Source Code Cross Referenced for CompileState.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: CompileState.java,v $
003:         *
004:         * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.6 $
028:         * $Date: 2008/02/28 20:17:20 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import java.util.*;
035:        import java.security.*;
036:
037:        /**
038:         * The CompileState holds information used during a compile.  It is
039:         * passed to each SceneGraphObject (SGO) during the compile.  Each SGO
040:         * modifies the CompileState as necessary and passes the CompileState
041:         * to its children (if any).
042:         *
043:         * The CompileState currently has two functions: appearance mapping
044:         * and shape merging.
045:         *
046:         * Appearance mapping maintains a list of the unique appearances seen
047:         * during the compile.  getAppearance() is used to turn multiple,
048:         * equivalent and static appearances into a single shared appearance.
049:         *
050:         * The shape mergings collects shapes that are potentially mergable
051:         * during a compile.  The shapes are sorted into a Map of Lists of
052:         * shapes, using the shape's appearance as the key.  After a subtree
053:         * is traversed, the shapes are merged and added to the Group.
054:         */
055:
056:        class CompileState {
057:            // Appearance mapping stuff:
058:            HashMap knownAppearances = new HashMap();
059:            int numAppearances = 0;
060:            int numShared = 0;
061:            int numShapes = 0;
062:
063:            // Shape merging stuff:
064:            HashMap shapeLists = null; // top entry in shapeListStack
065:            int numMergeSets = 0;
066:            int numMergeShapes = 0;
067:            boolean compileVerbose = false;
068:
069:            static final int BOUNDS_READ = 0x00001;
070:            static final int GEOMETRY_READ = 0x00002;
071:
072:            // scene graph flattening
073:
074:            boolean keepTG = false; // used to force the immediate transform
075:            // group to stay around
076:
077:            boolean needNormalsTransform = false; // true if the current transform 
078:            // needs to push down normals
079:            // transform to geometries
080:
081:            // the current static transform group
082:            TransformGroupRetained staticTransform = null;
083:
084:            // parent group
085:            GroupRetained parentGroup = null;
086:
087:            // list of transform group
088:            // for the current transform group
089:            ArrayList transformGroupChildrenList = null;
090:
091:            // list of objects that have a static
092:            // transform that can be deferenced
093:            // after compile
094:            ArrayList staticTransformObjects = new ArrayList(1);
095:
096:            int numTransformGroups = 0;
097:            int numStaticTransformGroups = 0;
098:            int numMergedTransformGroups = 0;
099:            int numGroups = 0;
100:            int numMergedGroups = 0;
101:            int numShapesWSharedGeom = 0;
102:            int numShapesWStaticTG = 0;
103:            int numLinks = 0;
104:            int numSwitches = 0;
105:            int numOrderedGroups = 0;
106:            int numMorphs = 0;
107:
108:            CompileState() {
109:                try {
110:                    compileVerbose = Boolean
111:                            .getBoolean("javax.media.j3d.compileVerbose");
112:                } catch (AccessControlException e) {
113:                    compileVerbose = false;
114:                }
115:                initShapeMerge();
116:            }
117:
118:            // Appearance mapping:
119:            /**
120:             * Returns an unique appearance which equals app.  If appearance does not
121:             * equal any previously found, the appearance will be added to the known
122:             * appearances and be returned.  If the apperance equals a previously known
123:             * appearance, then the prevously known apperance will be returned
124:             */
125:            AppearanceRetained getAppearance(AppearanceRetained app) {
126:                AppearanceRetained retval;
127:
128:                // see if the appearance has allready been classified
129:                if (app.map == this ) {
130:                    if (app.mapAppearance != null) {
131:                        numShared++;
132:                        return app.mapAppearance;
133:                    }
134:                }
135:
136:                // check if this appearance equals one one in the Map
137:                if ((retval = (AppearanceRetained) knownAppearances.get(app)) != null) {
138:                    numShared++;
139:                } else {
140:                    // not found, put this appearance in the map
141:                    knownAppearances.put(app, app);
142:                    numAppearances++;
143:                    numShared++; // sharing with self...
144:                    retval = app;
145:                }
146:
147:                // cache this result on the appearance in case it appears again
148:                app.map = this ;
149:                app.mapAppearance = retval;
150:
151:                return retval;
152:            }
153:
154:            // Shape Merging:
155:            private void initShapeMerge() {
156:                shapeLists = new HashMap();
157:
158:            }
159:
160:            void addShape(Shape3DRetained shape) {
161:                if (parentGroup != null) {
162:                    // sort the shapes into lists with equivalent appearances
163:                    Vector list;
164:                    if ((list = (Vector) shapeLists.get(shape.appearance)) == null) {
165:                        list = new Vector();
166:                        shapeLists.put(shape.appearance, list);
167:                    }
168:                    // Add the shape to the list only if at its parent level
169:                    // no children can be added or removed ..
170:                    // Look for the first non-null geometry, there should be atleast
171:                    // one otherwise it wouldn't come here
172:                    GeometryRetained geometry = null;
173:                    int i = 0;
174:                    while (geometry == null && i < shape.geometryList.size()) {
175:                        geometry = (GeometryRetained) shape.geometryList.get(i);
176:                        i++;
177:                    }
178:                    if (shape.parent instanceof  GroupRetained
179:                            && ((GroupRetained) shape.parent)
180:                                    .isStaticChildren()
181:                            && geometry.geoType < GeometryArrayRetained.GEO_TYPE_RASTER) {
182:                        list.add(shape);
183:                    }
184:
185:                }
186:            }
187:
188:            void printStats() {
189:                System.err.println("numTransformGroups= " + numTransformGroups);
190:                System.err.println("numStaticTransformGroups= "
191:                        + numStaticTransformGroups);
192:                System.err.println("numMergedTransformGroups= "
193:                        + numMergedTransformGroups);
194:                System.err.println("numGroups= " + numGroups);
195:                System.err.println("numMergedGroups= " + numMergedGroups);
196:                System.err.println("numShapes= " + numShapes);
197:                System.err.println("numShapesWStaticTG= " + numShapesWStaticTG);
198:                System.err.println("numMergeShapes= " + numMergeShapes);
199:                System.err.println("numMergeSets= " + numMergeSets);
200:                System.err.println("numLinks= " + numLinks);
201:                System.err.println("numSwitches= " + numSwitches);
202:                System.err.println("numOrderedGroups= " + numOrderedGroups);
203:                System.err.println("numMorphs= " + numMorphs);
204:            }
205:
206:            void doShapeMerge() {
207:
208:                //	System.err.println("doShapeMerge, shapeList = "+shapeLists);
209:                if (shapeLists != null) {
210:                    // loop over the shapes in each list, creating a single shape 
211:                    // for each.  Add the shape to the group 
212:                    Collection lists = shapeLists.values();
213:                    Iterator listIterator = lists.iterator();
214:                    Shape3DRetained mergeShape;
215:                    GeometryRetained firstGeo;
216:                    int num = 0;
217:                    int compileFlags = 0;
218:
219:                    while (listIterator.hasNext()) {
220:                        Vector curList = (Vector) listIterator.next();
221:                        int numShapes = curList.size();
222:                        Shape3DRetained[] shapes = new Shape3DRetained[numShapes];
223:                        curList.copyInto(shapes);
224:                        Shape3DRetained[] toBeMergedShapes = new Shape3DRetained[numShapes];
225:                        for (int i = 0; i < numShapes; i++) {
226:                            if (shapes[i] == null) {
227:                                continue;
228:                            }
229:                            firstGeo = null;
230:                            num = 0;
231:                            // Get the first non-null geometry
232:                            while (firstGeo == null
233:                                    && num < shapes[i].geometryList.size()) {
234:                                firstGeo = (GeometryRetained) shapes[i].geometryList
235:                                        .get(num);
236:                                num++;
237:                            }
238:
239:                            if (firstGeo != null
240:                                    && firstGeo instanceof  GeometryArrayRetained) {
241:                                int numMerge = 0;
242:                                mergeShape = shapes[i];
243:                                GeometryArrayRetained mergeGeo = (GeometryArrayRetained) firstGeo;
244:
245:                                toBeMergedShapes[numMerge++] = mergeShape;
246:                                // Determine if all mergeable shapes have the same boundsCompute
247:                                // and collisionBounds set the same way
248:                                compileFlags = getCompileFlags(mergeShape);
249:                                for (int j = i + 1; j < numShapes; j++) {
250:                                    if (shapes[j] == null) {
251:                                        continue;
252:                                    }
253:                                    firstGeo = null;
254:                                    num = 0;
255:                                    // Get the first non-null geometry
256:                                    while (firstGeo == null
257:                                            && num < shapes[j].geometryList
258:                                                    .size()) {
259:                                        firstGeo = (GeometryRetained) shapes[j].geometryList
260:                                                .get(num);
261:                                        num++;
262:                                    }
263:
264:                                    // There is a non-null geometry for this shape ..
265:                                    if (firstGeo != null
266:                                            && shapes[j]
267:                                                    .isEquivalent(mergeShape)
268:                                            && firstGeo
269:                                                    .isEquivalenceClass(mergeGeo)
270:                                            && ((GeometryArrayRetained) firstGeo).vertexFormat == mergeGeo.vertexFormat) {
271:                                        // got one to merge, add shapes to merge, 
272:                                        toBeMergedShapes[numMerge++] = shapes[j];
273:
274:                                        compileFlags |= getCompileFlags(shapes[j]);
275:
276:                                        // remove from shapes
277:                                        shapes[j] = null;
278:                                    }
279:                                }
280:                                if (numMerge > 1) {
281:
282:                                    // remove the shapes from its parent before merge
283:                                    // They all should
284:                                    GroupRetained group = (GroupRetained) toBeMergedShapes[0].parent;
285:                                    Shape3DRetained s;
286:                                    for (int n = 0; n < numMerge; n++) {
287:                                        s = toBeMergedShapes[n];
288:                                        boolean found = false;
289:                                        int numChilds = group.numChildren();
290:                                        for (int k = 0; (k < numChilds && !found); k++) {
291:                                            if (group.getChild(k).retained == s) {
292:                                                found = true;
293:                                                group.removeChild(k);
294:                                            }
295:                                        }
296:                                        if (!found) {
297:                                            System.err
298:                                                    .println("ShapeSet.add(): Can't remove "
299:                                                            + "shape from parent, can't find shape!");
300:                                        }
301:
302:                                    }
303:
304:                                    mergeShape = new Shape3DCompileRetained(
305:                                            toBeMergedShapes, numMerge,
306:                                            compileFlags);
307:
308:                                    if (J3dDebug.devPhase && J3dDebug.debug) {
309:                                        if (J3dDebug.doDebug(
310:                                                J3dDebug.compileState,
311:                                                J3dDebug.LEVEL_3)) {
312:                                            System.err.println("Dest is "
313:                                                    + parentGroup);
314:                                            System.err.println("Compile Shape "
315:                                                    + mergeShape);
316:                                            System.err
317:                                                    .println(mergeShape.geometryList
318:                                                            .size()
319:                                                            + " geoemtryList");
320:                                            for (int j = 0; j < mergeShape.geometryList
321:                                                    .size(); j++) {
322:                                                GeometryRetained geo = ((GeometryRetained) mergeShape.geometryList
323:                                                        .get(j));
324:                                                if (geo != null)
325:                                                    System.err
326:                                                            .println("\t Geo_type = "
327:                                                                    + geo.geoType);
328:                                            }
329:
330:                                            System.err.println(numMerge
331:                                                    + " Shapes were merged ");
332:                                            for (int j = 0; j < numMerge; j++) {
333:                                                System.err.println("\t"
334:                                                        + toBeMergedShapes[j]);
335:                                            }
336:                                        }
337:                                    }
338:
339:                                    // Set the source to one of the merged shape's source
340:                                    mergeShape
341:                                            .setSource(toBeMergedShapes[0].source);
342:                                    numMergeSets++;
343:                                    numMergeShapes += numMerge;
344:                                    parentGroup
345:                                            .addChild((Node) mergeShape.source);
346:                                }
347:                            }
348:                            // add the shape to the dest
349:                        }
350:                    }
351:                }
352:
353:                // Clear the shapelists for the next merge
354:                shapeLists.clear();
355:
356:            }
357:
358:            int getCompileFlags(Shape3DRetained shape) {
359:                int cflag = 0;
360:
361:                // If allow intersect is turned on , then geometry is readable
362:                if (shape.allowIntersect()
363:                        || shape.source
364:                                .getCapability(Shape3D.ALLOW_GEOMETRY_READ)
365:                        || (shape.boundsAutoCompute && shape.source
366:                                .getCapability(Shape3D.ALLOW_BOUNDS_READ)))
367:                    cflag |= GEOMETRY_READ;
368:
369:                return cflag;
370:
371:            }
372:
373:        }
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