLightModelfv | void IglLightModelfv(int pname, float[] params, int offset)(Code) | | |
IglLightModelxv | void IglLightModelxv(int pname, int[] params, int offset)(Code) | | |
IglLightfv | void IglLightfv(int light, int pname, float[] params, int offset)(Code) | | |
IglLightxv | void IglLightxv(int light, int pname, int[] params, int offset)(Code) | | |
IglLoadMatrixf | void IglLoadMatrixf(float[] m, int offset)(Code) | | |
IglLoadMatrixx | void IglLoadMatrixx(int[] m, int offset)(Code) | | |
IglMaterialfv | void IglMaterialfv(int face, int pname, float[] params, int offset)(Code) | | |
IglMaterialxv | void IglMaterialxv(int face, int pname, int[] params, int offset)(Code) | | |
IglMultMatrixf | void IglMultMatrixf(float[] m, int offset)(Code) | | |
IglMultMatrixx | void IglMultMatrixx(int[] m, int offset)(Code) | | |
IglPointParameterfv | void IglPointParameterfv(int pname, float[] params, int offset)(Code) | | |
IglPointParameterxv | void IglPointParameterxv(int pname, int[] params, int offset)(Code) | | |
IglTexEnvfv | void IglTexEnvfv(int target, int pname, float[] params, int offset)(Code) | | |
IglTexEnviv | void IglTexEnviv(int target, int pname, int[] params, int offset)(Code) | | |
IglTexEnvxv | void IglTexEnvxv(int target, int pname, int[] params, int offset)(Code) | | |
IglTexParameterfv | void IglTexParameterfv(int target, int pname, float[] params, int offset)(Code) | | |
IglTexParameteriv | void IglTexParameteriv(int target, int pname, int[] params, int offset)(Code) | | |
IglTexParameterxv | void IglTexParameterxv(int target, int pname, int[] params, int offset)(Code) | | |
_execute | native void _execute(int[] queue, int count)(Code) | | |
_getNativeAddress | native static int _getNativeAddress(Buffer buffer, int offset)(Code) | | |
_glCheckFramebufferStatusOES | native int _glCheckFramebufferStatusOES(int target)(Code) | | |
_glGenBuffers | native void _glGenBuffers(int n, int[] buffers, int offset)(Code) | | |
_glGenFramebuffersOES | native void _glGenFramebuffersOES(int n, int[] framebuffers, int offset)(Code) | | |
_glGenRenderbuffersOES | native void _glGenRenderbuffersOES(int n, int[] renderbuffers, int offset)(Code) | | |
_glGenTextures | native void _glGenTextures(int n, int[] textures, int offset)(Code) | | |
_glGenerateError | native void _glGenerateError(int error)(Code) | | |
_glGetBooleanv | native void _glGetBooleanv(int pname, int[] params, int offset, int length)(Code) | | |
_glGetBufferParameteriv | native void _glGetBufferParameteriv(int target, int pname, int[] params, int offset, int length)(Code) | | |
_glGetClipPlanef | native void _glGetClipPlanef(int pname, float[] eqn, int offset)(Code) | | |
_glGetClipPlanex | native void _glGetClipPlanex(int pname, int[] eqn, int offset)(Code) | | |
_glGetError | native int _glGetError()(Code) | | |
_glGetFixedv | native void _glGetFixedv(int pname, int[] params, int offset, int length)(Code) | | |
_glGetFloatv | native void _glGetFloatv(int pname, float[] params, int offset, int length)(Code) | | |
_glGetFramebufferAttachmentParameterivOES | native void _glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, int[] params, int offset, int length)(Code) | | |
_glGetIntegerv | native void _glGetIntegerv(int pname, int[] params, int offset, int length)(Code) | | |
_glGetLightfv | native void _glGetLightfv(int light, int pname, float[] params, int offset, int length)(Code) | | |
_glGetLightxv | native void _glGetLightxv(int light, int pname, int[] params, int offset, int length)(Code) | | |
_glGetMaterialfv | native void _glGetMaterialfv(int face, int pname, float[] params, int offset, int length)(Code) | | |
_glGetMaterialxv | native void _glGetMaterialxv(int face, int pname, int[] params, int offset, int length)(Code) | | |
_glGetRenderbufferParameterivOES | native void _glGetRenderbufferParameterivOES(int target, int pname, int[] params, int offset, int length)(Code) | | |
_glGetTexEnvfv | native void _glGetTexEnvfv(int env, int pname, float[] params, int offset, int length)(Code) | | |
_glGetTexEnviv | native void _glGetTexEnviv(int env, int pname, int[] params, int offset, int length)(Code) | | |
_glGetTexEnvxv | native void _glGetTexEnvxv(int env, int pname, int[] params, int offset, int length)(Code) | | |
_glGetTexGenfv | native int _glGetTexGenfv(int coord, int pname, float[] params, int offset, int length)(Code) | | |
_glGetTexGeniv | native int _glGetTexGeniv(int coord, int pname, int[] params, int offset, int length)(Code) | | |
_glGetTexGenxv | native int _glGetTexGenxv(int coord, int pname, int[] params, int offset, int length)(Code) | | |
_glGetTexParameterfv | native void _glGetTexParameterfv(int target, int pname, float[] params, int offset, int length)(Code) | | |
_glGetTexParameteriv | native void _glGetTexParameteriv(int target, int pname, int[] params, int offset, int length)(Code) | | |
_glGetTexParameterxv | native void _glGetTexParameterxv(int target, int pname, int[] params, int offset, int length)(Code) | | |
_glIsBuffer | native int _glIsBuffer(int buffer)(Code) | | |
_glIsEnabled | native int _glIsEnabled(int cap)(Code) | | |
_glIsFramebufferOES | native int _glIsFramebufferOES(int framebuffer)(Code) | | |
_glIsRenderbufferOES | native int _glIsRenderbufferOES(int renderbuffer)(Code) | | |
_glIsTexture | native int _glIsTexture(int texture)(Code) | | |
_glQueryMatrixxOES | native int _glQueryMatrixxOES(int[] mantissa, int mantissaOffset, int[] exponent, int exponentOffset)(Code) | | |
_glReadPixelsByte | native void _glReadPixelsByte(int x, int y, int width, int height, int format, int type, byte[] array, int offset)(Code) | | |
_glReadPixelsInt | native void _glReadPixelsInt(int x, int y, int width, int height, int format, int type, int[] array, int offset)(Code) | | |
_glReadPixelsPtr | native void _glReadPixelsPtr(int x, int y, int width, int height, int format, int type, int pointer)(Code) | | |
addBuffer | void addBuffer(int buffer)(Code) | | |
bufferExists | boolean bufferExists(int buffer)(Code) | | |
bufferIndexData | void bufferIndexData(Buffer data, int offset, int size, boolean removeOldData)(Code) | | |
checkBounds | void checkBounds(int last)(Code) | | |
checkDrawElementsBounds | void checkDrawElementsBounds(byte[] indices)(Code) | | |
checkIndices | void checkIndices(int[] indices)(Code) | | |
checkLength | void checkLength(boolean[] params, int length, int offset)(Code) | | Utility for common error checking.
IllegalArgumentException ifparam is null or shorter thanlength . |
checkLength | void checkLength(short[] params, int length, int offset)(Code) | | Utility for common error checking.
IllegalArgumentException ifparam is null or shorter thanlength . |
checkLength | void checkLength(int[] params, int length, int offset)(Code) | | Utility for common error checking.
IllegalArgumentException ifparam is null or shorter thanlength . |
checkLength | void checkLength(float[] params, int length, int offset)(Code) | | Utility for common error checking.
IllegalArgumentException ifparam is null or shorter thanlength . |
checkLength | void checkLength(Buffer params, int length)(Code) | | Utility for common error checking.
IllegalArgumentException ifparam is null or shorter thanlength . |
checkThread | void checkThread()(Code) | | |
dispose | public synchronized void dispose()(Code) | | |
floatToIntBits | int floatToIntBits(float f)(Code) | | |
getBufferIndices | byte[] getBufferIndices()(Code) | | |
getBufferSize | int getBufferSize(int target)(Code) | | |
glActiveTexture | public synchronized void glActiveTexture(int texture)(Code) | | |
glAlphaFunc | public synchronized void glAlphaFunc(int func, float ref)(Code) | | |
glAlphaFuncx | public synchronized void glAlphaFuncx(int func, int ref)(Code) | | |
glBindTexture | public synchronized void glBindTexture(int target, int texture)(Code) | | |
glBlendFunc | public synchronized void glBlendFunc(int sfactor, int dfactor)(Code) | | |
glClear | public synchronized void glClear(int mask)(Code) | | |
glClearColor | public synchronized void glClearColor(float red, float green, float blue, float alpha)(Code) | | |
glClearColorx | public synchronized void glClearColorx(int red, int green, int blue, int alpha)(Code) | | |
glClearDepthf | public synchronized void glClearDepthf(float depth)(Code) | | |
glClearDepthx | public synchronized void glClearDepthx(int depth)(Code) | | |
glClearStencil | public synchronized void glClearStencil(int s)(Code) | | |
glClientActiveTexture | public synchronized void glClientActiveTexture(int texture)(Code) | | |
glColor4f | public synchronized void glColor4f(float red, float green, float blue, float alpha)(Code) | | |
glColor4ub | public synchronized void glColor4ub(byte red, byte green, byte blue, byte alpha)(Code) | | |
glColor4x | public synchronized void glColor4x(int red, int green, int blue, int alpha)(Code) | | |
glColorMask | public synchronized void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)(Code) | | |
glColorPointer | public synchronized void glColorPointer(int size, int type, int stride, Buffer pointer)(Code) | | |
glCompressedTexImage2D | public synchronized void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)(Code) | | |
glCompressedTexSubImage2D | public synchronized void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)(Code) | | |
glCopyTexImage2D | public synchronized void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)(Code) | | |
glCopyTexSubImage2D | public synchronized void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)(Code) | | |
glCullFace | public synchronized void glCullFace(int mode)(Code) | | |
glDeleteTextures | public synchronized void glDeleteTextures(int n, int[] textures, int offset)(Code) | | |
glDeleteTextures | public synchronized void glDeleteTextures(int n, IntBuffer textures)(Code) | | |
glDepthFunc | public synchronized void glDepthFunc(int func)(Code) | | |
glDepthMask | public synchronized void glDepthMask(boolean flag)(Code) | | |
glDepthRangef | public synchronized void glDepthRangef(float zNear, float zFar)(Code) | | |
glDepthRangex | public synchronized void glDepthRangex(int zNear, int zFar)(Code) | | |
glDisable | public synchronized void glDisable(int cap)(Code) | | |
glDisableClientState | public synchronized void glDisableClientState(int array)(Code) | | |
glDrawArrays | public synchronized void glDrawArrays(int mode, int first, int count)(Code) | | |
glDrawElements | public synchronized void glDrawElements(int mode, int count, int type, Buffer indices)(Code) | | |
glEnable | public synchronized void glEnable(int cap)(Code) | | |
glEnableClientState | public synchronized void glEnableClientState(int array)(Code) | | |
glFinish | public synchronized void glFinish()(Code) | | |
glFlush | public synchronized void glFlush()(Code) | | |
glFogf | public synchronized void glFogf(int pname, float param)(Code) | | |
glFogfv | public synchronized void glFogfv(int pname, float[] params, int offset)(Code) | | |
glFogx | public synchronized void glFogx(int pname, int param)(Code) | | |
glFogxv | public synchronized void glFogxv(int pname, int[] params, int offset)(Code) | | |
glFrontFace | public synchronized void glFrontFace(int mode)(Code) | | |
glFrustumf | public synchronized void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)(Code) | | |
glFrustumx | public synchronized void glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)(Code) | | |
glGenTextures | public synchronized void glGenTextures(int n, int[] textures, int offset)(Code) | | |
glGenTextures | public synchronized void glGenTextures(int n, IntBuffer textures)(Code) | | |
glGetBooleanv | public synchronized void glGetBooleanv(int pname, boolean[] params, int offset)(Code) | | |
glGetBooleanv | public synchronized void glGetBooleanv(int pname, IntBuffer params)(Code) | | |
glGetError | public synchronized int glGetError()(Code) | | |
glGetIntegerv | public synchronized void glGetIntegerv(int pname, int[] params, int offset)(Code) | | |
glGetIntegerv | public synchronized void glGetIntegerv(int pname, IntBuffer params)(Code) | | |
glGetString | public synchronized String glGetString(int name)(Code) | | |
glHint | public synchronized void glHint(int target, int mode)(Code) | | |
glIsBuffer | public synchronized boolean glIsBuffer(int buffer)(Code) | | |
glIsEnabled | public synchronized boolean glIsEnabled(int cap)(Code) | | |
glIsTexture | public synchronized boolean glIsTexture(int texture)(Code) | | |
glLightModelf | public synchronized void glLightModelf(int pname, float param)(Code) | | |
glLightModelfv | public synchronized void glLightModelfv(int pname, float[] params, int offset)(Code) | | |
glLightModelfv | public synchronized void glLightModelfv(int pname, FloatBuffer params)(Code) | | |
glLightModelx | public synchronized void glLightModelx(int pname, int param)(Code) | | |
glLightModelxv | public synchronized void glLightModelxv(int pname, int[] params, int offset)(Code) | | |
glLightModelxv | public synchronized void glLightModelxv(int pname, IntBuffer params)(Code) | | |
glLightf | public synchronized void glLightf(int light, int pname, float param)(Code) | | |
glLightfv | public synchronized void glLightfv(int light, int pname, float[] params, int offset)(Code) | | |
glLightfv | public synchronized void glLightfv(int light, int pname, FloatBuffer params)(Code) | | |
glLightx | public synchronized void glLightx(int light, int pname, int param)(Code) | | |
glLightxv | public synchronized void glLightxv(int light, int pname, int[] params, int offset)(Code) | | |
glLightxv | public synchronized void glLightxv(int light, int pname, IntBuffer params)(Code) | | |
glLineWidth | public synchronized void glLineWidth(float width)(Code) | | |
glLineWidthx | public synchronized void glLineWidthx(int width)(Code) | | |
glLoadIdentity | public synchronized void glLoadIdentity()(Code) | | |
glLoadMatrixf | public synchronized void glLoadMatrixf(float[] m, int offset)(Code) | | |
glLoadMatrixx | public synchronized void glLoadMatrixx(int[] m, int offset)(Code) | | |
glLogicOp | public synchronized void glLogicOp(int opcode)(Code) | | |
glMaterialf | public synchronized void glMaterialf(int face, int pname, float param)(Code) | | |
glMaterialfv | public synchronized void glMaterialfv(int face, int pname, float[] params, int offset)(Code) | | |
glMaterialfv | public synchronized void glMaterialfv(int face, int pname, FloatBuffer params)(Code) | | |
glMaterialx | public synchronized void glMaterialx(int face, int pname, int param)(Code) | | |
glMaterialxv | public synchronized void glMaterialxv(int face, int pname, int[] params, int offset)(Code) | | |
glMaterialxv | public synchronized void glMaterialxv(int face, int pname, IntBuffer params)(Code) | | |
glMatrixMode | public synchronized void glMatrixMode(int mode)(Code) | | |
glMultMatrixf | public synchronized void glMultMatrixf(float[] m, int offset)(Code) | | |
glMultMatrixx | public synchronized void glMultMatrixx(int[] m, int offset)(Code) | | |
glMultiTexCoord4f | public synchronized void glMultiTexCoord4f(int target, float s, float t, float r, float q)(Code) | | |
glMultiTexCoord4x | public synchronized void glMultiTexCoord4x(int target, int s, int t, int r, int q)(Code) | | |
glNormal3f | public synchronized void glNormal3f(float nx, float ny, float nz)(Code) | | |
glNormal3x | public synchronized void glNormal3x(int nx, int ny, int nz)(Code) | | |
glNormalPointer | public synchronized void glNormalPointer(int type, int stride, Buffer pointer)(Code) | | |
glOrthof | public synchronized void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)(Code) | | |
glOrthox | public synchronized void glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)(Code) | | |
glPixelStorei | public synchronized void glPixelStorei(int pname, int param)(Code) | | |
glPointParameterf | public synchronized void glPointParameterf(int pname, float param)(Code) | | |
glPointParameterfv | public synchronized void glPointParameterfv(int pname, float[] params, int offset)(Code) | | |
glPointParameterfv | public synchronized void glPointParameterfv(int pname, FloatBuffer params)(Code) | | |
glPointParameterx | public synchronized void glPointParameterx(int pname, int param)(Code) | | |
glPointParameterxv | public synchronized void glPointParameterxv(int pname, int[] params, int offset)(Code) | | |
glPointParameterxv | public synchronized void glPointParameterxv(int pname, IntBuffer params)(Code) | | |
glPointSize | public synchronized void glPointSize(float size)(Code) | | |
glPointSizex | public synchronized void glPointSizex(int size)(Code) | | |
glPolygonOffset | public synchronized void glPolygonOffset(float factor, float units)(Code) | | |
glPolygonOffsetx | public synchronized void glPolygonOffsetx(int factor, int units)(Code) | | |
glPopMatrix | public synchronized void glPopMatrix()(Code) | | |
glPushMatrix | public synchronized void glPushMatrix()(Code) | | |
glQueryMatrixxOES | public synchronized int glQueryMatrixxOES(int[] mantissa, int mantissaOffset, int[] exponent, int exponentOffset)(Code) | | |
glReadPixels | public synchronized void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)(Code) | | |
glRotatef | public synchronized void glRotatef(float angle, float x, float y, float z)(Code) | | |
glRotatex | public synchronized void glRotatex(int angle, int x, int y, int z)(Code) | | |
glSampleCoverage | public synchronized void glSampleCoverage(float value, boolean invert)(Code) | | |
glSampleCoveragex | public synchronized void glSampleCoveragex(int value, boolean invert)(Code) | | |
glScalef | public synchronized void glScalef(float x, float y, float z)(Code) | | |
glScalex | public synchronized void glScalex(int x, int y, int z)(Code) | | |
glScissor | public synchronized void glScissor(int x, int y, int width, int height)(Code) | | |
glShadeModel | public synchronized void glShadeModel(int mode)(Code) | | |
glStencilFunc | public synchronized void glStencilFunc(int func, int ref, int mask)(Code) | | |
glStencilMask | public synchronized void glStencilMask(int mask)(Code) | | |
glStencilOp | public synchronized void glStencilOp(int fail, int zfail, int zpass)(Code) | | |
glTexCoordPointer | public synchronized void glTexCoordPointer(int size, int type, int stride, Buffer pointer)(Code) | | |
glTexEnvf | public synchronized void glTexEnvf(int target, int pname, float param)(Code) | | |
glTexEnvfv | public synchronized void glTexEnvfv(int target, int pname, float[] params, int offset)(Code) | | |
glTexEnvfv | public synchronized void glTexEnvfv(int target, int pname, FloatBuffer params)(Code) | | |
glTexEnvi | public synchronized void glTexEnvi(int target, int pname, int param)(Code) | | |
glTexEnviv | public synchronized void glTexEnviv(int target, int pname, int[] params, int offset)(Code) | | |
glTexEnviv | public synchronized void glTexEnviv(int target, int pname, IntBuffer params)(Code) | | |
glTexEnvx | public synchronized void glTexEnvx(int target, int pname, int param)(Code) | | |
glTexEnvxv | public synchronized void glTexEnvxv(int target, int pname, int[] params, int offset)(Code) | | |
glTexEnvxv | public synchronized void glTexEnvxv(int target, int pname, IntBuffer params)(Code) | | |
glTexImage2D | public synchronized void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)(Code) | | |
glTexParameterf | public synchronized void glTexParameterf(int target, int pname, float param)(Code) | | |
glTexParameterfv | public synchronized void glTexParameterfv(int target, int pname, float[] params, int offset)(Code) | | |
glTexParameterfv | public synchronized void glTexParameterfv(int target, int pname, FloatBuffer params)(Code) | | |
glTexParameteri | public synchronized void glTexParameteri(int target, int pname, int param)(Code) | | |
glTexParameteriv | public synchronized void glTexParameteriv(int target, int pname, int[] params, int offset)(Code) | | |
glTexParameteriv | public synchronized void glTexParameteriv(int target, int pname, IntBuffer params)(Code) | | |
glTexParameterx | public synchronized void glTexParameterx(int target, int pname, int param)(Code) | | |
glTexParameterxv | public synchronized void glTexParameterxv(int target, int pname, int[] params, int offset)(Code) | | |
glTexParameterxv | public synchronized void glTexParameterxv(int target, int pname, IntBuffer params)(Code) | | |
glTexSubImage2D | public synchronized void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)(Code) | | |
glTranslatef | public synchronized void glTranslatef(float x, float y, float z)(Code) | | |
glTranslatex | public synchronized void glTranslatex(int x, int y, int z)(Code) | | |
glVertexPointer | public synchronized void glVertexPointer(int size, int type, int stride, Buffer pointer)(Code) | | |
glViewport | public synchronized void glViewport(int x, int y, int width, int height)(Code) | | |
grabContext | public static void grabContext()(Code) | | Set the context associated with the current Java thread as the
native context. This is only necessary if we are on a
single-threaded VM and the context is not already current.
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q | void q(int cmd, int count)(Code) | | |
qflush | public void qflush()(Code) | | |
removeBuffer | void removeBuffer(int buffer)(Code) | | |
setBufferSize | void setBufferSize(int target, int size)(Code) | | |
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