Java Doc for GraphicsEnvironment.java in  » 6.0-JDK-Modules » j2me » java » awt » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » java.awt 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   java.awt.GraphicsEnvironment

All known Subclasses:   sun.awt.gtk.GdkGraphicsEnvironment,  java.awt.X11GraphicsEnvironment,  java.awt.QtGraphicsEnvironment,  java.awt.MWGraphicsEnvironment,  sun.awt.pocketpc.PPCGraphicsEnvironment,  sun.awt.qt.QtGraphicsEnvironment,
GraphicsEnvironment
abstract public class GraphicsEnvironment (Code)
The GraphicsEnvironment class describes the collection of GraphicsDevice objects and java.awt.Font objects available to a Java(tm) application on a particular platform. The resources in this GraphicsEnvironment might be local or on a remote machine. GraphicsDevice objects can be screens, printers or image buffers and are the destination of Graphics2D drawing methods. Each GraphicsDevice has a number of GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice can be used.
See Also:   GraphicsDevice
See Also:   GraphicsConfiguration
version:
   1.42, 02/02/00



Constructor Summary
protected  GraphicsEnvironment()
     This is an abstract class and cannot be instantiated directly.

Method Summary
abstract public  Graphics2DcreateGraphics(BufferedImage img)
    
abstract public  String[]getAvailableFontFamilyNames()
     Returns an array containing the names of all font families available in this GraphicsEnvironment.
abstract public  String[]getAvailableFontFamilyNames(Locale l)
     Returns an array containing the localized names of all font families available in this GraphicsEnvironment.
abstract public  GraphicsDevicegetDefaultScreenDevice()
     Returns the default screen GraphicsDevice.
public static synchronized  GraphicsEnvironmentgetLocalGraphicsEnvironment()
     Returns the local GraphicsEnvironment.
abstract public  GraphicsDevice[]getScreenDevices()
     Returns an array of all of the screen GraphicsDevice objects.
public static  booleanisHeadless()
     Tests whether or not a display, keyboard, and mouse can be supported in this environment.


Constructor Detail
GraphicsEnvironment
protected GraphicsEnvironment()(Code)
This is an abstract class and cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.




Method Detail
createGraphics
abstract public Graphics2D createGraphics(BufferedImage img)(Code)



getAvailableFontFamilyNames
abstract public String[] getAvailableFontFamilyNames()(Code)
Returns an array containing the names of all font families available in this GraphicsEnvironment. Typical usage would be to allow a user to select a particular family name and allow the application to choose related variants of the same family when the user specifies style attributes such as Bold or Italic.

This method provides for the application some control over which Font instance is used to render text, but allows the Font object more flexibility in choosing its own best match among multiple fonts in the same font family. an array of String containing names of fontfamilies.
See Also:   GraphicsEnvironment.getAllFonts
See Also:   java.awt.Font
See Also:   java.awt.Font.getFamily
since:
   1.2




getAvailableFontFamilyNames
abstract public String[] getAvailableFontFamilyNames(Locale l)(Code)
Returns an array containing the localized names of all font families available in this GraphicsEnvironment. Typical usage would be to allow a user to select a particular family name and allow the application to choose related variants of the same family when the user specifies style attributes such as Bold or Italic.

This method provides for the application some control over which Font instance used to render text, but allows the Font object more flexibility in choosing its own best match among multiple fonts in the same font family. If l is null, this method returns an array containing all font family names available in this GraphicsEnvironment.
Parameters:
  l - a Locale object that represents aparticular geographical, political, or cultural region an array of String objects containing names offont families specific to the specified Locale.
See Also:   GraphicsEnvironment.getAllFonts
See Also:   java.awt.Font
See Also:   java.awt.Font.getFamily
since:
   1.2




getDefaultScreenDevice
abstract public GraphicsDevice getDefaultScreenDevice()(Code)
Returns the default screen GraphicsDevice. the GraphicsDevice that represents thedefault screen device.



getLocalGraphicsEnvironment
public static synchronized GraphicsEnvironment getLocalGraphicsEnvironment()(Code)
Returns the local GraphicsEnvironment. this GraphicsEnvironment.



getScreenDevices
abstract public GraphicsDevice[] getScreenDevices()(Code)
Returns an array of all of the screen GraphicsDevice objects. an array containing all the GraphicsDeviceobjects that represent screen devices.



isHeadless
public static boolean isHeadless()(Code)
Tests whether or not a display, keyboard, and mouse can be supported in this environment. If this method returns true, a HeadlessException is thrown from areas of the Toolkit and GraphicsEnvironment that are dependent on a display, keyboard, or mouse. true if this environment cannot supporta display, keyboard, and mouse; falseotherwise
See Also:   java.awt.HeadlessException
since:
   1.4



Methods inherited from java.lang.Object
public boolean equals(Object obj)(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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