Source Code Cross Referenced for PolygonAttributesRetained.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: PolygonAttributesRetained.java,v $
003:         *
004:         * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.7 $
028:         * $Date: 2008/02/28 20:17:28 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import java.util.ArrayList;
035:
036:        /**
037:         * The PolygonAttributes object defines all rendering state that can be set
038:         * as a component object of a Shape3D node.
039:         */
040:        class PolygonAttributesRetained extends NodeComponentRetained {
041:            // A list of pre-defined bits to indicate which component
042:            // in this LineAttributesRetained object changed.
043:            static final int POLYGON_MODE_CHANGED = 0x01;
044:            static final int POLYGON_CULL_CHANGED = 0x02;
045:            static final int POLYGON_OFFSET_CHANGED = 0x04;
046:            static final int POLYGON_BACKFACENORMALFLIP_CHANGED = 0x08;
047:            static final int POLYGON_OFFSETFACTOR_CHANGED = 0x10;
048:
049:            // Polygon rasterization mode (point, line, fill)
050:            int polygonMode = PolygonAttributes.POLYGON_FILL;
051:
052:            // Face culling mode
053:            int cullFace = PolygonAttributes.CULL_BACK;
054:
055:            // back face normal flip flag
056:            boolean backFaceNormalFlip = false;
057:
058:            // constant polygon offset
059:            float polygonOffset;
060:
061:            // polygon offset factor
062:            float polygonOffsetFactor;
063:
064:            /**
065:             * Sets the face culling for this
066:             * appearance component object,
067:             * @param cullFace the face to be culled, one of:
068:             * CULL_NONE, CULL_FRONT, or CULL_BACK
069:             */
070:            final void initCullFace(int cullFace) {
071:                this .cullFace = cullFace;
072:            }
073:
074:            /**
075:             * Sets the face culling for this
076:             * appearance component object and sends a message notifying
077:             * the interested structures of the change.
078:             * @param cullFace the face to be culled, one of:
079:             * CULL_NONE, CULL_FRONT, or CULL_BACK
080:             */
081:            final void setCullFace(int cullFace) {
082:                initCullFace(cullFace);
083:                sendMessage(POLYGON_CULL_CHANGED, new Integer(cullFace));
084:            }
085:
086:            /**
087:             * Gets the face culling for this
088:             * appearance component object.
089:             * @return the face to be culled
090:             */
091:            final int getCullFace() {
092:                return cullFace;
093:            }
094:
095:            /**
096:             * Sets the back face normal flip flag to the specified value
097:             * This flag indicates whether vertex normals of back facing polygons
098:             * should be flipped (negated) prior to lighting.  When this flag
099:             * is set to true and back face culling is disabled, polygons are
100:             * rendered as if the polygon had two sides with opposing normals.
101:             * This feature is disabled by default
102:             * @param backFaceNormalFlip the back face normal flip flag
103:             */
104:            final void initBackFaceNormalFlip(boolean backFaceNormalFlip) {
105:                this .backFaceNormalFlip = backFaceNormalFlip;
106:            }
107:
108:            /**
109:             * Sets the back face normal flip flag to the specified value
110:             * and sends a message notifying
111:             * the interested structures of the change.
112:             * This flag indicates whether vertex normals of back facing polygons
113:             * should be flipped (negated) prior to lighting.  When this flag
114:             * is set to true and back face culling is disabled, polygons are
115:             * rendered as if the polygon had two sides with opposing normals.
116:             * This feature is disabled by default
117:             * @param backFaceNormalFlip the back face normal flip flag
118:             */
119:            final void setBackFaceNormalFlip(boolean backFaceNormalFlip) {
120:                initBackFaceNormalFlip(backFaceNormalFlip);
121:                sendMessage(POLYGON_BACKFACENORMALFLIP_CHANGED,
122:                        (backFaceNormalFlip ? Boolean.TRUE : Boolean.FALSE));
123:            }
124:
125:            /**
126:             * Gets the back face normal flip flag.
127:             * @return the back face normal flip flag
128:             */
129:            final boolean getBackFaceNormalFlip() {
130:                return backFaceNormalFlip;
131:            }
132:
133:            /**
134:             * Sets the polygon rasterization mode for this
135:             * appearance component object.
136:             * @param polygonMode the polygon rasterization mode to be used; one of
137:             * POLYGON_FILL, POLYGON_LINE, or POLYGON_POINT
138:             */
139:            final void initPolygonMode(int polygonMode) {
140:                this .polygonMode = polygonMode;
141:            }
142:
143:            /**
144:             * Sets the polygon rasterization mode for this
145:             * appearance component object and sends a message notifying
146:             * the interested structures of the change.
147:             * @param polygonMode the polygon rasterization mode to be used; one of
148:             * POLYGON_FILL, POLYGON_LINE, or POLYGON_POINT
149:             */
150:            final void setPolygonMode(int polygonMode) {
151:                initPolygonMode(polygonMode);
152:                sendMessage(POLYGON_MODE_CHANGED, new Integer(polygonMode));
153:            }
154:
155:            /**
156:             * Gets the polygon rasterization mode for this
157:             * appearance component object.
158:             * @return polygonMode the polygon rasterization mode
159:             */
160:            final int getPolygonMode() {
161:                return polygonMode;
162:            }
163:
164:            /**
165:             * Sets the polygon offset to the specified value and sends a 
166:             * message notifying the interested structures of the change.
167:             * This screen space offset is added to the final, device 
168:             * coordinate Z value of polygon primitives.
169:             * @param polygonOffset the polygon offset
170:             */
171:            final void initPolygonOffset(float polygonOffset) {
172:                this .polygonOffset = polygonOffset;
173:            }
174:
175:            /**
176:             * Sets the polygon offset to the specified value and sends a 
177:             * message notifying the interested structures of the change.
178:             * This screen space offset is added to the final, device 
179:             * coordinate Z value of polygon primitives.
180:             * @param polygonOffset the polygon offset
181:             */
182:            final void setPolygonOffset(float polygonOffset) {
183:                initPolygonOffset(polygonOffset);
184:                sendMessage(POLYGON_OFFSET_CHANGED, new Float(polygonOffset));
185:            }
186:
187:            /**
188:             * Gets the polygon offset.
189:             * @return polygonOffset the polygon offset
190:             */
191:            final float getPolygonOffset() {
192:                return polygonOffset;
193:            }
194:
195:            /**
196:             * Sets the polygon offset factor to the specified value and sends a 
197:             * message notifying the interested structures of the change.
198:             * This factor is multiplied by the slope of the polygon, and
199:             * then added to the final, device coordinate Z value of polygon
200:             * primitives.
201:             * @param polygonOffsetFactor the polygon offset factor
202:             */
203:            final void initPolygonOffsetFactor(float polygonOffsetFactor) {
204:                this .polygonOffsetFactor = polygonOffsetFactor;
205:            }
206:
207:            /**
208:             * Sets the polygon offset factor to the specified value and sends a 
209:             * message notifying the interested structures of the change.
210:             * This factor is multiplied by the slope of the polygon, and
211:             * then added to the final, device coordinate Z value of polygon
212:             * primitives.
213:             * @param polygonOffsetFactor the polygon offset
214:             */
215:            final void setPolygonOffsetFactor(float polygonOffsetFactor) {
216:                initPolygonOffsetFactor(polygonOffsetFactor);
217:                sendMessage(POLYGON_OFFSETFACTOR_CHANGED, new Float(
218:                        polygonOffsetFactor));
219:            }
220:
221:            /**
222:             * Gets the polygon offset factor.
223:             * @return polygonOffset the polygon offset factor
224:             */
225:            final float getPolygonOffsetFactor() {
226:                return polygonOffsetFactor;
227:            }
228:
229:            /**
230:             * Creates and initializes a mirror object, point the mirror object 
231:             * to the retained object if the object is not editable
232:             */
233:            synchronized void createMirrorObject() {
234:                if (mirror == null) {
235:                    // Check the capability bits and let the mirror object
236:                    // point to itself if is not editable
237:                    if (isStatic()) {
238:                        mirror = this ;
239:                    } else {
240:                        PolygonAttributesRetained mirrorPa = new PolygonAttributesRetained();
241:                        mirrorPa.set(this );
242:                        mirrorPa.source = source;
243:                        mirror = mirrorPa;
244:                    }
245:                } else {
246:                    ((PolygonAttributesRetained) mirror).set(this );
247:                }
248:            }
249:
250:            /**
251:             * Updates the native context
252:             */
253:            void updateNative(Context ctx) {
254:                Pipeline.getPipeline().updatePolygonAttributes(ctx,
255:                        polygonMode, cullFace, backFaceNormalFlip,
256:                        polygonOffset, polygonOffsetFactor);
257:            }
258:
259:            /**
260:             * Initializes a mirror object, point the mirror object to the retained
261:             * object if the object is not editable
262:             */
263:            synchronized void initMirrorObject() {
264:                ((PolygonAttributesRetained) mirror).set(this );
265:            }
266:
267:            /**
268:             * Update the "component" field of the mirror object with the 
269:             * given "value"
270:             */
271:            synchronized void updateMirrorObject(int component, Object value) {
272:
273:                PolygonAttributesRetained mirrorPa = (PolygonAttributesRetained) mirror;
274:
275:                if ((component & POLYGON_MODE_CHANGED) != 0) {
276:                    mirrorPa.polygonMode = ((Integer) value).intValue();
277:                } else if ((component & POLYGON_CULL_CHANGED) != 0) {
278:                    mirrorPa.cullFace = ((Integer) value).intValue();
279:                } else if ((component & POLYGON_BACKFACENORMALFLIP_CHANGED) != 0) {
280:                    mirrorPa.backFaceNormalFlip = ((Boolean) value)
281:                            .booleanValue();
282:                } else if ((component & POLYGON_OFFSET_CHANGED) != 0) {
283:                    mirrorPa.polygonOffset = ((Float) value).floatValue();
284:                } else if ((component & POLYGON_OFFSETFACTOR_CHANGED) != 0) {
285:                    mirrorPa.polygonOffsetFactor = ((Float) value).floatValue();
286:                }
287:            }
288:
289:            boolean equivalent(PolygonAttributesRetained pr) {
290:                return ((pr != null) && (pr.cullFace == cullFace)
291:                        && (pr.backFaceNormalFlip == backFaceNormalFlip)
292:                        && (pr.polygonOffset == polygonOffset)
293:                        && (pr.polygonMode == polygonMode) && (pr.polygonOffsetFactor == polygonOffsetFactor));
294:            }
295:
296:            protected void set(PolygonAttributesRetained pr) {
297:                super .set(pr);
298:                cullFace = pr.cullFace;
299:                backFaceNormalFlip = pr.backFaceNormalFlip;
300:                polygonMode = pr.polygonMode;
301:                polygonOffset = pr.polygonOffset;
302:                polygonOffsetFactor = pr.polygonOffsetFactor;
303:            }
304:
305:            final void sendMessage(int attrMask, Object attr) {
306:                ArrayList univList = new ArrayList();
307:                ArrayList gaList = Shape3DRetained.getGeomAtomsList(
308:                        mirror.users, univList);
309:
310:                // Send to rendering attribute structure, regardless of
311:                // whether there are users or not (alternate appearance case ..)
312:                J3dMessage createMessage = new J3dMessage();
313:                createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES;
314:                createMessage.type = J3dMessage.POLYGONATTRIBUTES_CHANGED;
315:                createMessage.universe = null;
316:                createMessage.args[0] = this ;
317:                createMessage.args[1] = new Integer(attrMask);
318:                createMessage.args[2] = attr;
319:                createMessage.args[3] = new Integer(changedFrequent);
320:                VirtualUniverse.mc.processMessage(createMessage);
321:
322:                // System.err.println("univList.size is " + univList.size());
323:                for (int i = 0; i < univList.size(); i++) {
324:                    createMessage = new J3dMessage();
325:                    createMessage.threads = J3dThread.UPDATE_RENDER;
326:                    createMessage.type = J3dMessage.POLYGONATTRIBUTES_CHANGED;
327:
328:                    createMessage.universe = (VirtualUniverse) univList.get(i);
329:                    createMessage.args[0] = this ;
330:                    createMessage.args[1] = new Integer(attrMask);
331:                    createMessage.args[2] = attr;
332:
333:                    ArrayList gL = (ArrayList) gaList.get(i);
334:                    GeometryAtom[] gaArr = new GeometryAtom[gL.size()];
335:                    gL.toArray(gaArr);
336:                    createMessage.args[3] = gaArr;
337:
338:                    VirtualUniverse.mc.processMessage(createMessage);
339:                }
340:
341:            }
342:
343:            void handleFrequencyChange(int bit) {
344:                if (bit == PolygonAttributes.ALLOW_CULL_FACE_WRITE
345:                        || bit == PolygonAttributes.ALLOW_NORMAL_FLIP_WRITE
346:                        || bit == PolygonAttributes.ALLOW_MODE_WRITE
347:                        || bit == PolygonAttributes.ALLOW_OFFSET_WRITE) {
348:                    setFrequencyChangeMask(bit, 0x1);
349:                }
350:            }
351:
352:        }
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