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| java.lang.Object javax.media.j3d.CachedFrustum
CachedFrustum | class CachedFrustum (Code) | | The CachedFrustum class is used to pre compute data for a set of view
frustum planes which allows more efficient intersection testing.
The CachedFrustum caches data for frustums for effecient intersection
testing.
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Constructor Summary | |
| CachedFrustum(Vector4d[] planes) Constructs and initializes a new CachedFrustum using the values
provided in the argument. | | CachedFrustum() |
Method Summary | |
void | set(Vector4d[] planes) Sets the values of the CachedFrustum based on a new set of frustum planes. | public String | toString() Returns a string containing the values of the CachedFrustum. |
EPSILON | final static double EPSILON(Code) | | |
clipPlanes | Vector4d[] clipPlanes(Code) | | |
upperlower | Point3d upperlower(Code) | | |
CachedFrustum | CachedFrustum(Vector4d[] planes)(Code) | | Constructs and initializes a new CachedFrustum using the values
provided in the argument.
Parameters: planes - array specifying the frustum's clip plane position |
CachedFrustum | CachedFrustum()(Code) | | Constructs and initializes a new default CachedFrustum
Parameters: planes - array specifying the frustum's clip planes |
set | void set(Vector4d[] planes)(Code) | | Sets the values of the CachedFrustum based on a new set of frustum planes.
Parameters: planes - array specifying the frustum's clip planes |
toString | public String toString()(Code) | | Returns a string containing the values of the CachedFrustum.
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