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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: GeometryRetained.java,v $
003:         *
004:         * Copyright 1996-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.10 $
028:         * $Date: 2008/02/28 20:17:22 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import javax.vecmath.*;
035:        import java.util.ArrayList;
036:
037:        abstract class GeometryRetained extends NodeComponentRetained {
038:
039:            static final int GEO_TYPE_NONE = -1;
040:
041:            static final int GEO_TYPE_QUAD_SET = 1;
042:            static final int GEO_TYPE_TRI_SET = 2;
043:            static final int GEO_TYPE_POINT_SET = 3;
044:            static final int GEO_TYPE_LINE_SET = 4;
045:            static final int GEO_TYPE_TRI_STRIP_SET = 5;
046:            static final int GEO_TYPE_TRI_FAN_SET = 6;
047:            static final int GEO_TYPE_LINE_STRIP_SET = 7;
048:
049:            static final int GEO_TYPE_INDEXED_QUAD_SET = 8;
050:            static final int GEO_TYPE_INDEXED_TRI_SET = 9;
051:            static final int GEO_TYPE_INDEXED_POINT_SET = 10;
052:            static final int GEO_TYPE_INDEXED_LINE_SET = 11;
053:            static final int GEO_TYPE_INDEXED_TRI_STRIP_SET = 12;
054:            static final int GEO_TYPE_INDEXED_TRI_FAN_SET = 13;
055:            static final int GEO_TYPE_INDEXED_LINE_STRIP_SET = 14;
056:
057:            static final int GEO_TYPE_RASTER = 15;
058:            static final int GEO_TYPE_TEXT3D = 16;
059:            static final int GEO_TYPE_COMPRESSED = 17;
060:
061:            static final int GEO_TYPE_TOTAL = 17;
062:            static final int GEO_TYPE_GEOMETRYARRAY = 14;
063:
064:            BoundingBox geoBounds = new BoundingBox();
065:
066:            // Indicates whether bounds need to be computed.
067:            // Checked when a user does addUser/removeUser and count goes from 0 to one
068:            // but geometry has not changed and there is no need to recompute
069:            boolean boundsDirty = true; // Changed while holding the geoBounds lock
070:
071:            int computeGeoBounds = 0; // Changed while holding the geoBounds lock
072:
073:            // The "type" of this object
074:            int geoType = GEO_TYPE_NONE;
075:
076:            // The id used by the native code when building this object
077:            int nativeId = -1;
078:
079:            // A mask that indicates that something has changed in this object
080:            int isDirty = 0xffff;
081:
082:            // Geometry Lock (used only by GeometryArrayRetained and RasterRetained)
083:            GeometryLock geomLock = new GeometryLock();
084:
085:            // Lock used for synchronization of live state
086:            Object liveStateLock = new Object();
087:
088:            abstract void update();
089:
090:            // A reference to the mirror copy of the geometry
091:            GeometryRetained mirrorGeometry = null;
092:
093:            // indicates whether the geometry in editable
094:            boolean isEditable = true;
095:
096:            // A list of Universes that this Geometry is referenced from
097:            ArrayList universeList = new ArrayList();
098:
099:            // A list of ArrayLists which contain all the Shape3DRetained objects
100:            // refering to this geometry.  Each list corresponds to the universe
101:            // above.
102:            ArrayList<ArrayList<Shape3DRetained>> userLists = new ArrayList();
103:
104:            // true if color not specified with alpha channel 
105:            boolean noAlpha = false;
106:            static final double EPSILON = 1.0e-6;
107:
108:            Point3d centroid = new Point3d();
109:            boolean recompCentroid = true;
110:            // The cached value is evaluated by renderBin and used in determining
111:            // whether to put it in display list or not
112:            int cachedChangedFrequent = 0;
113:
114:            static final int POINT_TYPE = 1;
115:            static final int LINE_TYPE = 2;
116:            static final int TRIANGLE_TYPE = 3;
117:            static final int QUAD_TYPE = 4;
118:            static final int RASTER_TYPE = 5;
119:            static final int TEXT3D_TYPE = 6;
120:            static final int COMPRESS_TYPE = 7;
121:
122:            boolean isEquivalenceClass(GeometryRetained geometry) {
123:                int t1 = getClassType();
124:                int t2 = geometry.getClassType();
125:
126:                if (t1 == QUAD_TYPE) {
127:                    t1 = TRIANGLE_TYPE;
128:                }
129:                if (t2 == QUAD_TYPE) {
130:                    t2 = TRIANGLE_TYPE;
131:                }
132:                return (t1 == t2);
133:            }
134:
135:            void incrComputeGeoBounds() {
136:                synchronized (geoBounds) {
137:                    computeGeoBounds++;
138:                    // When it goes from zero to one, compute it ..
139:                    if (computeGeoBounds == 1 && source.isLive()) {
140:                        computeBoundingBox();
141:                    }
142:                }
143:            }
144:
145:            void decrComputeGeoBounds() {
146:                synchronized (geoBounds) {
147:                    computeGeoBounds--;
148:                }
149:            }
150:
151:            // This adds a Shape3DRetained to the list of users of this geometry
152:            void addUser(Shape3DRetained s) {
153:                int index;
154:                ArrayList shapeList;
155:
156:                if (s.sourceNode.boundsAutoCompute) {
157:                    incrComputeGeoBounds();
158:                }
159:
160:                // If static, no need to maintain a userlist
161:                if (this  instanceof  GeometryArrayRetained) {
162:                    if (((GeometryArrayRetained) this ).isWriteStatic()) {
163:                        return;
164:                    }
165:                }
166:                synchronized (universeList) {
167:                    if (universeList.contains(s.universe)) {
168:                        index = universeList.indexOf(s.universe);
169:                        shapeList = (ArrayList) userLists.get(index);
170:                        shapeList.add(s);
171:                    } else {
172:                        universeList.add(s.universe);
173:                        shapeList = new ArrayList();
174:                        shapeList.add(s);
175:                        userLists.add(shapeList);
176:                    }
177:                }
178:
179:            }
180:
181:            // This adds a Shape3DRetained to the list of users of this geometry
182:            void removeUser(Shape3DRetained s) {
183:                int index;
184:                ArrayList shapeList;
185:
186:                if (s.sourceNode.boundsAutoCompute) {
187:                    decrComputeGeoBounds();
188:                }
189:
190:                if (this  instanceof  GeometryArrayRetained) {
191:                    if (((GeometryArrayRetained) this ).isWriteStatic()) {
192:                        return;
193:                    }
194:                }
195:
196:                synchronized (universeList) {
197:                    index = universeList.indexOf(s.universe);
198:                    shapeList = (ArrayList) userLists.get(index);
199:                    shapeList.remove(shapeList.indexOf(s));
200:                    if (shapeList.size() == 0) {
201:                        userLists.remove(index);
202:                        universeList.remove(index);
203:                    }
204:                }
205:
206:            }
207:
208:            public void updateObject() {
209:                this .update();
210:            }
211:
212:            abstract void computeBoundingBox();
213:
214:            void setLive(boolean inBackgroundGroup, int refCount) {
215:                doSetLive(inBackgroundGroup, refCount);
216:                super .markAsLive();
217:            }
218:
219:            /**
220:             * This setLive routine calls the superclass's method when reference
221:             * count is 1
222:             */
223:            void doSetLive(boolean inBackgroundGroup, int refCount) {
224:                super .doSetLive(inBackgroundGroup, refCount);
225:                this .update();
226:                this .computeBoundingBox();
227:            }
228:
229:            abstract void execute(Canvas3D cv, RenderAtom ra,
230:                    boolean isNonUniformScale, boolean updateAlpha,
231:                    float alpha, int screen, boolean ignoreVertexColors);
232:
233:            /**
234:             * This method should return an int indicating the format of the vertices,
235:             * if any, stored in the geometry. Instances that can return a valid value
236:             * should override this method, otherwise it will be assumed that no
237:             * valid vertex components exist.
238:             * @return format of vertices in the GeometryRetained as specified by
239:             * GeometryArray, if appropriate to this instance.
240:             */
241:            int getVertexFormat() {
242:                return 0;
243:            }
244:
245:            // Issue 199 -- Chien
246:            abstract boolean intersect(PickShape pickShape, PickInfo pickInfo,
247:                    int flags, Point3d iPnt, GeometryRetained geom,
248:                    int geomIndex);
249:
250:            // Old stuff -- Chien
251:            //abstract boolean intersect(PickShape pickShape, PickInfo.IntersectionInfo iInfo, int flags, Point3d iPnt);   
252:
253:            abstract boolean intersect(Bounds targetBound);
254:
255:            abstract boolean intersect(Point3d[] pnts);
256:
257:            abstract boolean intersect(Transform3D this ToOtherVworld,
258:                    GeometryRetained geom);
259:
260:            void storeInterestData(PickInfo pickInfo, int flags,
261:                    GeometryRetained geom, int geomIndex, int[] vtxIndexArr,
262:                    Point3d iPnt, double dist) {
263:
264:                PickInfo.IntersectionInfo iInfo = null;
265:
266:                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
267:                    PickInfo.IntersectionInfo iInfoArr[] = pickInfo
268:                            .getIntersectionInfos();
269:                    if ((iInfoArr == null) || (iInfoArr.length == 0)) {
270:                        iInfo = pickInfo.createIntersectionInfo();
271:                        pickInfo.insertIntersectionInfo(iInfo);
272:                    } else {
273:                        assert (iInfoArr.length == 1);
274:                        iInfo = iInfoArr[0];
275:                    }
276:                } else if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
277:                    iInfo = pickInfo.createIntersectionInfo();
278:                    pickInfo.insertIntersectionInfo(iInfo);
279:                } else {
280:                    assert (false);
281:                }
282:                // This only set the reference to geometry.source.
283:                iInfo.setGeometry((Geometry) geom.source);
284:                // The rest are by copy.
285:                iInfo.setGeometryIndex(geomIndex);
286:                iInfo.setDistance(dist);
287:                iInfo.setIntersectionPoint(iPnt);
288:                iInfo.setVertexIndices(vtxIndexArr);
289:            }
290:
291:            boolean intersect(Transform3D this LocalToVworld,
292:                    Transform3D otherLocalToVworld, GeometryRetained geom) {
293:                Transform3D t3d = new Transform3D();
294:                t3d.invert(otherLocalToVworld);
295:                t3d.mul(this LocalToVworld);
296:                return intersect(t3d, geom);
297:            }
298:
299:            boolean intersect(Transform3D this LocalToVworld, Bounds targetBound) {
300:                Bounds transBound = (Bounds) targetBound.clone();
301:
302:                Transform3D t3d = new Transform3D();
303:                t3d.invert(this LocalToVworld);
304:                transBound.transform(t3d);
305:                return intersect(transBound);
306:            }
307:
308:            // Return a flag indicating whether or not this Geometry object can be in
309:            // a display list.
310:            //
311:            // XXXX: Note that for IndexedGeometryArray objects, the original
312:            // vertex format is used in making this determination, even when it has
313:            // been unindexified. This should be fixed by using the vertex format of
314:            // the mirror geometry if there is one.
315:            boolean canBeInDisplayList(boolean alphaEditable) {
316:                // Check global flag to see whether we can build display lists
317:                if (!VirtualUniverse.mc.isDisplayList) {
318:                    return false;
319:                }
320:
321:                // Can't build display lists if geometry is frequently writable
322:                //
323:                // Issue 181 : to fix performance regression from 1.3.2, we will allow
324:                // editable geometry if the optimizeForSpace property is set false and
325:                // the cachedChangedFrequent flag is set; note this will basically
326:                // restore the 1.3.2 behavior, which isn't completely correct.
327:                // Eventually, we should fix the bug that is causing the
328:                // cachedChangedFrequent bit to be wrong; we can then remove the
329:                // erroneous dependency on optimizeForSpace.
330:                if (this .isEditable) {
331:                    if (cachedChangedFrequent != 0) {
332:                        return false;
333:                    }
334:
335:                    // TODO: remove the following when cachedChangedFrequent is fixed
336:                    // to correctly reflect the state
337:                    if (!VirtualUniverse.mc.buildDisplayListIfPossible) {
338:                        return false;
339:                    }
340:                }
341:
342:                if (this  instanceof  GeometryArrayRetained) {
343:                    int vFormat = ((GeometryArrayRetained) this ).vertexFormat;
344:
345:                    // If geometry has vertex attributes, check whether
346:                    // vertex attributes are allowed in display lists
347:                    if (((vFormat & GeometryArray.VERTEX_ATTRIBUTES) != 0)
348:                            && !VirtualUniverse.mc.vertexAttrsInDisplayList) {
349:                        return false;
350:                    }
351:
352:                    // Can't build display lists if alpha is editable and
353:                    // geometry array has colors
354:                    if (alphaEditable && ((vFormat & GeometryArray.COLOR) != 0)) {
355:                        return false;
356:                    }
357:
358:                    // Only build DL for by-ref geometry when system property is set.
359:                    // Exclude NIO buffers and use-coord-index-only
360:                    if ((vFormat & GeometryArray.BY_REFERENCE) != 0) {
361:                        if (!VirtualUniverse.mc.buildDisplayListIfPossible) {
362:                            return false;
363:                        }
364:
365:                        // XXXX: we could change this to allow display lists for
366:                        // non-interleaved NIO buffers, but we would first need to
367:                        // update the now-obsolete buildGAForBuffer method to handle
368:                        // vertex attrs
369:                        if ((vFormat & GeometryArray.USE_NIO_BUFFER) != 0) {
370:                            return false;
371:                        }
372:
373:                        if ((vFormat & GeometryArray.USE_COORD_INDEX_ONLY) != 0) {
374:                            return false;
375:                        }
376:                    }
377:
378:                    return true;
379:                } else {
380:                    // Can't build display lists for other kind of geometry
381:                    // NOTE: This method is not called for any type of Geometry
382:                    // other than GeometryArray, so we shouldn't even get here.
383:                    return false;
384:                }
385:            }
386:
387:            void computeCentroid() {
388:                this .centroid.set(geoBounds.getCenter());
389:            }
390:
391:            abstract int getClassType();
392:
393:        }
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